Player Matchup

Nemesis
Nemesis
Diamond V
Hope2Live
Nemesis
Diamond V
Level 153
God Stats
20W - 5L
1,829 SR
Queue Stats
99W - 83L
1,959 MMR
Solo
Apollo
Apollo
Platinum II
MOMIJl_
Apollo
Platinum II
Level 155
God Stats
2W - 3L
1,623 SR
Queue Stats
294W - 293L
2,015 MMR
Solo
Agni
Agni
Platinum II
WildcardPaiin
Agni
Platinum II
Level 149
God Stats
10W - 8L
1,657 SR
Queue Stats
134W - 118L
1,867 MMR
Solo
Tyr
Tyr
Diamond IV
diddidadodo
Tyr
Diamond IV
Level 159
God Stats
8W - 4L
1,746 SR
Queue Stats
196W - 176L
1,959 MMR
Solo
Jormungandr
Jormungandr
Platinum III
ΙΑΜΤΗΕΒΟSS3
Jormungandr
Platinum III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 293L
1,811 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,671 SR
1,922 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,699 SR
1,922 MMR
Ymir
Ymir
Platinum I
Crispybox
Ymir
Platinum I
Level 251
God Stats
8W - 7L
1,603 SR
Queue Stats
107W - 77L
1,956 MMR
Solo
Ishtar
Ishtar
Platinum III
Rayfool
Ishtar
Platinum III
Level 156
God Stats
9W - 8L
1,727 SR
Queue Stats
184W - 170L
1,949 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
SexiKhepri
Ne Zha
Platinum IV
Level 47
God Stats
8W - 1L
2,059 SR
Queue Stats
59W - 38L
2,000 MMR
Solo
Ix Chel
Ix Chel
Platinum I
Waltinhu
Ix Chel
Platinum I
Level 115
God Stats
11W - 5L
1,608 SR
Queue Stats
172W - 141L
1,916 MMR
Solo
Fenrir
Fenrir
Platinum III
anniemosity
Fenrir
Platinum III
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hope2Live
Nemesis
7
4 / 0 / 0
4,076
815
2,107
2,873
830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
MOMIJl_
Apollo
6
0 / 1 / 0
3,140
628
845
2,186
453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 2
3,619
724
1,511
1,887
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
2,629
526
211
1,408
478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
7
0 / 1 / 2
3,611
722
1,751
4,486
2,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ThanatosMulanRaijinMedusa

VS

Bans
AresAnubisAo KuangVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 0 / 2
3,831
766
302
2,179
878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Rayfool
Ishtar
6
2 / 0 / 0
3,581
716
1,558
1,093
250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
SexiKhepri
Ne Zha
6
1 / 2 / 0
3,377
675
1,274
3,442
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Waltinhu
Ix Chel
7
0 / 0 / 0
3,632
726
1,379
2,394
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
7
1 / 2 / 0
3,872
774
2,398
4,404
1,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
2
1
L
Nemesis
Hope2Live
Nemesis
4
0
0
4
L
Apollo
MOMIJl_
Apollo
0
1
0
0
W
Ishtar
Rayfool
Ishtar
2
0
0
2
W
Ne Zha
SexiKhepri
Ne Zha
1
2
0
0.5
W
Ix Chel
Waltinhu
Ix Chel
0
0
0
0
L
0
1
2
1
W
Fenrir
1
2
0
0.5
L
0
1
0
0
L
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,425
Damage
6,911
12,840
Taken
13,512
4,798
Mitigated
4,383
4,714
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
302
90
0
989
2,179
878
0
0
2,179
7,008
1,929
L
Nemesis
Hope2Live
Nemesis
2,107
1,109
0
766
2,873
830
0
608
2,197
0
15,120
L
Apollo
MOMIJl_
Apollo
845
559
0
877
2,186
453
0
111
2,075
0
15,980
W
Ishtar
Rayfool
Ishtar
1,558
1,095
0
780
1,093
250
0
0
1,093
0
20,190
W
Ne Zha
SexiKhepri
Ne Zha
1,274
224
0
451
3,442
1,027
0
403
2,937
0
13,286
W
Ix Chel
Waltinhu
Ix Chel
1,379
269
100
862
2,394
607
0
848
1,404
20,621
0
L
1,511
258
0
750
1,887
456
0
607
1,184
14,681
103
W
Fenrir
2,398
798
0
2,108
4,404
1,621
0
1,507
2,661
0
17,776
L
211
0
0
249
1,408
478
0
191
1,217
0
1,326
L
Jormungandr
1,751
490
0
2,072
4,486
2,581
0
0
4,236
18,017
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,075
Gold Earned
18,293
118
Minions Killed
176
0
Camps Cleared
0
453,956
Distance Traveled
533,980
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,831
766
8
2
0
106,294
0
L
Nemesis
4,076
815
34
7
0
122,465
0
L
Apollo
3,140
628
24
5
0
98,798
0
W
Ishtar
3,581
716
47
9
0
94,073
0
W
Ne Zha
3,377
675
25
5
0
117,146
0
W
Ix Chel
3,632
726
55
11
0
121,314
0
L
Agni
3,619
724
32
6
0
102,480
1
W
Fenrir
3,872
774
41
8
0
95,153
1
L
Tyr
2,629
526
2
0
0
50,472
0
L
Jormungandr
3,611
722
26
5
0
79,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role