Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Acctiviti
Cthulhu
Level 129
God Stats
98W - 82L
1,554 SR
Queue Stats
213W - 192L
1,502 Elo+
Solo
Bake Kujira
Bake Kujira
Alpha28
Bake Kujira
Level 121
God Stats
2W - 2L
1,271 SR
Queue Stats
170W - 151L
1,471 Elo+
Party 1
Nut
Nut
Dooh Aynyl
Nut
Level 68
God Stats
25W - 25L
1,524 SR
Queue Stats
40W - 42L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
TopFlight9928
Baron Samedi
Level 151
God Stats
1W - 1L
1,884 SR
Queue Stats
22W - 27L
1,280 Elo+
Party 1
Team Averages
Level 107
1,547 SR
1,441 Elo+

VS

Team Averages
Level 93
1,550 SR
1,482 Elo+
Danzaburou
Danzaburou
FreeRuntz
Danzaburou
Level 54
God Stats
25W - 13L
1,641 SR
Queue Stats
96W - 80L
1,475 Elo+
Party 2
Ra
Ra
GenLeeAroused
Ra
Level 125
God Stats
0W - 1L
1,797 SR
Queue Stats
50W - 46L
1,506 Elo+
Party 3
Mercury
Mercury
ToSlowBud
Mercury
Level 52
God Stats
2W - 5L
1,120 SR
Queue Stats
98W - 84L
1,444 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UltInstnctShaggy
Cu Chulainn
Level 111
God Stats
7W - 7L
1,449 SR
Queue Stats
222W - 213L
1,516 Elo+
Party 3
Hel
Hel
steelo4steez
Hel
Level 124
God Stats
1W - 2L
1,743 SR
Queue Stats
115W - 102L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
8 / 0 / 3
8,682
579
5,595
12,719
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Acctiviti
Cthulhu
12
1 / 0 / 7
8,291
553
7,593
10,146
5,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bake Kujira
Alpha28
Bake Kujira
13
3 / 2 / 5
8,258
551
7,019
12,606
13,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 1 / 1
8,356
557
5,974
7,783
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
TopFlight9928
Baron Samedi
15
3 / 0 / 6
9,099
607
5,737
5,245
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreeRuntz
Danzaburou
13
1 / 0 / 0
7,449
497
6,436
6,846
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

11
0 / 6 / 0
6,513
434
2,270
6,750
3,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ToSlowBud
Mercury
11
0 / 3 / 0
6,375
425
4,451
12,954
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
UltInstnctShaggy
Cu Chulainn
12
2 / 5 / 0
7,449
497
7,023
13,977
7,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 5 / 1
6,297
420
6,175
9,877
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
19
Kills
3
3
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
8
0
3
9.5
W
Cthulhu
Acctiviti
Cthulhu
1
0
7
4.5
W
Bake Kujira
Alpha28
Bake Kujira
3
2
5
2.75
W
4
1
1
4.5
L
Danzaburou
FreeRuntz
Danzaburou
1
0
0
1
L
0
6
0
0
L
Mercury
ToSlowBud
Mercury
0
3
0
0
W
Baron Samedi
TopFlight9928
Baron Samedi
3
0
6
6
L
Cu Chulainn
UltInstnctShaggy
Cu Chulainn
2
5
0
0.4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,918
Damage
26,355
48,499
Taken
50,404
30,557
Mitigated
20,967
20,354
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,595
664
0
9,301
12,719
5,995
290
796
11,923
0
69,496
W
Cthulhu
Acctiviti
Cthulhu
7,593
1,013
2,129
2,564
10,146
5,712
210
3,220
6,926
36,812
2,154
W
Bake Kujira
Alpha28
Bake Kujira
7,019
3,169
0
2,809
12,606
13,688
564
461
12,145
44,370
3,736
W
5,974
2,464
0
1,163
7,783
2,553
353
2,065
5,718
0
51,372
L
Danzaburou
FreeRuntz
Danzaburou
6,436
2,322
0
2,800
6,846
2,181
552
1,422
5,424
0
55,305
L
2,270
195
362
739
6,750
3,157
17
3,516
3,186
40,884
987
L
Mercury
ToSlowBud
Mercury
4,451
2,497
0
2,003
12,954
4,600
0
3,657
9,252
0
47,833
W
Baron Samedi
TopFlight9928
Baron Samedi
5,737
371
330
2,058
5,245
2,609
338
2,315
2,930
60,130
852
L
Cu Chulainn
UltInstnctShaggy
Cu Chulainn
7,023
1,373
0
2,278
13,977
7,889
0
5,609
7,878
2,982
44,940
L
6,175
516
2,180
3,344
9,877
3,140
0
4,866
4,987
29,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,686
Gold Earned
34,083
450
Minions Killed
382
0
Camps Cleared
0
1,452,284
Distance Traveled
1,367,580
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,682
579
106
7
0
351,322
0
W
Cthulhu
8,291
553
37
2
0
294,673
0
W
Bake Kujira
8,258
551
85
6
0
273,557
2
W
Nut
8,356
557
105
7
0
260,675
0
L
Danzaburou
7,449
497
95
6
0
265,213
0
L
Ra
6,513
434
78
5
0
210,925
0
L
Mercury
6,375
425
71
5
0
343,504
0
W
Baron Samedi
9,099
607
117
8
0
272,057
6
L
Cu Chulainn
7,449
497
84
6
0
266,697
1
L
Hel
6,297
420
54
4
0
281,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role