Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
AGC 1107
Cu Chulainn
Gold II
Level 146
God Stats
2W - 1L
1,742 SR
Queue Stats
160W - 161L
1,612 MMR
Solo
Sylvanus
Sylvanus
Gold I
Lovonov
Sylvanus
Gold I
Level 158
God Stats
6W - 6L
1,844 SR
Queue Stats
419W - 419L
1,644 MMR
Solo
Eset
Eset
Platinum V
PhilTickelson
Eset
Platinum V
Level 167
God Stats
13W - 7L
1,535 SR
Queue Stats
23W - 14L
1,663 MMR
Solo
Skadi
Skadi
Gold I
Sirofg
Skadi
Gold I
Level 157
God Stats
14W - 16L
1,522 SR
Queue Stats
148W - 150L
1,704 MMR
Solo
Lancelot
Lancelot
Gold IV
Sytoki
Lancelot
Gold IV
Level 152
God Stats
13W - 13L
1,500 SR
Queue Stats
69W - 68L
1,639 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,629 SR
1,652 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,660 SR
1,653 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
ADominantDuck
Morgan Le Fay
Gold I
Level 160
God Stats
1W - 1L
1,794 SR
Queue Stats
92W - 101L
1,700 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Baxx4
Ah Muzen Cab
Gold II
Level 69
God Stats
7W - 10L
1,600 SR
Queue Stats
142W - 152L
1,518 MMR
Party 1
Bellona
Bellona
Gold I
Dufmack
Bellona
Gold I
Level 88
God Stats
12W - 11L
1,559 SR
Queue Stats
301W - 297L
1,608 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Ringtailedcat65
Cthulhu
Platinum V
Level 161
God Stats
6W - 7L
1,696 SR
Queue Stats
360W - 355L
1,680 MMR
Solo
Danzaburou
Danzaburou
Platinum V
rhnyk
Danzaburou
Platinum V
Level 127
God Stats
5W - 1L
1,652 SR
Queue Stats
126W - 122L
1,757 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AGC 1107
Cu Chulainn
12
3 / 2 / 0
7,164
716
6,336
11,293
7,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Lovonov
Sylvanus
10
1 / 2 / 2
5,709
571
2,963
9,790
5,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 3 / 1
6,462
646
4,220
4,583
1,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
Sirofg
Skadi
11
1 / 1 / 3
5,825
583
4,050
5,773
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
Sytoki
Lancelot
11
4 / 2 / 1
6,379
638
5,129
5,770
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AwilixMulanMauiMedusa

VS

Bans
CharybdisAgniDa JiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ADominantDuck
Morgan Le Fay
11
1 / 4 / 2
6,024
602
2,137
6,677
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Baxx4
Ah Muzen Cab
10
2 / 3 / 1
5,815
582
3,352
7,164
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Dufmack
Bellona
10
1 / 3 / 1
5,937
594
7,181
9,695
7,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 0 / 0
4,489
449
1,997
3,470
1,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
rhnyk
Danzaburou
13
5 / 1 / 2
7,131
713
4,743
9,044
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
11
Kills
9
10
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ADominantDuck
Morgan Le Fay
1
4
2
0.5
W
Cu Chulainn
AGC 1107
Cu Chulainn
3
2
0
1.5
L
Ah Muzen Cab
Baxx4
Ah Muzen Cab
2
3
1
0.83
L
Bellona
Dufmack
Bellona
1
3
1
0.5
W
Sylvanus
Lovonov
Sylvanus
1
2
2
1
W
2
3
1
0.83
L
0
0
0
0
W
Skadi
Sirofg
Skadi
1
1
3
2.5
W
Lancelot
Sytoki
Lancelot
4
2
1
2.25
L
Danzaburou
rhnyk
Danzaburou
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
19,410
37,209
Taken
36,050
18,734
Mitigated
15,590
11,212
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ADominantDuck
Morgan Le Fay
2,137
177
0
835
6,677
1,857
0
3,478
3,199
37,954
169
W
Cu Chulainn
AGC 1107
Cu Chulainn
6,336
659
0
2,602
11,293
7,907
114
0
10,359
1,601
49,354
L
Ah Muzen Cab
Baxx4
Ah Muzen Cab
3,352
589
0
618
7,164
1,971
0
1,451
5,713
0
39,466
L
Bellona
Dufmack
Bellona
7,181
2,095
0
3,887
9,695
7,177
0
319
9,376
0
38,853
W
Sylvanus
Lovonov
Sylvanus
2,963
750
1,229
2,160
9,790
5,920
0
1,155
8,635
26,756
2,142
W
4,220
173
118
1,243
4,583
1,478
383
1,501
3,082
50,302
319
L
1,997
68
458
1,468
3,470
1,413
0
649
2,821
10,202
0
W
Skadi
Sirofg
Skadi
4,050
1,688
0
1,620
5,773
1,674
0
935
4,838
0
39,713
W
Lancelot
Sytoki
Lancelot
5,129
624
0
2,240
5,770
1,755
0
612
5,158
0
32,680
L
Danzaburou
rhnyk
Danzaburou
4,743
1,451
0
4,382
9,044
3,172
0
1,657
7,387
0
51,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
29,396
362
Minions Killed
346
0
Camps Cleared
0
1,061,368
Distance Traveled
973,903
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,024
602
81
8
0
206,545
5
W
Cu Chulainn
7,164
716
91
9
0
197,347
2
L
Ah Muzen Cab
5,815
582
88
9
0
212,420
0
L
Bellona
5,937
594
65
7
0
200,228
0
W
Sylvanus
5,709
571
62
6
0
198,433
0
W
Eset
6,462
646
78
8
0
208,213
0
L
Cthulhu
4,489
449
13
1
0
126,378
0
W
Skadi
5,825
583
69
7
0
189,774
2
W
Lancelot
6,379
638
62
6
0
267,601
3
L
Danzaburou
7,131
713
99
10
0
228,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role