Player Matchup

Janus
Janus
AWKN2371
Janus
Level 129
God Stats
2W - 5L
1,458 SR
Queue Stats
59W - 76L
1,434 Elo+
Solo
Ymir
Ymir
BoydM_M
Ymir
Level 149
God Stats
1W - 2L
1,183 SR
Queue Stats
26W - 22L
1,540 Elo+
Party 1
Bastet
Bastet
DBLDBL07
Bastet
Level 141
God Stats
17W - 21L
1,437 SR
Queue Stats
175W - 185L
1,456 Elo+
Solo
Danzaburou
Danzaburou
LeeroyBrown
Danzaburou
Level 60
God Stats
0W - 2L
1,292 SR
Queue Stats
37W - 37L
1,471 Elo+
Solo
Hercules
Hercules
OGChurchill_CwNP
Hercules
Level 122
God Stats
1W - 4L
1,118 SR
Queue Stats
23W - 29L
1,498 Elo+
Party 1
Team Averages
Level 120
1,298 SR
1,480 Elo+

VS

Team Averages
Level 143
1,484 SR
1,491 Elo+
Skadi
Skadi
 
Skadi
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GBB Iz Supra
Medusa
Level 146
God Stats
11W - 12L
1,469 SR
Queue Stats
233W - 219L
1,459 Elo+
Solo
Ganesha
Ganesha
Mellow0058453
Ganesha
Level 126
God Stats
6W - 7L
1,624 SR
Queue Stats
213W - 214L
1,534 Elo+
Solo
Sol
Sol
by_javi11
Sol
Level 157
God Stats
1W - 2L
1,325 SR
Queue Stats
206W - 216L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AWKN2371
Janus
11
1 / 3 / 0
6,051
504
3,242
6,079
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
BoydM_M
Ymir
13
1 / 1 / 0
7,243
604
5,722
9,132
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
DBLDBL07
Bastet
9
1 / 1 / 0
5,089
424
1,002
6,398
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
LeeroyBrown
Danzaburou
7
0 / 3 / 0
4,720
393
2,461
4,286
1,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 0
5,546
462
3,109
10,578
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 0 / 1
6,340
528
2,401
5,541
1,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
 
Agni
11
2 / 2 / 2
6,019
502
5,295
4,549
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
11
5 / 0 / 0
6,801
567
5,273
4,406
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ganesha
11
0 / 1 / 7
6,595
550
5,075
8,756
6,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 1 / 0
7,501
625
5,753
9,127
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
9
9
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
1
1.5
W
Agni
 
Agni
2
2
2
1.5
L
Janus
AWKN2371
Janus
1
3
0
0.33
L
Ymir
BoydM_M
Ymir
1
1
0
1
L
Bastet
DBLDBL07
Bastet
1
1
0
1
W
Medusa
5
0
0
5
L
Danzaburou
LeeroyBrown
Danzaburou
0
3
0
0
W
Ganesha
0
1
7
3.5
L
0
1
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
23,797
36,473
Taken
32,379
14,226
Mitigated
13,308
11,545
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,401
952
0
2,328
5,541
1,705
553
535
4,992
0
56,129
W
Agni
 
Agni
5,295
180
0
509
4,549
1,274
23
1,755
2,594
34,720
3,058
L
Janus
AWKN2371
Janus
3,242
163
0
1,620
6,079
1,421
0
3,216
2,863
40,948
0
L
Ymir
BoydM_M
Ymir
5,722
1,180
0
4,172
9,132
3,522
0
6,026
3,106
48,569
2,207
L
Bastet
DBLDBL07
Bastet
1,002
281
0
862
6,398
2,020
0
1,181
5,217
0
23,003
W
Medusa
5,273
1,345
0
863
4,406
1,186
0
0
4,406
0
38,330
L
Danzaburou
LeeroyBrown
Danzaburou
2,461
1,490
83
940
4,286
1,111
0
1,323
2,963
0
22,285
W
Ganesha
5,075
1,075
0
2,319
8,756
6,399
0
960
7,694
16,578
0
L
3,109
1,046
0
3,868
10,578
6,152
0
3,574
7,004
0
29,165
W
5,753
2,668
0
5,271
9,127
2,744
0
4,957
3,846
52,075
9,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,649
Gold Earned
33,256
317
Minions Killed
365
0
Camps Cleared
0
1,030,619
Distance Traveled
1,196,698
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,340
528
98
8
0
234,019
0
W
Agni
6,019
502
60
5
0
273,955
0
L
Janus
6,051
504
67
6
0
229,692
4
L
Ymir
7,243
604
117
10
0
220,888
0
L
Bastet
5,089
424
43
4
0
187,928
2
W
Medusa
6,801
567
86
7
0
234,658
0
L
Danzaburou
4,720
393
31
3
0
134,270
0
W
Ganesha
6,595
550
4
0
0
245,581
2
L
Hercules
5,546
462
59
5
0
257,841
5
W
Sol
7,501
625
117
10
0
208,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role