Player Matchup

Mulan
Mulan
Green_Reset
Mulan
Level 66
God Stats
1W - 1L
1,446 SR
Queue Stats
1W - 2L
1,178 Elo+
Party 2
Cernunnos
Cernunnos
IBeRsErCkI
Cernunnos
Level 81
God Stats
6W - 9L
1,488 SR
Queue Stats
168W - 165L
1,500 Elo+
Solo
Chiron
Chiron
JarvisDaGod
Chiron
Level 135
God Stats
1W - 0L
1,423 SR
Queue Stats
38W - 29L
1,536 Elo+
Solo
Thanatos
Thanatos
MOI_C_LILLIA
Thanatos
Level 7
God Stats
1W - 1L
1,231 SR
Queue Stats
1W - 2L
1,178 Elo+
Party 2
Atlas
Atlas
its_just_game22
Atlas
Level 105
God Stats
34W - 37L
1,616 SR
Queue Stats
366W - 364L
1,457 Elo+
Solo
Team Averages
Level 79
1,441 SR
1,370 Elo+

VS

Team Averages
Level 80
1,524 SR
1,411 Elo+
Charybdis
Charybdis
AWSDG
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,387 Elo+
Solo
Persephone
Persephone
Bendengo
Persephone
Level 58
God Stats
2W - 1L
1,650 SR
Queue Stats
101W - 124L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
ThaDeej
Zhong Kui
Level 152
God Stats
9W - 2L
1,622 SR
Queue Stats
46W - 44L
1,546 Elo+
Solo
Cthulhu
Cthulhu
ZillowDotCom
Cthulhu
Level 48
God Stats
2W - 5L
1,589 SR
Queue Stats
43W - 53L
1,336 Elo+
Party 1
Loki
Loki
shroudedghost
Loki
Level 20
God Stats
0W - 5L
1,261 SR
Queue Stats
22W - 27L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 7
12,636
632
20,890
23,498
18,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
IBeRsErCkI
Cernunnos
14
1 / 3 / 5
8,652
433
7,758
12,482
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
16
1 / 2 / 6
10,081
504
7,376
8,781
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
MOI_C_LILLIA
Thanatos
19
12 / 3 / 3
11,836
592
13,465
17,094
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 2 / 4
9,843
492
5,221
14,254
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AWSDG
Charybdis
13
2 / 8 / 4
8,418
421
6,424
16,830
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Bendengo
Persephone
11
2 / 5 / 3
8,274
414
9,261
10,505
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ThaDeej
Zhong Kui
16
2 / 2 / 1
10,060
503
8,681
13,474
9,678
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
ZillowDotCom
Cthulhu
17
5 / 7 / 1
10,513
526
13,185
17,399
20,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 4 / 0
8,342
417
4,420
12,792
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
26
Kills
14
14
Deaths
26
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AWSDG
Charybdis
2
8
4
0.5
L
Persephone
Bendengo
Persephone
2
5
3
0.7
W
9
4
7
3.13
W
Cernunnos
IBeRsErCkI
Cernunnos
1
3
5
1.17
W
Chiron
1
2
6
2
W
Thanatos
MOI_C_LILLIA
Thanatos
12
3
3
4.5
L
Zhong Kui
ThaDeej
Zhong Kui
2
2
1
1.25
L
Cthulhu
ZillowDotCom
Cthulhu
5
7
1
0.79
W
3
2
4
2.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,710
Damage
41,971
76,109
Taken
71,000
44,379
Mitigated
40,579
40,224
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AWSDG
Charybdis
6,424
2,196
0
3,855
16,830
4,535
1,827
1,567
15,263
0
46,876
L
Persephone
Bendengo
Persephone
9,261
1,020
0
1,416
10,505
2,451
126
2,578
7,881
37,002
0
W
20,890
3,545
0
11,375
23,498
18,920
1,652
8,720
13,668
0
105,972
W
Cernunnos
IBeRsErCkI
Cernunnos
7,758
3,158
0
5,666
12,482
3,856
3,273
4,447
7,679
0
49,637
W
Chiron
7,376
2,616
754
1,619
8,781
3,362
2,827
5,263
3,426
0
71,365
W
Thanatos
MOI_C_LILLIA
Thanatos
13,465
2,091
0
18,029
17,094
6,280
11
4,201
12,609
0
93,281
L
Zhong Kui
ThaDeej
Zhong Kui
8,681
592
40
4,565
13,474
9,678
0
237
13,237
70,866
1,893
L
Cthulhu
ZillowDotCom
Cthulhu
13,185
1,173
66
540
17,399
20,245
0
314
17,085
57,850
1,418
W
5,221
1,818
256
2,525
14,254
11,961
397
5,166
8,434
28,228
1,372
L
4,420
1,045
0
3,737
12,792
3,670
0
304
12,488
0
42,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,048
Gold Earned
45,607
484
Minions Killed
470
0
Camps Cleared
0
1,907,073
Distance Traveled
1,771,806
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,418
421
76
4
0
355,615
0
L
Persephone
8,274
414
64
3
0
317,876
0
W
Mulan
12,636
632
131
7
0
356,964
0
W
Cernunnos
8,652
433
79
4
0
341,872
0
W
Chiron
10,081
504
107
5
0
378,046
0
W
Thanatos
11,836
592
134
7
0
447,675
1
L
Zhong Kui
10,060
503
135
7
0
331,082
0
L
Cthulhu
10,513
526
125
6
0
346,201
0
W
Atlas
9,843
492
33
2
0
382,516
0
L
Loki
8,342
417
70
4
0
421,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role