Player Matchup

Artio
Artio
Ashgarn
Artio
Level 68
God Stats
3W - 1L
1,794 SR
Queue Stats
83W - 72L
1,520 Elo+
Party 2
Anubis
Anubis
Salagua2124
Anubis
Level 83
God Stats
7W - 3L
1,517 SR
Queue Stats
84W - 68L
1,515 Elo+
Party 2
Bakasura
Bakasura
spikeoklm13
Bakasura
Level 88
God Stats
1W - 2L
1,177 SR
Queue Stats
66W - 78L
1,476 Elo+
Party 2
Team Averages
Level 80
1,496 SR
1,504 Elo+

VS

Team Averages
Level 61
1,554 SR
1,503 Elo+
Guan Yu
Guan Yu
ColdFusE
Guan Yu
Level 81
God Stats
7W - 11L
1,565 SR
Queue Stats
98W - 86L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
Klucaanak
Danzaburou
Level 23
God Stats
12W - 8L
1,571 SR
Queue Stats
98W - 88L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
maddtings
Baron Samedi
Level 79
God Stats
34W - 30L
1,527 SR
Queue Stats
96W - 86L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ashgarn
Artio
17
2 / 3 / 9
10,865
679
13,042
21,588
21,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
18
3 / 1 / 8
11,371
711
10,260
7,518
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
spikeoklm13
Bakasura
18
7 / 3 / 3
12,188
762
13,749
16,132
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ColdFusE
Guan Yu
15
1 / 3 / 3
9,827
614
10,159
17,989
17,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Klucaanak
Danzaburou
15
1 / 3 / 6
10,660
666
11,664
13,502
4,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
maddtings
Baron Samedi
16
5 / 6 / 2
11,316
707
13,496
12,045
6,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
7
7
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
Ashgarn
Artio
2
3
9
2.17
L
Guan Yu
ColdFusE
Guan Yu
1
3
3
0.83
L
Danzaburou
Klucaanak
Danzaburou
1
3
6
1.33
W
Anubis
3
1
8
7
L
Baron Samedi
maddtings
Baron Samedi
5
6
2
1
W
Bakasura
spikeoklm13
Bakasura
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,051
Damage
35,319
45,238
Taken
43,536
31,521
Mitigated
29,166
19,262
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Ashgarn
Artio
13,042
982
2,215
7,522
21,588
21,615
116
6,045
15,467
28,802
0
L
Guan Yu
ColdFusE
Guan Yu
10,159
1,046
2,153
5,101
17,989
17,542
191
11,762
5,408
0
38,573
L
Danzaburou
Klucaanak
Danzaburou
11,664
3,791
0
3,434
13,502
4,724
631
6,999
5,588
0
43,161
W
Anubis
10,260
787
0
2,110
7,518
2,913
556
2,039
5,479
52,894
1,407
L
Baron Samedi
maddtings
Baron Samedi
13,496
710
1,564
1,622
12,045
6,900
152
4,402
5,975
41,284
471
W
Bakasura
spikeoklm13
Bakasura
13,749
8,858
0
7,415
16,132
6,993
1,846
5,317
10,773
0
50,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,424
Gold Earned
31,803
204
Minions Killed
175
0
Camps Cleared
0
879,502
Distance Traveled
818,295
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,865
679
25
2
0
303,565
3
L
Guan Yu
9,827
614
47
3
0
302,342
0
L
Danzaburou
10,660
666
67
4
0
269,807
0
W
Anubis
11,371
711
81
5
0
281,411
0
L
Baron Samedi
11,316
707
61
4
0
246,146
0
W
Bakasura
12,188
762
98
6
0
294,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role