Player Matchup

Anhur
Anhur
DManAboss123
Anhur
Level 28
God Stats
8W - 20L
1,328 SR
Queue Stats
170W - 282L
1,397 Elo+
Party 3
Jing Wei
Jing Wei
Zoklim
Jing Wei
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,463 Elo+
Party 3
Tyr
Tyr
alexrocks411
Tyr
Level 143
God Stats
5W - 2L
1,581 SR
Queue Stats
38W - 23L
1,601 Elo+
Party 2
Ganesha
Ganesha
carpio2o
Ganesha
Level 193
God Stats
1W - 2L
1,542 SR
Queue Stats
331W - 321L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
saerom
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,878 SR
Queue Stats
41W - 24L
1,605 Elo+
Party 2
Team Averages
Level 105
1,566 SR
1,526 Elo+

VS

Team Averages
Level 116
1,553 SR
1,528 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DatPhatKid
Thanatos
Level 133
God Stats
1W - 1L
1,620 SR
Queue Stats
51W - 40L
1,557 Elo+
Solo
Ravana
Ravana
Thunder__SAVAGE
Ravana
Level 107
God Stats
6W - 7L
1,505 SR
Queue Stats
243W - 206L
1,488 Elo+
Solo
Medusa
Medusa
Xingue
Medusa
Level 119
God Stats
2W - 2L
1,639 SR
Queue Stats
156W - 139L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,266
479
2,051
7,765
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Zoklim
Jing Wei
10
0 / 3 / 0
5,647
513
1,938
8,030
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 1 / 1
6,229
566
3,823
8,834
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ganesha
carpio2o
Ganesha
10
1 / 3 / 3
5,535
503
2,510
10,258
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
saerom
Morgan Le Fay
11
1 / 4 / 3
5,689
517
6,530
8,660
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 2 / 5
6,766
615
6,767
8,278
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
 
Cthulhu
10
2 / 2 / 4
6,524
593
6,419
6,440
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
DatPhatKid
Thanatos
12
3 / 3 / 4
6,359
578
2,676
9,258
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 0 / 1
6,975
634
6,244
4,381
2,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
Xingue
Medusa
12
4 / 0 / 2
6,961
633
7,439
4,061
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
14
15
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
2
5
2.75
W
Cthulhu
 
Cthulhu
2
2
4
2
L
0
4
1
0.13
W
Thanatos
DatPhatKid
Thanatos
3
3
4
1.67
W
2
0
1
2.5
W
Medusa
Xingue
Medusa
4
0
2
5
L
Jing Wei
Zoklim
Jing Wei
0
3
0
0
L
5
1
1
5.5
L
Ganesha
carpio2o
Ganesha
1
3
3
0.83
L
Morgan Le Fay
saerom
Morgan Le Fay
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,852
Damage
29,545
43,547
Taken
32,418
17,980
Mitigated
13,433
10,226
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,767
971
0
640
8,278
4,966
264
1,717
6,526
2,918
39,192
W
Cthulhu
 
Cthulhu
6,419
206
103
1,690
6,440
2,208
0
3,682
2,420
35,597
1,825
L
2,051
983
0
2,730
7,765
2,427
0
0
7,765
0
29,133
W
Thanatos
DatPhatKid
Thanatos
2,676
762
0
7,430
9,258
2,734
0
2,298
6,704
0
43,462
W
6,244
978
0
2,160
4,381
2,348
198
0
4,381
0
46,710
W
Medusa
Xingue
Medusa
7,439
2,657
0
1,333
4,061
1,177
689
684
3,347
0
45,981
L
Jing Wei
Zoklim
Jing Wei
1,938
1,636
0
836
8,030
1,955
0
0
7,408
0
28,280
L
3,823
450
0
2,985
8,834
3,483
0
2,768
6,066
0
32,253
L
Ganesha
carpio2o
Ganesha
2,510
89
0
2,500
10,258
7,472
0
1,569
8,689
20,921
0
L
Morgan Le Fay
saerom
Morgan Le Fay
6,530
608
0
1,175
8,660
2,643
0
2,355
6,305
29,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,366
Gold Earned
33,585
275
Minions Killed
374
0
Camps Cleared
0
1,142,530
Distance Traveled
1,183,043
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,766
615
60
5
0
230,025
0
W
Cthulhu
6,524
593
77
7
0
237,202
0
L
Anhur
5,266
479
68
6
0
196,337
4
W
Thanatos
6,359
578
70
6
0
261,239
2
W
Ravana
6,975
634
81
7
0
222,798
0
W
Medusa
6,961
633
86
8
0
231,779
4
L
Jing Wei
5,647
513
66
6
0
222,600
0
L
Tyr
6,229
566
58
5
0
268,879
2
L
Ganesha
5,535
503
7
1
0
227,952
1
L
Morgan Le Fay
5,689
517
76
7
0
226,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role