Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
FakeyPaPi
Chernobog
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 88L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
ImNoahhh
Danzaburou
Level 103
God Stats
7W - 1L
1,654 SR
Queue Stats
383W - 418L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
prec1se100
Nu Wa
Level 107
God Stats
20W - 20L
1,502 SR
Queue Stats
200W - 226L
1,500 Elo+
Party 1
Ravana
Ravana
sins20
Ravana
Level 114
God Stats
5W - 5L
1,413 SR
Queue Stats
186W - 171L
1,510 Elo+
Solo
Team Averages
Level 103
1,514 SR
1,517 Elo+

VS

Team Averages
Level 151
1,571 SR
1,510 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Ace_luck11
Mulan
Level 189
God Stats
0W - 1L
1,528 SR
Queue Stats
74W - 75L
1,535 Elo+
Solo
Nut
Nut
El3clipse
Nut
Level 102
God Stats
5W - 5L
1,581 SR
Queue Stats
26W - 26L
1,499 Elo+
Solo
Ares
Ares
ParisDrakeDoee
Ares
Level 157
God Stats
9W - 9L
1,661 SR
Queue Stats
431W - 396L
1,499 Elo+
Solo
Ix Chel
Ix Chel
TehArtemis
Ix Chel
Level 148
God Stats
47W - 39L
1,586 SR
Queue Stats
83W - 80L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 6
5,804
528
3,798
9,953
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
FakeyPaPi
Chernobog
12
3 / 2 / 8
7,017
638
6,035
6,259
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Danzaburou
ImNoahhh
Danzaburou
13
5 / 0 / 2
8,366
761
5,108
6,802
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
12
4 / 2 / 6
7,458
678
12,160
6,739
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
sins20
Ravana
12
8 / 4 / 5
7,575
689
5,778
6,064
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 4 / 0
5,833
530
1,652
8,009
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
11
5 / 5 / 2
6,735
612
6,039
10,702
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
3 / 4 / 1
5,893
536
5,083
7,591
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 2
5,612
510
5,587
10,676
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
TehArtemis
Ix Chel
11
1 / 4 / 3
6,436
585
7,014
9,718
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
21
Kills
10
10
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
6
2
L
Thor
 
Thor
0
4
0
0
L
Mulan
5
5
2
1.2
L
3
4
1
0.88
W
Chernobog
FakeyPaPi
Chernobog
3
2
8
3.5
W
Danzaburou
ImNoahhh
Danzaburou
5
0
2
6
L
1
4
2
0.5
L
Ix Chel
TehArtemis
Ix Chel
1
4
3
0.63
W
Nu Wa
4
2
6
3.5
W
Ravana
sins20
Ravana
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,879
Damage
25,375
35,817
Taken
46,696
14,805
Mitigated
18,038
11,666
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,798
1,200
1,432
2,921
9,953
6,615
288
3,955
5,828
17,358
7,015
L
Thor
 
Thor
1,652
258
0
1,503
8,009
2,269
0
703
7,212
0
39,060
L
Mulan
6,039
419
0
2,725
10,702
3,224
0
4,238
6,207
0
42,079
L
5,083
3,412
0
1,802
7,591
2,665
0
1,941
5,572
0
37,943
W
Chernobog
FakeyPaPi
Chernobog
6,035
3,429
0
1,770
6,259
2,343
502
2,381
3,878
0
44,733
W
Danzaburou
ImNoahhh
Danzaburou
5,108
1,612
0
3,354
6,802
2,181
948
0
6,802
0
55,102
L
5,587
601
0
2,196
10,676
7,719
129
1,847
8,712
23,302
0
L
Ix Chel
TehArtemis
Ix Chel
7,014
582
170
1,830
9,718
2,161
0
5,942
3,355
49,388
2,189
W
Nu Wa
12,160
3,776
0
643
6,739
1,757
0
3,809
2,620
47,002
0
W
Ravana
sins20
Ravana
5,778
1,821
0
1,546
6,064
1,909
0
1,793
4,221
0
39,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,220
Gold Earned
30,509
363
Minions Killed
361
0
Camps Cleared
0
1,091,921
Distance Traveled
1,055,387
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,804
528
36
3
0
202,976
3
L
Thor
5,833
530
88
8
0
194,461
2
L
Mulan
6,735
612
73
7
0
226,612
0
L
Nut
5,893
536
65
6
0
196,158
5
W
Chernobog
7,017
638
85
8
0
207,069
0
W
Danzaburou
8,366
761
96
9
0
210,059
0
L
Ares
5,612
510
29
3
0
206,514
0
L
Ix Chel
6,436
585
106
10
0
231,642
2
W
Nu Wa
7,458
678
79
7
0
209,553
3
W
Ravana
7,575
689
67
6
0
262,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role