Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SboRRaCCuDDa
Fenrir
Level 49
God Stats
3W - 1L
1,457 SR
Queue Stats
54W - 44L
1,622 Elo+
Solo
Ganesha
Ganesha
StevenZ119
Ganesha
Level 125
God Stats
1W - 0L
1,711 SR
Queue Stats
19W - 6L
1,630 Elo+
Party 2
Chaac
Chaac
blasterdark080
Chaac
Level 105
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 6L
1,621 Elo+
Party 2
Nox
Nox
blokmeister
Nox
Level 104
God Stats
8W - 2L
1,692 SR
Queue Stats
16W - 6L
1,605 Elo+
Party 2
Team Averages
Level 81
1,615 SR
1,596 Elo+

VS

Team Averages
Level 58
1,487 SR
1,421 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
JustBlossom_
Nut
Level 29
God Stats
8W - 8L
1,540 SR
Queue Stats
209W - 198L
1,446 Elo+
Solo
Hercules
Hercules
LurkyFiend
Hercules
Level 29
God Stats
1W - 1L
1,712 SR
Queue Stats
130W - 89L
1,579 Elo+
Solo
Arachne
Arachne
Valrass34
Arachne
Level 83
God Stats
11W - 25L
1,331 SR
Queue Stats
11W - 40L
1,228 Elo+
Party 1
Izanami
Izanami
Vinss_34
Izanami
Level 99
God Stats
0W - 3L
1,351 SR
Queue Stats
18W - 37L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 0 / 9
7,534
1,076
5,798
2,030
869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
5 / 2 / 7
8,085
1,155
10,892
9,272
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
StevenZ119
Ganesha
12
0 / 2 / 11
7,572
1,082
2,923
8,126
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
6 / 0 / 5
7,942
1,135
7,707
6,416
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 4
7,585
1,084
4,104
2,723
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 3
6,306
901
6,277
6,731
2,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 4
6,915
988
6,281
6,891
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
LurkyFiend
Hercules
12
5 / 0 / 0
7,204
1,029
5,018
6,746
5,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
Valrass34
Arachne
11
0 / 6 / 3
6,566
938
2,421
8,514
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Vinss_34
Izanami
12
0 / 4 / 2
6,601
943
2,276
8,062
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
16
Kills
5
5
Deaths
16
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
9
4.5
L
Nu Wa
 
Nu Wa
0
4
3
0.38
L
0
2
4
1
L
Hercules
LurkyFiend
Hercules
5
0
0
5
W
Fenrir
5
2
7
4.25
W
Ganesha
StevenZ119
Ganesha
0
2
11
2.75
L
Arachne
Valrass34
Arachne
0
6
3
0.25
L
Izanami
Vinss_34
Izanami
0
4
2
0.25
W
6
0
5
8.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,424
Damage
22,273
28,567
Taken
36,944
15,693
Mitigated
16,533
5,183
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,798
696
0
520
2,030
869
2,529
628
1,402
31,353
0
L
Nu Wa
 
Nu Wa
6,277
2,672
0
938
6,731
2,074
0
1,855
4,876
13,884
0
L
6,281
3,925
0
2,622
6,891
2,237
0
1,360
5,531
0
26,585
L
Hercules
LurkyFiend
Hercules
5,018
1,334
0
1,441
6,746
5,844
0
3,680
3,066
0
10,418
W
Fenrir
10,892
3,631
0
727
9,272
3,961
0
906
8,366
0
26,052
W
Ganesha
StevenZ119
Ganesha
2,923
289
53
2,455
8,126
6,585
193
2,450
5,676
12,699
0
L
Arachne
Valrass34
Arachne
2,421
1,541
9
1,186
8,514
3,747
0
2,531
5,983
0
9,310
L
Izanami
Vinss_34
Izanami
2,276
1,794
0
767
8,062
2,631
0
3,485
4,577
0
21,224
W
7,707
887
0
830
6,416
3,170
682
2,016
4,400
260
22,035
W
4,104
316
339
259
2,723
1,108
308
277
2,446
13,845
779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,718
Gold Earned
33,592
207
Minions Killed
144
0
Camps Cleared
0
837,280
Distance Traveled
688,532
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,534
1,076
61
9
0
152,732
4
L
Nu Wa
6,306
901
13
2
0
141,020
0
L
Nut
6,915
988
53
8
0
149,282
0
L
Hercules
7,204
1,029
9
1
0
120,250
0
W
Fenrir
8,085
1,155
46
7
0
175,419
0
W
Ganesha
7,572
1,082
1
0
0
160,755
0
L
Arachne
6,566
938
19
3
0
134,364
0
L
Izanami
6,601
943
50
7
0
143,616
0
W
Chaac
7,942
1,135
50
7
0
180,082
0
W
Nox
7,585
1,084
49
7
0
168,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role