Player Matchup

Mercury
Mercury
Gold I
RealTenchu
Mercury
Gold I
Level 157
God Stats
6W - 7L
1,556 SR
Queue Stats
267W - 269L
1,602 MMR
Party 1
Bellona
Bellona
Gold II
Thir276d3RD8
Bellona
Gold II
Level 127
God Stats
8W - 13L
1,444 SR
Queue Stats
386W - 402L
1,612 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
overkill901
Ah Muzen Cab
Gold I
Level 154
God Stats
7W - 3L
1,576 SR
Queue Stats
121W - 121L
1,638 MMR
Solo
Ares
Ares
Gold II
temp-818393
Ares
Gold II
Level 159
God Stats
8W - 7L
1,620 SR
Queue Stats
267W - 269L
1,602 MMR
Party 1
Agni
Agni
Platinum V
wolfstar314
Agni
Platinum V
Level 156
God Stats
18W - 13L
1,606 SR
Queue Stats
323W - 329L
1,638 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,561 SR
1,618 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,682 SR
1,618 MMR
Martichoras
Martichoras
Gold I
Jaden_37529
Martichoras
Gold I
Level 145
God Stats
59W - 58L
1,519 SR
Queue Stats
484W - 486L
1,624 MMR
Solo
Serqet
Serqet
Gold II
JeffoSteve
Serqet
Gold II
Level 158
God Stats
18W - 16L
1,844 SR
Queue Stats
269W - 276L
1,621 MMR
Solo
Sylvanus
Sylvanus
Silver I
KindBoii
Sylvanus
Silver I
Level 73
God Stats
0W - 1L
1,608 SR
Queue Stats
12W - 9L
1,621 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
ThaChickenBandit
Zhong Kui
Gold III
Level 153
God Stats
26W - 19L
1,608 SR
Queue Stats
161W - 159L
1,635 MMR
Solo
Mulan
Mulan
Gold II
Yo_iM_SmUrF
Mulan
Gold II
Level 153
God Stats
20W - 11L
1,831 SR
Queue Stats
237W - 235L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RealTenchu
Mercury
16
3 / 1 / 7
8,939
639
3,456
9,716
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Thir276d3RD8
Bellona
14
0 / 2 / 2
7,710
551
6,542
14,288
13,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
overkill901
Ah Muzen Cab
14
5 / 1 / 2
8,673
620
6,963
5,549
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 3 / 5
7,394
528
7,690
13,180
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
7 / 2 / 7
9,011
644
14,375
6,957
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GaneshaUllrAwilixKali

VS

Bans
AthenaThorMedusaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Jaden_37529
Martichoras
15
3 / 2 / 2
8,540
610
5,917
6,863
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
JeffoSteve
Serqet
14
3 / 3 / 2
7,712
551
3,427
11,398
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
KindBoii
Sylvanus
10
1 / 4 / 5
6,995
500
7,042
16,964
10,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
10
0 / 6 / 0
6,235
445
6,599
10,252
5,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 2 / 0
8,509
608
10,546
12,351
7,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
9
9
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Jaden_37529
Martichoras
3
2
2
2
L
Serqet
JeffoSteve
Serqet
3
3
2
1.33
L
Sylvanus
KindBoii
Sylvanus
1
4
5
0.88
W
Mercury
RealTenchu
Mercury
3
1
7
6.5
L
Zhong Kui
0
6
0
0
W
Bellona
Thir276d3RD8
Bellona
0
2
2
0.5
L
2
2
0
1
W
Ah Muzen Cab
overkill901
Ah Muzen Cab
5
1
2
6
W
2
3
5
1.5
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,026
Damage
33,531
49,690
Taken
57,828
31,789
Mitigated
29,672
10,669
Healing
22,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Jaden_37529
Martichoras
5,917
2,025
0
2,446
6,863
2,231
0
1,306
5,557
0
75,708
L
Serqet
JeffoSteve
Serqet
3,427
1,252
0
4,017
11,398
3,809
0
2,752
8,559
0
45,164
L
Sylvanus
KindBoii
Sylvanus
7,042
3,003
1,518
5,902
16,964
10,085
0
11,055
5,909
23,874
1,868
W
Mercury
RealTenchu
Mercury
3,456
2,324
0
1,214
9,716
3,707
0
1,596
8,120
0
82,876
L
Zhong Kui
6,599
868
0
3,274
10,252
5,844
0
6,008
4,244
36,935
5,053
W
Bellona
Thir276d3RD8
Bellona
6,542
1,557
0
4,484
14,288
13,979
0
902
13,176
126
47,304
L
10,546
1,265
0
5,393
12,351
7,703
54
533
10,960
0
68,076
W
Ah Muzen Cab
overkill901
Ah Muzen Cab
6,963
2,453
0
924
5,549
1,730
761
1,618
3,931
0
65,036
W
7,690
896
0
3,317
13,180
10,369
0
5,372
7,808
24,059
2,137
W
14,375
1,096
0
730
6,957
2,004
0
4,246
2,412
54,957
101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
37,991
473
Minions Killed
462
0
Camps Cleared
0
1,420,341
Distance Traveled
1,326,562
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,540
610
147
11
0
254,474
1
L
Serqet
7,712
551
77
6
0
330,731
0
L
Sylvanus
6,995
500
37
3
0
252,831
2
W
Mercury
8,939
639
127
9
0
345,323
2
L
Zhong Kui
6,235
445
79
6
0
212,154
0
W
Bellona
7,710
551
105
8
0
246,424
0
L
Mulan
8,509
608
122
9
0
276,372
2
W
Ah Muzen Cab
8,673
620
114
8
0
278,291
2
W
Ares
7,394
528
34
2
0
267,395
0
W
Agni
9,011
644
93
7
0
282,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role