Player Matchup

Rama
Rama
 
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
KOTAБAPMOT
Agni
Level 110
God Stats
8W - 6L
1,298 SR
Queue Stats
202W - 227L
1,424 Elo+
Party 1
Hachiman
Hachiman
Lobotokox
Hachiman
Level 159
God Stats
5W - 4L
1,464 SR
Queue Stats
232W - 235L
1,487 Elo+
Solo
Hel
Hel
McString
Hel
Level 77
God Stats
2W - 0L
1,505 SR
Queue Stats
35W - 24L
1,494 Elo+
Party 3
Bellona
Bellona
Rabbagasten
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,498 Elo+
Party 3
Team Averages
Level 109
1,453 SR
1,481 Elo+

VS

Team Averages
Level 105
1,513 SR
1,404 Elo+
Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CaelumMors
Kumbhakarna
Level 122
God Stats
1W - 1L
1,751 SR
Queue Stats
157W - 170L
1,430 Elo+
Party 2
Atlas
Atlas
DaniQuere
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,213 Elo+
Solo
Hel
Hel
ICODxLEGENDS
Hel
Level 135
God Stats
1W - 2L
1,494 SR
Queue Stats
123W - 130L
1,438 Elo+
Party 2
Cliodhna
Cliodhna
ZhaproZhak
Cliodhna
Level 105
God Stats
0W - 2L
1,319 SR
Queue Stats
33W - 43L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 3 / 10
8,879
987
9,980
10,055
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 4 / 12
9,173
1,019
9,202
7,474
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Lobotokox
Hachiman
15
3 / 3 / 11
8,519
947
11,072
9,638
3,941
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 12
8,802
978
8,454
8,146
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Rabbagasten
Bellona
15
2 / 2 / 13
8,343
927
6,655
12,360
11,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 3 / 6
6,827
759
3,818
11,335
12,701
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
CaelumMors
Kumbhakarna
13
1 / 5 / 5
6,930
770
6,927
14,710
14,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
DaniQuere
Atlas
5
0 / 0 / 0
5,408
601
0
0
0
16
5 / 5 / 5
7,967
885
14,379
12,412
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cliodhna
ZhaproZhak
Cliodhna
15
5 / 5 / 5
8,012
890
7,822
12,598
6,964
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
18
Kills
12
12
Deaths
18
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
3
10
2.67
L
Khepri
 
Khepri
1
3
6
1.33
L
Kumbhakarna
CaelumMors
Kumbhakarna
1
5
5
0.7
L
Atlas
DaniQuere
Atlas
0
0
0
0
L
5
5
5
1.5
W
5
4
12
2.75
W
Hachiman
Lobotokox
Hachiman
3
3
11
2.83
W
5
0
12
11
W
Bellona
Rabbagasten
Bellona
2
2
13
4.25
L
Cliodhna
ZhaproZhak
Cliodhna
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,363
Damage
32,946
47,673
Taken
51,055
25,466
Mitigated
39,782
25,807
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,980
4,426
325
742
10,055
3,691
1,534
5,604
4,289
0
26,302
L
Khepri
 
Khepri
3,818
168
258
625
11,335
12,701
29
3,312
7,788
10,295
0
L
Kumbhakarna
CaelumMors
Kumbhakarna
6,927
277
545
1,734
14,710
14,046
0
6,109
8,367
10,443
0
L
Atlas
DaniQuere
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
14,379
157
7,466
5,173
12,412
6,071
0
4,368
7,952
28,011
0
W
9,202
936
743
1,264
7,474
2,626
512
3,279
4,061
14,508
0
W
Hachiman
Lobotokox
Hachiman
11,072
6,239
750
1,695
9,638
3,941
2,427
3,863
5,733
0
22,488
W
8,454
930
10,113
5,910
8,146
3,475
308
5,330
2,688
18,294
667
W
Bellona
Rabbagasten
Bellona
6,655
1,580
1,076
3,189
12,360
11,733
0
6,245
5,778
0
9,311
L
Cliodhna
ZhaproZhak
Cliodhna
7,822
620
391
1,785
12,598
6,964
114
3,737
8,509
0
18,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,716
Gold Earned
35,144
114
Minions Killed
64
0
Camps Cleared
0
882,424
Distance Traveled
686,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,879
987
43
5
0
151,469
0
L
Khepri
6,827
759
7
1
0
162,346
0
L
Kumbhakarna
6,930
770
13
1
0
177,830
0
L
Atlas
5,408
601
0
0
0
0
0
L
Hel
7,967
885
28
3
0
172,771
0
W
Agni
9,173
1,019
14
2
0
186,995
0
W
Hachiman
8,519
947
33
4
0
147,784
0
W
Hel
8,802
978
18
2
0
204,278
0
W
Bellona
8,343
927
6
1
0
191,898
0
L
Cliodhna
8,012
890
16
2
0
173,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role