Player Matchup

Agni
Agni
Platinum V
 
Agni
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
Evalyian
Chaac
Platinum V
Level 68
God Stats
5W - 5L
1,484 SR
Queue Stats
33W - 27L
1,716 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
GenuinMan2475
Tsukuyomi
Platinum IV
Level 144
God Stats
5W - 6L
1,498 SR
Queue Stats
151W - 158L
1,724 MMR
Solo
Chernobog
Chernobog
Gold II
SpaceMovieOf1992
Chernobog
Gold II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,697 MMR
Solo
Ganesha
Ganesha
Platinum V
harm
Ganesha
Platinum V
Level 152
God Stats
2W - 0L
1,773 SR
Queue Stats
94W - 92L
1,718 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,551 SR
1,671 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,558 SR
1,713 MMR
Bacchus
Bacchus
Gold IV
Alfamode
Bacchus
Gold IV
Level 208
God Stats
8W - 9L
1,504 SR
Queue Stats
104W - 111L
1,551 MMR
Party 1
Mulan
Mulan
Platinum I
Nystrum
Mulan
Platinum I
Level 173
God Stats
77W - 62L
1,640 SR
Queue Stats
166W - 162L
1,728 MMR
Solo
Vulcan
Vulcan
Platinum V
SRTMirage
Vulcan
Platinum V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 272L
1,792 MMR
Party 2
Mercury
Mercury
Gold III
SRTxAyeZe
Mercury
Gold III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 139L
1,541 MMR
Party 2
Apollo
Apollo
Platinum I
Szyza
Apollo
Platinum I
Level 181
God Stats
16W - 15L
1,645 SR
Queue Stats
835W - 819L
1,955 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
7 / 0 / 5
9,169
655
8,797
4,461
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Evalyian
Chaac
15
6 / 1 / 3
9,610
686
13,275
17,713
17,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
GenuinMan2475
Tsukuyomi
14
9 / 1 / 5
8,638
617
6,815
8,019
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chernobog
15
1 / 3 / 7
8,718
623
5,676
7,741
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
harm
Ganesha
13
0 / 1 / 9
8,073
577
3,428
11,651
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MedusaAo KuangNutCu ChulainnArachne

VS

Bans
Bake KujiraSusanoLokiThanatosRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alfamode
Bacchus
11
1 / 3 / 4
7,337
524
3,528
9,584
8,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Nystrum
Mulan
11
1 / 6 / 0
7,333
524
12,369
18,652
12,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
SRTMirage
Vulcan
12
0 / 7 / 1
7,056
504
3,036
8,380
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
SRTxAyeZe
Mercury
14
2 / 4 / 0
7,638
546
2,579
10,953
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Apollo
Szyza
Apollo
12
2 / 3 / 3
7,484
535
5,751
9,415
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
23
Kills
6
6
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
0
5
9.5
L
Bacchus
Alfamode
Bacchus
1
3
4
1
W
Chaac
Evalyian
Chaac
6
1
3
7.5
W
Tsukuyomi
GenuinMan2475
Tsukuyomi
9
1
5
11.5
L
Mulan
Nystrum
Mulan
1
6
0
0.17
L
Vulcan
SRTMirage
Vulcan
0
7
1
0.07
L
Mercury
SRTxAyeZe
Mercury
2
4
0
0.5
W
Chernobog
1
3
7
1.5
L
Apollo
Szyza
Apollo
2
3
3
1.17
W
Ganesha
harm
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,991
Damage
27,263
49,585
Taken
56,984
31,660
Mitigated
30,110
15,409
Healing
14,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,797
499
0
750
4,461
1,409
183
1,478
2,807
63,638
697
L
Bacchus
Alfamode
Bacchus
3,528
400
0
1,657
9,584
8,890
0
3,498
5,907
15,429
236
W
Chaac
Evalyian
Chaac
13,275
2,884
0
4,336
17,713
17,142
169
0
17,713
312
66,649
W
Tsukuyomi
GenuinMan2475
Tsukuyomi
6,815
1,464
0
3,593
8,019
2,462
18
1,390
6,579
0
40,793
L
Mulan
Nystrum
Mulan
12,369
2,138
0
6,323
18,652
12,778
0
1,290
17,339
0
51,314
L
Vulcan
SRTMirage
Vulcan
3,036
233
0
570
8,380
2,292
0
3,683
4,507
53,527
0
L
Mercury
SRTxAyeZe
Mercury
2,579
972
0
2,307
10,953
3,139
0
1,449
9,418
0
55,434
W
Chernobog
5,676
3,468
0
3,123
7,741
2,372
544
1,800
5,941
0
72,360
L
Apollo
Szyza
Apollo
5,751
3,534
0
3,545
9,415
3,011
0
1,947
7,404
0
66,399
W
Ganesha
harm
Ganesha
3,428
136
0
3,607
11,651
8,275
92
2,712
8,899
20,884
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,208
Gold Earned
36,848
465
Minions Killed
412
0
Camps Cleared
0
1,526,390
Distance Traveled
1,377,598
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,169
655
145
10
0
321,914
3
L
Bacchus
7,337
524
13
1
0
305,569
6
W
Chaac
9,610
686
109
8
0
295,418
0
W
Tsukuyomi
8,638
617
77
6
0
304,785
1
L
Mulan
7,333
524
87
6
0
247,934
3
L
Vulcan
7,056
504
94
7
0
256,999
0
L
Mercury
7,638
546
89
6
0
310,624
0
W
Chernobog
8,718
623
128
9
0
302,842
0
L
Apollo
7,484
535
129
9
0
256,472
2
W
Ganesha
8,073
577
6
0
0
301,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role