Player Matchup

Odin
Odin
Silver I
Asiiertxo
Odin
Silver I
Level 105
God Stats
2W - 3L
1,112 SR
Queue Stats
194W - 192L
990 MMR
Solo
Jormungandr
Jormungandr
Silver V
ConnorCannibal
Jormungandr
Silver V
Level 158
God Stats
22W - 21L
1,502 SR
Queue Stats
168W - 209L
636 MMR
Solo
Serqet
Serqet
Silver V
God_IRaven
Serqet
Silver V
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 137L
529 MMR
Solo
Nu Wa
Nu Wa
Silver IV
PabloMuru
Nu Wa
Silver IV
Level 79
God Stats
16W - 10L
1,457 SR
Queue Stats
67W - 75L
884 MMR
Solo
Charybdis
Charybdis
Silver IV
illanchu
Charybdis
Silver IV
Level 139
God Stats
11W - 14L
1,503 SR
Queue Stats
48W - 72L
699 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,415 SR
748 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,519 SR
744 MMR
Fenrir
Fenrir
Silver II
BaneMannen
Fenrir
Silver II
Level 147
God Stats
21W - 14L
1,685 SR
Queue Stats
316W - 350L
915 MMR
Solo
Ah Puch
Ah Puch
Silver II
Big_Skrrt
Ah Puch
Silver II
Level 111
God Stats
3W - 4L
1,648 SR
Queue Stats
69W - 82L
1,075 MMR
Party 1
Cabrakan
Cabrakan
Silver III
hussein_the_one
Cabrakan
Silver III
Level 107
God Stats
4W - 7L
1,654 SR
Queue Stats
75W - 95L
935 MMR
Party 1
Danzaburou
Danzaburou
Bronze I
kwantus1987
Danzaburou
Bronze I
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 136L
395 MMR
Solo
Amaterasu
Amaterasu
Bronze I
thomas_l67486
Amaterasu
Bronze I
Level 109
God Stats
6W - 18L
1,110 SR
Queue Stats
284W - 355L
398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
5 / 0 / 6
10,986
646
11,245
5,706
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
ConnorCannibal
Jormungandr
15
6 / 2 / 12
9,539
561
8,040
12,923
12,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
God_IRaven
Serqet
16
8 / 2 / 5
9,640
567
6,196
10,347
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
PabloMuru
Nu Wa
16
3 / 2 / 11
9,921
584
13,637
8,842
2,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
illanchu
Charybdis
16
6 / 1 / 5
10,256
603
9,506
10,683
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
LancelotArachnePoseidonAo Kuang

VS

Bans
KuzenboSkadiKukulkanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaneMannen
Fenrir
17
2 / 4 / 2
9,345
550
5,097
14,976
6,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Big_Skrrt
Ah Puch
14
2 / 4 / 2
8,909
524
7,207
9,088
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
10
3 / 7 / 0
7,607
447
4,073
15,139
13,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
kwantus1987
Danzaburou
13
0 / 8 / 2
7,910
465
6,938
14,457
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
thomas_l67486
Amaterasu
12
0 / 6 / 1
7,117
419
2,265
17,788
8,939
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
28
Kills
7
7
Deaths
29
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
5
0
6
8
L
Fenrir
BaneMannen
Fenrir
2
4
2
0.75
L
Ah Puch
Big_Skrrt
Ah Puch
2
4
2
0.75
W
Jormungandr
ConnorCannibal
Jormungandr
6
2
12
6
W
Serqet
God_IRaven
Serqet
8
2
5
5.25
W
Nu Wa
PabloMuru
Nu Wa
3
2
11
4.25
L
Cabrakan
3
7
0
0.43
W
Charybdis
illanchu
Charybdis
6
1
5
8.5
L
Danzaburou
kwantus1987
Danzaburou
0
8
2
0.13
L
Amaterasu
thomas_l67486
Amaterasu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,624
Damage
25,580
48,501
Taken
71,448
28,836
Mitigated
36,332
14,998
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
11,245
1,798
0
1,174
5,706
7,234
234
594
5,112
0
74,070
L
Fenrir
BaneMannen
Fenrir
5,097
1,439
0
5,325
14,976
6,832
556
3,860
11,032
0
93,387
L
Ah Puch
Big_Skrrt
Ah Puch
7,207
111
0
2,399
9,088
2,464
0
4,610
4,191
65,975
174
W
Jormungandr
ConnorCannibal
Jormungandr
8,040
1,733
0
976
12,923
12,003
327
2,473
10,450
40,901
2,749
W
Serqet
God_IRaven
Serqet
6,196
1,343
0
4,077
10,347
3,411
1,180
2,301
8,046
0
49,847
W
Nu Wa
PabloMuru
Nu Wa
13,637
3,280
0
3,593
8,842
2,508
703
5,047
3,795
78,236
294
L
Cabrakan
4,073
975
0
1,339
15,139
13,878
0
3,745
10,575
13,631
0
W
Charybdis
illanchu
Charybdis
9,506
5,568
0
5,178
10,683
3,680
931
1,180
9,503
0
73,459
L
Danzaburou
kwantus1987
Danzaburou
6,938
2,602
0
3,231
14,457
4,219
498
3,874
9,974
0
63,159
L
Amaterasu
thomas_l67486
Amaterasu
2,265
1,030
0
4,158
17,788
8,939
0
4,793
12,034
0
29,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,342
Gold Earned
40,888
535
Minions Killed
447
0
Camps Cleared
0
1,746,608
Distance Traveled
1,691,025
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,986
646
118
7
0
355,320
0
L
Fenrir
9,345
550
155
9
0
381,266
0
L
Ah Puch
8,909
524
128
8
0
341,269
0
W
Jormungandr
9,539
561
64
4
0
336,376
7
W
Serqet
9,640
567
81
5
0
396,691
0
W
Nu Wa
9,921
584
140
8
0
329,080
0
L
Cabrakan
7,607
447
21
1
0
312,389
3
W
Charybdis
10,256
603
132
8
0
329,141
0
L
Danzaburou
7,910
465
97
6
0
298,956
3
L
Amaterasu
7,117
419
46
3
0
357,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role