Player Matchup

Amaterasu
Amaterasu
Amiii9097
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Susano
Susano
Darkii4907
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
GeneralWhiskas
Izanami
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
MaevisssOwO
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
caesarc6
Danzaburou
Level 103
God Stats
1W - 3L
1,238 SR
Queue Stats
77W - 53L
1,541 Elo+
Solo
Team Averages
Level 43
1,448 SR
1,508 Elo+

VS

Team Averages
Level 103
1,489 SR
1,440 Elo+
Neith
Neith
Blobliba
Neith
Level 109
God Stats
34W - 21L
1,583 SR
Queue Stats
98W - 94L
1,466 Elo+
Party 3
Baron Samedi
Baron Samedi
DoctorStranger00
Baron Samedi
Level 121
God Stats
6W - 3L
1,619 SR
Queue Stats
111W - 119L
1,365 Elo+
Solo
Lancelot
Lancelot
Oggy86
Lancelot
Level 104
God Stats
2W - 2L
1,285 SR
Queue Stats
78W - 71L
1,491 Elo+
Party 2
Charon
Charon
bezimen1
Charon
Level 89
God Stats
10W - 12L
1,430 SR
Queue Stats
62W - 66L
1,424 Elo+
Party 2
Bellona
Bellona
dorrhandtag
Bellona
Level 94
God Stats
53W - 47L
1,528 SR
Queue Stats
58W - 54L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amiii9097
Amaterasu
8
0 / 8 / 0
5,224
373
1,303
14,380
7,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Susano
Darkii4907
Susano
9
0 / 5 / 0
5,291
378
1,028
10,557
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
5,414
387
2,399
6,344
1,771
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
5
0 / 1 / 0
4,925
352
473
3,165
556
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
caesarc6
Danzaburou
12
1 / 5 / 0
7,864
562
8,848
13,424
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blobliba
Neith
15
3 / 1 / 3
8,362
597
5,989
6,912
2,349
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
DoctorStranger00
Baron Samedi
14
11 / 0 / 5
9,583
685
14,913
4,641
2,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
Oggy86
Lancelot
14
6 / 0 / 9
8,503
607
6,502
9,025
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
bezimen1
Charon
12
1 / 0 / 11
7,846
560
3,914
6,082
3,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
dorrhandtag
Bellona
14
1 / 0 / 3
8,557
611
4,297
7,672
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
53
1
Kills
22
22
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Amiii9097
Amaterasu
0
8
0
0
W
Neith
Blobliba
Neith
3
1
3
4.5
L
Susano
Darkii4907
Susano
0
5
0
0
W
Baron Samedi
DoctorStranger00
Baron Samedi
11
0
5
13.5
L
0
3
0
0
L
Scylla
0
1
0
0
W
Lancelot
Oggy86
Lancelot
6
0
9
10.5
W
Charon
bezimen1
Charon
1
0
11
6.5
L
Danzaburou
caesarc6
Danzaburou
1
5
0
0.2
W
Bellona
dorrhandtag
Bellona
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,051
Damage
35,615
47,870
Taken
34,332
18,622
Mitigated
19,444
7,386
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Amiii9097
Amaterasu
1,303
608
0
1,749
14,380
7,914
0
6,056
8,324
0
16,847
W
Neith
Blobliba
Neith
5,989
2,322
0
2,733
6,912
2,349
1,400
0
6,912
0
54,048
L
Susano
Darkii4907
Susano
1,028
0
0
578
10,557
3,189
110
5,947
4,610
0
18,567
W
Baron Samedi
DoctorStranger00
Baron Samedi
14,913
963
799
2,656
4,641
2,007
270
0
4,641
57,701
1,141
L
2,399
1,824
0
0
6,344
1,771
8
3,025
3,319
0
22,106
L
Scylla
473
219
0
605
3,165
556
0
751
2,414
7,918
183
W
Lancelot
Oggy86
Lancelot
6,502
2,019
0
2,055
9,025
4,299
1,316
227
8,798
0
62,271
W
Charon
bezimen1
Charon
3,914
301
0
1,084
6,082
3,491
411
0
6,082
28,696
1,964
L
Danzaburou
caesarc6
Danzaburou
8,848
4,243
0
4,454
13,424
5,192
0
2,933
10,491
0
59,245
W
Bellona
dorrhandtag
Bellona
4,297
373
0
3,385
7,672
7,298
832
473
7,199
0
55,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
42,851
236
Minions Killed
449
0
Camps Cleared
0
1,291,874
Distance Traveled
1,439,146
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,224
373
30
2
0
314,813
0
W
Neith
8,362
597
97
7
0
278,841
1
L
Susano
5,291
378
31
2
0
297,058
0
W
Baron Samedi
9,583
685
93
7
0
277,069
0
L
Izanami
5,414
387
47
3
0
254,687
0
L
Scylla
4,925
352
12
1
0
184,694
0
W
Lancelot
8,503
607
111
8
0
336,204
0
W
Charon
7,846
560
41
3
0
280,102
5
L
Danzaburou
7,864
562
116
8
0
240,622
2
W
Bellona
8,557
611
107
8
0
266,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role