Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Diincan
Cerberus
Level 69
God Stats
2W - 8L
1,362 SR
Queue Stats
323W - 349L
1,468 Elo+
Party 1
Anhur
Anhur
Ptolomeyy
Anhur
Level 59
God Stats
14W - 15L
1,705 SR
Queue Stats
204W - 209L
1,468 Elo+
Party 1
Hel
Hel
cracher03
Hel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,164 Elo+
Solo
Cliodhna
Cliodhna
uujj16
Cliodhna
Level 47
God Stats
3W - 7L
1,177 SR
Queue Stats
113W - 148L
1,473 Elo+
Party 1
Team Averages
Level 79
1,449 SR
1,415 Elo+

VS

Team Averages
Level 45
1,500 SR
1,505 Elo+
Danzaburou
Danzaburou
AbsoluTGuardiaN
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,555 Elo+
Party 2
The Morrigan
The Morrigan
BernardoF7
The Morrigan
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 23L
1,406 Elo+
Solo
Yemoja
Yemoja
Giggasnorre
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,392 Elo+
Party 2
Ullr
Ullr
Ogzan
Ullr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,584 Elo+
Party 2
Chang'e
Chang'e
lukasjoakim
Chang'e
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 35L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 7 / 1
6,113
470
5,906
11,607
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Diincan
Cerberus
12
2 / 0 / 7
7,636
587
6,187
9,291
7,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Ptolomeyy
Anhur
11
3 / 2 / 0
6,428
494
5,781
7,522
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 1
6,996
538
4,227
6,660
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
uujj16
Cliodhna
12
5 / 2 / 0
7,022
540
7,018
11,238
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbsoluTGuardiaN
Danzaburou
11
2 / 3 / 0
6,619
509
6,653
8,355
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
BernardoF7
The Morrigan
14
4 / 2 / 1
7,796
600
5,677
7,177
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
11
0 / 1 / 2
6,295
484
3,793
7,018
3,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
Ogzan
Ullr
12
2 / 3 / 4
6,816
524
4,741
11,849
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
lukasjoakim
Chang'e
14
7 / 4 / 2
8,823
679
10,257
11,812
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
15
15
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
7
1
0.36
W
Danzaburou
AbsoluTGuardiaN
Danzaburou
2
3
0
0.67
W
The Morrigan
BernardoF7
The Morrigan
4
2
1
2.25
L
Cerberus
Diincan
Cerberus
2
0
7
5.5
W
Yemoja
0
1
2
1
W
Ullr
Ogzan
Ullr
2
3
4
1.33
L
Anhur
Ptolomeyy
Anhur
3
2
0
1.5
L
1
4
1
0.38
W
Chang'e
lukasjoakim
Chang'e
7
4
2
2
L
Cliodhna
uujj16
Cliodhna
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
31,121
46,318
Taken
46,211
19,742
Mitigated
14,035
14,292
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,906
931
0
2,479
11,607
4,343
0
6,255
4,559
0
30,544
W
Danzaburou
AbsoluTGuardiaN
Danzaburou
6,653
3,052
0
2,203
8,355
2,113
0
1,355
7,000
0
45,883
W
The Morrigan
BernardoF7
The Morrigan
5,677
1,684
0
1,704
7,177
2,085
162
3,404
3,773
51,681
3,304
L
Cerberus
Diincan
Cerberus
6,187
271
0
3,117
9,291
7,216
0
2,621
6,618
29,590
1,321
W
Yemoja
3,793
899
1,688
873
7,018
3,474
0
2,352
4,666
15,965
0
W
Ullr
Ogzan
Ullr
4,741
2,377
0
5,555
11,849
3,190
0
3,129
8,720
0
41,140
L
Anhur
Ptolomeyy
Anhur
5,781
2,696
0
2,758
7,522
2,393
0
2,570
4,867
0
45,483
L
4,227
591
882
1,772
6,660
2,266
105
1,849
4,655
56,235
0
W
Chang'e
lukasjoakim
Chang'e
10,257
527
240
4,457
11,812
3,173
192
0
11,812
50,754
2,186
L
Cliodhna
uujj16
Cliodhna
7,018
651
0
3,284
11,238
3,524
0
4,089
6,815
0
43,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
36,349
344
Minions Killed
380
0
Camps Cleared
0
1,232,313
Distance Traveled
1,227,329
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,113
470
51
4
0
185,701
3
W
Danzaburou
6,619
509
73
6
0
258,608
0
W
The Morrigan
7,796
600
104
8
0
233,798
1
L
Cerberus
7,636
587
54
4
0
277,278
5
W
Yemoja
6,295
484
29
2
0
254,900
0
W
Ullr
6,816
524
70
5
0
244,096
0
L
Anhur
6,428
494
78
6
0
250,185
2
L
Hel
6,996
538
101
8
0
236,994
5
W
Chang'e
8,823
679
104
8
0
235,927
0
L
Cliodhna
7,022
540
60
5
0
282,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role