Player Matchup

Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
Nillerboi
Hachiman
Bronze III
Level 96
God Stats
1W - 1L
1,597 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
Nilluo
Chang'e
Bronze III
Level 120
God Stats
1W - 0L
2,027 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,708 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,605 SR
1,451 MMR
Ymir
Ymir
Silver II
InBlueFlames
Ymir
Silver II
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,451 MMR
Party 2
Artemis
Artemis
Silver II
christos6979
Artemis
Silver II
Level 125
God Stats
28W - 26L
1,556 SR
Queue Stats
35W - 37L
1,451 MMR
Party 2
Aphrodite
Aphrodite
Silver II
galitsios
Aphrodite
Silver II
Level 155
God Stats
1W - 1L
1,760 SR
Queue Stats
35W - 37L
1,451 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 0 / 10
8,955
689
7,598
14,125
13,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Nillerboi
Hachiman
16
5 / 1 / 6
10,215
786
19,689
9,200
3,488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Nilluo
Chang'e
16
7 / 0 / 5
10,414
801
10,683
9,658
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
VulcanGilgameshUllrShivaBacchus

VS

Bans
DiscordiaAnubisCthulhuPoseidonCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,955
612
7,038
15,399
11,781
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
christos6979
Artemis
13
1 / 4 / 0
8,299
638
13,788
11,179
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
galitsios
Aphrodite
12
0 / 5 / 1
7,811
601
5,862
15,229
6,376
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
10
5
L
0
3
1
0.17
W
Hachiman
Nillerboi
Hachiman
5
1
6
8
W
Chang'e
Nilluo
Chang'e
7
0
5
9.5
L
Artemis
christos6979
Artemis
1
4
0
0.25
L
Aphrodite
galitsios
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,970
Damage
26,688
32,983
Taken
41,807
21,052
Mitigated
22,361
14,832
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,598
326
75
3,704
14,125
13,640
350
4,209
9,887
25,746
2,016
L
7,038
1,078
163
728
15,399
11,781
0
5,323
9,997
30,371
1,193
W
Hachiman
Nillerboi
Hachiman
19,689
12,232
0
1,182
9,200
3,488
1,759
2,963
6,210
0
49,530
W
Chang'e
Nilluo
Chang'e
10,683
443
4,944
4,927
9,658
3,924
885
5,122
4,518
42,017
0
L
Artemis
christos6979
Artemis
13,788
6,708
0
961
11,179
4,204
0
4,567
6,550
0
38,758
L
Aphrodite
galitsios
Aphrodite
5,862
605
3,536
6,731
15,229
6,376
0
7,655
7,471
25,724
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
24,065
187
Minions Killed
145
0
Camps Cleared
0
762,104
Distance Traveled
659,955
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,955
689
55
4
0
263,503
2
L
Ymir
7,955
612
41
3
0
210,464
0
W
Hachiman
10,215
786
69
5
0
231,485
0
W
Chang'e
10,414
801
63
5
0
267,116
2
L
Artemis
8,299
638
59
5
0
228,154
2
L
Aphrodite
7,811
601
45
3
0
221,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role