Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Hossаm
Artemis
Level 142
God Stats
7W - 5L
1,660 SR
Queue Stats
77W - 72L
1,536 Elo+
Party 3
Achilles
Achilles
MELIODASHU
Achilles
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 46L
1,632 Elo+
Party 2
Ah Puch
Ah Puch
VValarMorghulis
Ah Puch
Level 206
God Stats
3W - 3L
1,633 SR
Queue Stats
164W - 156L
1,526 Elo+
Party 3
Thor
Thor
Ömar
Thor
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,624 Elo+
Party 3
Team Averages
Level 116
1,559 SR
1,564 Elo+

VS

Team Averages
Level 131
1,574 SR
1,556 Elo+
Ullr
Ullr
DartherRevan
Ullr
Level 128
God Stats
297W - 212L
1,579 SR
Queue Stats
396W - 360L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
NoReason2Live
Xing Tian
Level 146
God Stats
6W - 5L
1,469 SR
Queue Stats
172W - 166L
1,585 Elo+
Solo
Da Ji
Da Ji
Ritsucrose
Da Ji
Level 102
God Stats
9W - 10L
1,672 SR
Queue Stats
106W - 99L
1,545 Elo+
Party 1
Ix Chel
Ix Chel
RnAccolyte
Ix Chel
Level 158
God Stats
16W - 27L
1,442 SR
Queue Stats
110W - 109L
1,562 Elo+
Solo
Skadi
Skadi
mk2mk3228
Skadi
Level 121
God Stats
2W - 1L
1,707 SR
Queue Stats
337W - 338L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 3 / 0
3,398
680
874
4,367
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Hossаm
Artemis
5
0 / 2 / 0
3,160
632
951
3,203
760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
MELIODASHU
Achilles
5
1 / 4 / 0
3,368
674
455
4,056
2,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 1 / 0
2,839
568
0
704
157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Ömar
Thor
7
2 / 1 / 0
3,888
778
3,163
4,771
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,711
942
2,222
2,930
761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
NoReason2Live
Xing Tian
7
2 / 1 / 4
4,501
900
1,170
5,247
2,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
5
0 / 0 / 2
3,453
691
561
3,281
751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
RnAccolyte
Ix Chel
8
2 / 2 / 0
4,477
895
1,865
2,772
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
mk2mk3228
Skadi
7
4 / 0 / 3
4,460
892
3,733
2,083
511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
11
11
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
3
0
0
W
3
0
0
3
L
Artemis
Hossаm
Artemis
0
2
0
0
L
Achilles
MELIODASHU
Achilles
1
4
0
0.25
W
Xing Tian
NoReason2Live
Xing Tian
2
1
4
4
W
Da Ji
0
0
2
1
W
Ix Chel
RnAccolyte
Ix Chel
2
2
0
1
L
0
1
0
0
W
Skadi
mk2mk3228
Skadi
4
0
3
5.5
L
Thor
Ömar
Thor
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,443
Damage
9,551
17,101
Taken
16,313
5,315
Mitigated
5,613
3,964
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
874
300
0
1,290
4,367
981
0
0
4,367
12,470
922
W
2,222
697
0
817
2,930
761
0
858
2,072
0
19,477
L
Artemis
Hossаm
Artemis
951
74
0
775
3,203
760
0
448
2,755
0
15,636
L
Achilles
MELIODASHU
Achilles
455
185
0
176
4,056
2,323
0
958
3,052
0
1,753
W
Xing Tian
NoReason2Live
Xing Tian
1,170
208
0
1,493
5,247
2,849
0
0
5,247
9,211
0
W
Da Ji
561
71
0
1,750
3,281
751
0
0
3,281
0
13,570
W
Ix Chel
RnAccolyte
Ix Chel
1,865
351
50
625
2,772
741
0
0
2,772
22,559
48
L
0
0
0
21
704
157
0
357
315
3,873
0
W
Skadi
mk2mk3228
Skadi
3,733
1,442
0
500
2,083
511
510
0
2,083
0
26,364
L
Thor
Ömar
Thor
3,163
994
0
1,702
4,771
1,094
0
1,036
3,625
0
16,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,653
Gold Earned
21,602
96
Minions Killed
157
0
Camps Cleared
0
496,772
Distance Traveled
521,055
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,398
680
29
6
0
98,537
0
W
Ullr
4,711
942
36
7
0
106,509
2
L
Artemis
3,160
632
26
5
0
112,429
0
L
Achilles
3,368
674
2
0
0
117,238
0
W
Xing Tian
4,501
900
12
2
0
97,724
0
W
Da Ji
3,453
691
25
5
0
117,569
0
W
Ix Chel
4,477
895
44
9
0
104,628
0
L
Ah Puch
2,839
568
10
2
0
36,966
0
W
Skadi
4,460
892
40
8
0
94,625
1
L
Thor
3,888
778
29
6
0
131,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role