Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Gordopilo
Kumbhakarna
Level 127
God Stats
14W - 12L
1,682 SR
Queue Stats
663W - 593L
1,539 Elo+
Solo
Raijin
Raijin
KavehAhangar
Raijin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,532 Elo+
Party 2
Bellona
Bellona
LucasKhage
Bellona
Level 146
God Stats
0W - 1L
1,483 SR
Queue Stats
71W - 118L
1,498 Elo+
Party 2
Team Averages
Level 140
1,533 SR
1,514 Elo+

VS

Team Averages
Level 103
1,627 SR
1,538 Elo+
Medusa
Medusa
Adm2
Medusa
Level 86
God Stats
6W - 2L
1,732 SR
Queue Stats
91W - 65L
1,586 Elo+
Solo
Anubis
Anubis
AidanKook
Anubis
Level 126
God Stats
2W - 3L
1,653 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
King Arthur
King Arthur
IrohFisherman
King Arthur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,548 Elo+
Party 3
Bellona
Bellona
KlebFromCae
Bellona
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,558 Elo+
Party 1
Kuzenbo
Kuzenbo
SUCKUMAMATIDYS
Kuzenbo
Level 15
God Stats
2W - 0L
1,750 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 2 / 0
4,695
470
2,734
7,248
1,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
 
Thanatos
6
0 / 2 / 0
4,280
428
660
4,126
870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
Gordopilo
Kumbhakarna
8
1 / 0 / 0
5,118
512
2,163
8,049
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
9
1 / 4 / 1
4,884
488
3,526
5,583
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
LucasKhage
Bellona
9
0 / 5 / 1
4,881
488
3,261
10,138
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adm2
Medusa
11
1 / 0 / 1
5,815
582
6,613
5,591
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
AidanKook
Anubis
11
2 / 0 / 2
6,617
662
2,844
3,661
1,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

King Arthur
IrohFisherman
King Arthur
11
3 / 1 / 3
6,753
675
5,434
7,246
4,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
KlebFromCae
Bellona
13
7 / 1 / 0
6,930
693
8,527
8,735
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 2
5,787
579
1,604
5,067
4,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
13
13
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Thanatos
 
Thanatos
0
2
0
0
W
Medusa
Adm2
Medusa
1
0
1
1.5
W
Anubis
AidanKook
Anubis
2
0
2
3
L
Kumbhakarna
Gordopilo
Kumbhakarna
1
0
0
1
W
King Arthur
IrohFisherman
King Arthur
3
1
3
4.5
L
Raijin
1
4
1
0.38
W
Bellona
KlebFromCae
Bellona
7
1
0
7
L
Bellona
LucasKhage
Bellona
0
5
1
0.1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,344
Damage
25,022
35,144
Taken
30,300
16,217
Mitigated
16,587
6,903
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,734
1,291
0
1,545
7,248
1,882
0
533
6,715
0
32,788
L
Thanatos
 
Thanatos
660
42
0
1,450
4,126
870
0
574
3,552
0
13,239
W
Medusa
Adm2
Medusa
6,613
1,527
0
1,998
5,591
1,988
0
780
4,771
0
50,455
W
Anubis
AidanKook
Anubis
2,844
97
0
2,582
3,661
1,404
1,059
519
2,988
45,991
1,968
L
Kumbhakarna
Gordopilo
Kumbhakarna
2,163
282
0
1,718
8,049
4,138
0
1,510
6,539
12,253
0
W
King Arthur
IrohFisherman
King Arthur
5,434
674
0
1,800
7,246
4,623
140
578
6,628
0
39,082
L
Raijin
3,526
298
0
952
5,583
1,389
0
729
4,854
24,208
0
W
Bellona
KlebFromCae
Bellona
8,527
3,188
0
5,328
8,735
4,524
0
2,457
6,066
0
53,334
L
Bellona
LucasKhage
Bellona
3,261
1,378
0
1,238
10,138
7,938
0
1,051
9,087
0
24,535
W
1,604
890
0
2,352
5,067
4,048
7
938
4,053
16,780
1,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
31,902
216
Minions Killed
357
0
Camps Cleared
0
1,045,886
Distance Traveled
1,042,955
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,695
470
61
6
0
198,270
0
L
Thanatos
4,280
428
26
3
0
228,514
2
W
Medusa
5,815
582
83
8
0
194,574
0
W
Anubis
6,617
662
89
9
0
193,676
0
L
Kumbhakarna
5,118
512
18
2
0
222,332
5
W
King Arthur
6,753
675
73
7
0
214,831
0
L
Raijin
4,884
488
60
6
0
191,303
0
W
Bellona
6,930
693
83
8
0
240,098
0
L
Bellona
4,881
488
51
5
0
205,467
1
W
Kuzenbo
5,787
579
29
3
0
199,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role