Player Matchup

Sun Wukong
Sun Wukong
Gold V
BigBanshee
Sun Wukong
Gold V
Level 120
God Stats
1W - 2L
1,140 SR
Queue Stats
30W - 29L
1,646 MMR
Solo
Horus
Horus
Gold IV
DinhoBFC
Horus
Gold IV
Level 109
God Stats
3W - 13L
1,507 SR
Queue Stats
39W - 45L
1,637 MMR
Solo
Lancelot
Lancelot
Platinum IV
Jarkner
Lancelot
Platinum IV
Level 156
God Stats
21W - 15L
1,710 SR
Queue Stats
173W - 171L
1,763 MMR
Party 1
Medusa
Medusa
Gold II
License_To_Drill
Medusa
Gold II
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 80L
1,589 MMR
Solo
Scylla
Scylla
Gold III
RavenReap3r
Scylla
Gold III
Level 107
God Stats
18W - 11L
1,628 SR
Queue Stats
119W - 127L
1,585 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,497 SR
1,644 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,728 SR
1,624 MMR
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
ASobekPluck
Janus
Gold I
Level 129
God Stats
3W - 0L
1,712 SR
Queue Stats
33W - 34L
1,681 MMR
Solo
Chaac
Chaac
Gold I
Obnoxious Dan
Chaac
Gold I
Level 197
God Stats
11W - 7L
1,880 SR
Queue Stats
196W - 196L
1,668 MMR
Solo
Bacchus
Bacchus
Silver I
PancreaStone
Bacchus
Silver I
Level 115
God Stats
6W - 1L
1,778 SR
Queue Stats
36W - 28L
1,639 MMR
Solo
Awilix
Awilix
Platinum III
Vapo120
Awilix
Platinum III
Level 157
God Stats
4W - 1L
1,771 SR
Queue Stats
254W - 254L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBanshee
Sun Wukong
12
2 / 1 / 2
7,195
654
6,790
9,445
7,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
DinhoBFC
Horus
11
3 / 3 / 1
5,870
534
5,121
10,300
5,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Jarkner
Lancelot
11
4 / 3 / 2
6,295
572
5,828
9,373
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 3 / 3
6,067
552
5,838
5,716
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
11
1 / 1 / 2
6,563
597
1,080
2,554
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BastetAresAo KuangThanatos

VS

Bans
ThorIx ChelKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 3 / 1
5,938
540
3,110
6,903
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 6
6,629
603
4,815
3,594
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 1
6,574
598
7,541
12,237
7,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
PancreaStone
Bacchus
10
2 / 1 / 8
6,093
554
5,062
8,403
6,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Vapo120
Awilix
11
2 / 2 / 6
6,052
550
5,106
6,477
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
11
11
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
3
1
0.83
W
3
2
6
3
L
Sun Wukong
BigBanshee
Sun Wukong
2
1
2
3
L
Horus
DinhoBFC
Horus
3
3
1
1.17
L
Lancelot
Jarkner
Lancelot
4
3
2
1.67
L
1
3
3
0.83
W
2
3
1
0.83
W
Bacchus
PancreaStone
Bacchus
2
1
8
6
L
Scylla
1
1
2
2
W
Awilix
Vapo120
Awilix
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,657
Damage
25,634
37,388
Taken
37,614
18,545
Mitigated
18,806
10,103
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,110
1,624
0
2,073
6,903
1,870
0
0
6,827
0
39,777
W
4,815
321
0
461
3,594
914
0
355
3,198
36,094
652
L
Sun Wukong
BigBanshee
Sun Wukong
6,790
1,585
0
3,698
9,445
7,076
0
346
9,059
0
48,315
L
Horus
DinhoBFC
Horus
5,121
2,033
280
2,221
10,300
5,550
0
3,470
6,668
131
25,943
L
Lancelot
Jarkner
Lancelot
5,828
1,031
0
3,020
9,373
3,239
0
2,343
6,910
0
41,077
L
5,838
2,127
0
555
5,716
1,938
0
1,732
3,904
0
40,592
W
7,541
1,073
0
4,186
12,237
7,323
0
0
11,532
1,024
43,182
W
Bacchus
PancreaStone
Bacchus
5,062
862
0
2,320
8,403
6,455
0
346
7,719
16,414
0
L
Scylla
1,080
89
0
329
2,554
742
772
1,461
1,049
38,271
1,100
W
Awilix
Vapo120
Awilix
5,106
1,822
0
874
6,477
2,244
0
462
5,889
0
40,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
31,286
355
Minions Killed
312
0
Camps Cleared
0
1,219,707
Distance Traveled
1,189,845
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,938
540
82
7
0
209,535
0
W
Janus
6,629
603
72
7
0
255,559
4
L
Sun Wukong
7,195
654
97
9
0
224,262
1
L
Horus
5,870
534
45
4
0
240,012
2
L
Lancelot
6,295
572
70
6
0
288,094
1
L
Medusa
6,067
552
63
6
0
222,395
1
W
Chaac
6,574
598
76
7
0
207,631
4
W
Bacchus
6,093
554
18
2
0
241,019
4
L
Scylla
6,563
597
80
7
0
244,944
0
W
Awilix
6,052
550
64
6
0
276,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role