Player Matchup

Nut
Nut
Huoman-Warrior
Nut
Level 154
God Stats
2W - 1L
1,403 SR
Queue Stats
3W - 2L
1,681 Elo+
Party 1
Lancelot
Lancelot
dark-winner2
Lancelot
Level 21
God Stats
1W - 0L
1,267 SR
Queue Stats
2W - 8L
1,046 Elo+
Party 1
Anubis
Anubis
deathkiller001
Anubis
Level 88
God Stats
233W - 206L
1,471 SR
Queue Stats
269W - 251L
1,396 Elo+
Solo
Zeus
Zeus
mojimojix
Zeus
Level 62
God Stats
9W - 3L
1,370 SR
Queue Stats
86W - 103L
1,365 Elo+
Party 1
Mulan
Mulan
shayanbakhsi6473
Mulan
Level 152
God Stats
1W - 1L
1,226 SR
Queue Stats
20W - 18L
1,439 Elo+
Party 1
Team Averages
Level 95
1,348 SR
1,385 Elo+

VS

Team Averages
Level 43
1,466 SR
1,388 Elo+
Nox
Nox
OmegaDu9177
Nox
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 62L
1,326 Elo+
Party 2
He Bo
He Bo
Smikysek
He Bo
Level 17
God Stats
4W - 5L
1,525 SR
Queue Stats
8W - 10L
1,469 Elo+
Party 3
Thanatos
Thanatos
SpookyBagpiper
Thanatos
Level 81
God Stats
40W - 29L
1,624 SR
Queue Stats
155W - 175L
1,412 Elo+
Party 3
Izanami
Izanami
TheyCallMeBago
Izanami
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 55L
1,306 Elo+
Party 2
Baron Samedi
Baron Samedi
antho_FRA_24
Baron Samedi
Level 41
God Stats
15W - 18L
1,179 SR
Queue Stats
199W - 206L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 7
8,807
629
8,403
7,213
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
dark-winner2
Lancelot
11
1 / 2 / 3
6,668
476
2,064
7,160
2,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
8 / 2 / 3
8,399
600
6,228
8,268
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
13
3 / 1 / 2
7,960
569
4,240
3,531
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 4 / 12
7,894
564
11,282
10,446
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
6,415
458
1,805
10,700
7,096
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Smikysek
He Bo
11
1 / 4 / 2
6,759
483
5,651
6,906
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
12
4 / 4 / 0
7,135
510
3,597
11,106
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 7 / 3
5,885
420
3,051
9,077
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
antho_FRA_24
Baron Samedi
13
1 / 4 / 0
6,932
495
4,175
9,609
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
24
Kills
9
10
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
2
5
3
0.7
L
He Bo
Smikysek
He Bo
1
4
2
0.5
L
Thanatos
4
4
0
1
L
1
7
3
0.36
L
Baron Samedi
antho_FRA_24
Baron Samedi
1
4
0
0.25
W
Lancelot
dark-winner2
Lancelot
1
2
3
1.25
W
8
2
3
4.75
W
Zeus
3
1
2
4
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,217
Damage
18,279
36,618
Taken
47,398
18,463
Mitigated
18,631
7,677
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,403
4,024
0
0
7,213
2,277
1,898
1,558
5,655
0
49,545
L
1,805
508
0
2,353
10,700
7,096
0
586
9,834
12,962
0
L
He Bo
Smikysek
He Bo
5,651
499
0
1,711
6,906
1,463
39
1,395
5,153
30,356
3,439
L
Thanatos
3,597
366
0
6,834
11,106
3,606
363
2,083
8,817
0
42,096
L
3,051
1,407
0
966
9,077
2,323
0
889
7,827
0
22,221
L
Baron Samedi
antho_FRA_24
Baron Samedi
4,175
188
0
1,160
9,609
4,143
0
5,019
4,137
48,297
710
W
Lancelot
dark-winner2
Lancelot
2,064
376
0
1,643
7,160
2,734
0
2,971
4,189
0
18,492
W
6,228
178
0
4,133
8,268
3,692
198
2,280
5,988
58,930
612
W
Zeus
4,240
178
0
340
3,531
1,085
432
1,924
1,607
39,253
2,394
W
11,282
1,312
0
1,561
10,446
8,675
207
2,438
8,008
0
35,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
33,126
339
Minions Killed
302
0
Camps Cleared
0
1,297,178
Distance Traveled
1,200,978
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,807
629
77
6
0
246,289
0
L
Nox
6,415
458
11
1
0
223,395
0
L
He Bo
6,759
483
73
5
0
216,214
2
L
Thanatos
7,135
510
75
5
0
320,967
0
L
Izanami
5,885
420
49
4
0
193,982
0
L
Baron Samedi
6,932
495
94
7
0
246,420
0
W
Lancelot
6,668
476
31
2
0
255,907
0
W
Anubis
8,399
600
83
6
0
254,463
0
W
Zeus
7,960
569
93
7
0
294,506
4
W
Mulan
7,894
564
55
4
0
246,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role