Player Matchup

Janus
Janus
Adraxy
Janus
Level 27
God Stats
1W - 9L
1,121 SR
Queue Stats
1W - 13L
1,086 Elo+
Party 2
Jormungandr
Jormungandr
BestxXFABRIXx
Jormungandr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,388 Elo+
Party 1
Pele
Pele
Frankdup14
Pele
Level 124
God Stats
20W - 20L
1,535 SR
Queue Stats
128W - 119L
1,491 Elo+
Solo
Chang'e
Chang'e
MIKE VELVIL
Chang'e
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
Tretinoinn
Cernunnos
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,329 Elo+
Party 2
Team Averages
Level 103
1,431 SR
1,354 Elo+

VS

Team Averages
Level 104
1,479 SR
1,446 Elo+
Scylla
Scylla
Eddie2greedy
Scylla
Level 32
God Stats
2W - 3L
1,342 SR
Queue Stats
28W - 39L
1,401 Elo+
Party 3
Nut
Nut
FLECA08
Nut
Level 88
God Stats
11W - 12L
1,487 SR
Queue Stats
76W - 83L
1,419 Elo+
Party 4
Ymir
Ymir
JXDoobieX
Ymir
Level 156
God Stats
4W - 4L
1,407 SR
Queue Stats
165W - 158L
1,515 Elo+
Solo
Loki
Loki
Shunshumaru
Loki
Level 143
God Stats
11W - 10L
1,552 SR
Queue Stats
47W - 58L
1,445 Elo+
Party 4
Shiva
Shiva
VOXISAQT
Shiva
Level 101
God Stats
4W - 2L
1,608 SR
Queue Stats
308W - 330L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adraxy
Janus
11
0 / 7 / 0
6,339
396
3,741
9,135
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
BestxXFABRIXx
Jormungandr
12
3 / 6 / 0
8,086
505
6,631
16,586
12,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 7 / 3
8,078
505
9,115
13,698
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
MIKE VELVIL
Chang'e
13
2 / 5 / 0
8,245
515
7,147
12,523
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
Tretinoinn
Cernunnos
11
0 / 6 / 1
6,994
437
6,779
11,004
3,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
13 / 1 / 3
10,237
640
11,279
5,517
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
15
6 / 1 / 2
8,685
543
8,718
8,763
3,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
2 / 1 / 10
8,207
513
7,135
12,485
10,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
6 / 2 / 7
8,795
550
8,102
11,347
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Shiva
VOXISAQT
Shiva
15
2 / 2 / 6
9,812
613
8,079
11,901
6,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
7
Kills
29
31
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
Adraxy
Janus
0
7
0
0
L
Jormungandr
BestxXFABRIXx
Jormungandr
3
6
0
0.5
W
Scylla
13
1
3
14.5
W
Nut
6
1
2
7
L
2
7
3
0.5
W
Ymir
2
1
10
7
L
Chang'e
MIKE VELVIL
Chang'e
2
5
0
0.4
W
6
2
7
4.75
L
Cernunnos
Tretinoinn
Cernunnos
0
6
1
0.08
W
Shiva
VOXISAQT
Shiva
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,413
Damage
43,313
62,946
Taken
50,013
27,064
Mitigated
26,720
11,859
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Adraxy
Janus
3,741
170
0
290
9,135
1,285
0
7,166
1,969
24,830
0
L
Jormungandr
BestxXFABRIXx
Jormungandr
6,631
1,167
0
1,112
16,586
12,904
0
5,415
11,171
46,194
0
W
Scylla
11,279
1,766
0
1,690
5,517
1,677
444
3,112
2,193
53,238
1,305
W
Nut
8,718
4,620
0
2,524
8,763
3,150
1,166
2,037
6,686
0
58,413
L
9,115
1,877
0
1,462
13,698
5,376
682
1,560
12,138
0
68,633
W
Ymir
7,135
1,439
0
1,674
12,485
10,923
58
3,144
9,207
38,594
0
L
Chang'e
MIKE VELVIL
Chang'e
7,147
412
759
5,722
12,523
4,187
411
274
12,249
50,733
0
W
8,102
2,932
0
4,784
11,347
3,982
389
3,796
7,437
9
61,239
L
Cernunnos
Tretinoinn
Cernunnos
6,779
3,359
0
2,514
11,004
3,312
642
4,040
6,964
0
40,798
W
Shiva
VOXISAQT
Shiva
8,079
2,646
0
2,128
11,901
6,988
0
4,930
6,971
90
72,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
45,736
396
Minions Killed
496
0
Camps Cleared
0
1,397,386
Distance Traveled
1,561,040
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,339
396
49
3
0
278,675
0
L
Jormungandr
8,086
505
72
5
0
287,744
0
W
Scylla
10,237
640
100
6
0
303,895
3
W
Nut
8,685
543
99
6
0
301,538
2
L
Pele
8,078
505
97
6
0
297,670
0
W
Ymir
8,207
513
48
3
0
293,303
4
L
Chang'e
8,245
515
116
7
0
271,408
0
W
Loki
8,795
550
98
6
0
391,391
0
L
Cernunnos
6,994
437
62
4
0
261,889
0
W
Shiva
9,812
613
151
9
0
270,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role