Player Matchup

Hel
Hel
FellloN
Hel
Level 96
God Stats
1W - 5L
1,272 SR
Queue Stats
242W - 252L
1,435 Elo+
Solo
Charybdis
Charybdis
Kurowarden
Charybdis
Level 66
God Stats
3W - 2L
1,638 SR
Queue Stats
162W - 171L
1,401 Elo+
Solo
Surtr
Surtr
Rows
Surtr
Level 126
God Stats
0W - 3L
1,097 SR
Queue Stats
51W - 77L
1,350 Elo+
Solo
Danzaburou
Danzaburou
elladeeee
Danzaburou
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 39L
1,418 Elo+
Solo
Da Ji
Da Ji
tryatnu31098
Da Ji
Level 45
God Stats
0W - 1L
1,767 SR
Queue Stats
26W - 53L
1,349 Elo+
Solo
Team Averages
Level 87
1,455 SR
1,391 Elo+

VS

Team Averages
Level 70
1,497 SR
1,445 Elo+
Vulcan
Vulcan
JurchsGTI
Vulcan
Level 94
God Stats
4W - 3L
1,459 SR
Queue Stats
200W - 213L
1,491 Elo+
Solo
Cthulhu
Cthulhu
K otic1701
Cthulhu
Level 141
God Stats
1W - 0L
1,841 SR
Queue Stats
5W - 2L
1,671 Elo+
Solo
Xbalanque
Xbalanque
OzZi68
Xbalanque
Level 62
God Stats
2W - 1L
1,543 SR
Queue Stats
83W - 100L
1,426 Elo+
Solo
Cabrakan
Cabrakan
iam-_-ironman-_-
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 120L
1,370 Elo+
Party 1
Yemoja
Yemoja
milad-king82
Yemoja
Level 27
God Stats
7W - 2L
1,142 SR
Queue Stats
82W - 88L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
1 / 3 / 7
7,804
709
4,104
13,321
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kurowarden
Charybdis
14
4 / 6 / 3
8,700
791
10,987
12,860
5,968
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
Rows
Surtr
13
1 / 5 / 5
7,534
685
7,436
18,958
17,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
elladeeee
Danzaburou
16
2 / 2 / 7
8,266
751
9,910
11,253
5,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 5 / 4
8,166
742
8,352
11,261
6,256
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JurchsGTI
Vulcan
18
10 / 3 / 6
11,306
1,028
22,935
10,027
5,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
K otic1701
Cthulhu
17
5 / 2 / 14
9,994
909
23,389
17,103
11,049
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
OzZi68
Xbalanque
16
4 / 3 / 13
9,592
872
9,292
9,441
4,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
0 / 4 / 16
9,484
862
5,852
16,333
26,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
15
2 / 0 / 14
9,903
900
2,250
2,065
1,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
12
Kills
21
21
Deaths
12
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hel
1
3
7
1.5
W
Vulcan
JurchsGTI
Vulcan
10
3
6
4.33
W
Cthulhu
K otic1701
Cthulhu
5
2
14
6
L
Charybdis
Kurowarden
Charybdis
4
6
3
0.92
W
Xbalanque
OzZi68
Xbalanque
4
3
13
3.5
L
Surtr
Rows
Surtr
1
5
5
0.7
L
Danzaburou
elladeeee
Danzaburou
2
2
7
2.75
W
0
4
16
2
W
Yemoja
2
0
14
9
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,789
Damage
63,718
67,653
Taken
54,969
40,882
Mitigated
49,310
31,514
Healing
28,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
4,104
1,252
12,389
8,707
13,321
6,614
0
12,080
1,241
10,490
0
W
Vulcan
JurchsGTI
Vulcan
22,935
1,756
1,878
1,735
10,027
5,584
1,900
834
9,193
47,723
0
W
Cthulhu
K otic1701
Cthulhu
23,389
1,026
2,032
4,305
17,103
11,049
699
2,107
14,996
40,801
2,857
L
Charybdis
Kurowarden
Charybdis
10,987
4,063
605
394
12,860
5,968
0
9,290
3,570
0
25,482
W
Xbalanque
OzZi68
Xbalanque
9,292
5,177
0
1,513
9,441
4,484
3,129
299
9,142
0
20,534
L
Surtr
Rows
Surtr
7,436
1,467
310
2,591
18,958
17,033
0
14,851
4,107
345
16,036
L
Danzaburou
elladeeee
Danzaburou
9,910
2,741
453
2,750
11,253
5,011
0
9,691
1,562
0
29,342
W
5,852
415
398
1,765
16,333
26,943
53
1,084
15,249
10,562
909
W
Yemoja
2,250
518
14,161
883
2,065
1,250
692
0
2,065
8,150
0
L
8,352
2,115
1,245
2,070
11,261
6,256
0
7,903
3,358
0
12,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,470
Gold Earned
50,279
99
Minions Killed
169
0
Camps Cleared
0
921,870
Distance Traveled
942,351
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,804
709
14
1
0
187,067
0
W
Vulcan
11,306
1,028
59
5
0
211,209
0
W
Cthulhu
9,994
909
38
3
0
231,422
0
L
Charybdis
8,700
791
36
3
0
145,265
1
W
Xbalanque
9,592
872
45
4
0
152,697
0
L
Surtr
7,534
685
11
1
0
189,027
0
L
Danzaburou
8,266
751
32
3
0
209,266
0
W
Cabrakan
9,484
862
17
2
0
179,910
0
W
Yemoja
9,903
900
10
1
0
167,113
0
L
Da Ji
8,166
742
6
1
0
191,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role