Player Matchup

Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
MIDNIGHTzs
Freya
Level 188
God Stats
4W - 2L
1,308 SR
Queue Stats
386W - 396L
1,569 Elo+
Party 1
Osiris
Osiris
Out23law1743
Osiris
Level 152
God Stats
0W - 1L
1,746 SR
Queue Stats
18W - 25L
1,407 Elo+
Party 1
Skadi
Skadi
RileyNoReid
Skadi
Level 128
God Stats
2W - 2L
1,505 SR
Queue Stats
68W - 79L
1,344 Elo+
Party 1
Arachne
Arachne
Zottel4849
Arachne
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 146L
1,402 Elo+
Solo
Team Averages
Level 134
1,512 SR
1,444 Elo+

VS

Team Averages
Level 83
1,542 SR
1,484 Elo+
Pele
Pele
ItsOGGeorgie
Pele
Level 79
God Stats
15W - 10L
1,559 SR
Queue Stats
75W - 70L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
JJS24
Cu Chulainn
Level 88
God Stats
6W - 0L
1,513 SR
Queue Stats
31W - 15L
1,528 Elo+
Solo
Ra
Ra
TXC Siren
Ra
Level 108
God Stats
4W - 1L
1,854 SR
Queue Stats
117W - 109L
1,466 Elo+
Solo
Ares
Ares
Tartoruss
Ares
Level 54
God Stats
3W - 2L
1,275 SR
Queue Stats
20W - 17L
1,459 Elo+
Party 2
Martichoras
Martichoras
UnitY-Hollow
Martichoras
Level 87
God Stats
1W - 0L
1,512 SR
Queue Stats
24W - 20L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 7 / 0
5,288
407
1,807
11,977
9,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
11
1 / 4 / 0
5,834
449
3,684
10,232
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
9
1 / 5 / 7
5,951
458
7,615
15,158
13,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
8 / 3 / 2
7,782
599
7,508
9,456
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Zottel4849
Arachne
10
1 / 2 / 2
5,808
447
3,833
7,048
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
8,178
629
5,345
7,432
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cu Chulainn
JJS24
Cu Chulainn
13
9 / 1 / 2
9,215
709
17,110
12,625
7,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 0 / 0
7,871
605
5,567
5,281
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
2 / 3 / 3
7,358
566
3,994
10,590
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
UnitY-Hollow
Martichoras
11
2 / 5 / 3
6,828
525
6,013
6,884
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
11
Kills
21
21
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
7
0
0
W
6
2
1
3.25
W
Cu Chulainn
JJS24
Cu Chulainn
9
1
2
10
L
Freya
1
4
0
0.25
L
Osiris
1
5
7
0.9
L
8
3
2
3
W
2
0
0
2
W
Ares
2
3
3
1.17
W
Martichoras
UnitY-Hollow
Martichoras
2
5
3
0.7
L
Arachne
Zottel4849
Arachne
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,447
Damage
38,029
53,871
Taken
42,812
30,447
Mitigated
21,844
11,801
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,807
444
0
1,447
11,977
9,071
0
2,798
9,179
22,749
4,404
W
5,345
1,159
0
1,929
7,432
2,894
135
0
7,432
0
63,570
W
Cu Chulainn
JJS24
Cu Chulainn
17,110
4,542
0
2,704
12,625
7,539
352
2,381
10,098
6,163
62,997
L
Freya
3,684
993
0
2,045
10,232
3,256
0
2,504
7,690
33,343
2,798
L
Osiris
7,615
2,673
0
3,559
15,158
13,438
0
2,925
12,169
0
27,791
L
7,508
2,804
0
1,986
9,456
2,656
257
1,723
7,733
0
47,076
W
5,567
210
1,670
3,462
5,281
2,190
114
994
4,181
59,488
1,733
W
Ares
3,994
331
0
1,717
10,590
7,118
146
1,924
8,568
16,204
208
W
Martichoras
UnitY-Hollow
Martichoras
6,013
1,531
0
732
6,884
2,103
898
36
6,848
0
40,749
L
Arachne
Zottel4849
Arachne
3,833
2,182
0
2,764
7,048
2,026
0
1,318
5,730
0
27,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
39,450
257
Minions Killed
416
0
Camps Cleared
0
1,281,976
Distance Traveled
1,355,572
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,288
407
42
3
0
236,688
1
W
Pele
8,178
629
97
7
0
321,591
0
W
Cu Chulainn
9,215
709
109
8
0
254,513
0
L
Freya
5,834
449
58
4
0
248,604
2
L
Osiris
5,951
458
41
3
0
273,883
2
L
Skadi
7,782
599
66
5
0
221,330
0
W
Ra
7,871
605
118
9
0
257,775
0
W
Ares
7,358
566
33
3
0
278,320
0
W
Martichoras
6,828
525
59
5
0
243,373
0
L
Arachne
5,808
447
50
4
0
301,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role