Player Matchup

Susano
Susano
DavidtheSerb
Susano
Level 103
God Stats
9W - 13L
1,418 SR
Queue Stats
255W - 196L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Devestati0n
Hou Yi
Level 125
God Stats
0W - 1L
1,514 SR
Queue Stats
89W - 82L
1,589 Elo+
Solo
Horus
Horus
FSSPOT
Horus
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 152L
1,538 Elo+
Party 1
Kuzenbo
Kuzenbo
ImMapBlind
Kuzenbo
Level 140
God Stats
11W - 5L
1,666 SR
Queue Stats
299W - 271L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Àñgèl
Morgan Le Fay
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 129L
1,535 Elo+
Party 1
Team Averages
Level 124
1,520 SR
1,552 Elo+

VS

Team Averages
Level 117
1,601 SR
1,586 Elo+
Charybdis
Charybdis
Apeilion
Charybdis
Level 140
God Stats
2W - 0L
1,559 SR
Queue Stats
70W - 66L
1,533 Elo+
Solo
Cthulhu
Cthulhu
BlueTheDumbo
Cthulhu
Level 144
God Stats
2W - 2L
1,745 SR
Queue Stats
32W - 25L
1,617 Elo+
Solo
Thor
Thor
CrudeBuddies
Thor
Level 163
God Stats
10W - 6L
1,487 SR
Queue Stats
378W - 346L
1,508 Elo+
Solo
Eset
Eset
TypicalEgirlUwU
Eset
Level 69
God Stats
9W - 3L
1,674 SR
Queue Stats
79W - 46L
1,703 Elo+
Solo
Ares
Ares
ZissouSociety
Ares
Level 68
God Stats
4W - 3L
1,542 SR
Queue Stats
197W - 172L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 2 / 0
6,648
511
3,827
8,309
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
11
2 / 3 / 0
6,366
490
6,539
8,981
2,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
FSSPOT
Horus
11
1 / 3 / 0
6,309
485
6,767
13,752
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
ImMapBlind
Kuzenbo
10
0 / 5 / 2
6,173
475
3,846
14,832
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Àñgèl
Morgan Le Fay
11
0 / 5 / 0
6,104
470
2,625
7,060
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Apeilion
Charybdis
13
2 / 1 / 2
6,701
515
8,604
8,165
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
BlueTheDumbo
Cthulhu
13
0 / 2 / 4
7,145
550
8,592
11,925
6,431
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
10 / 0 / 1
8,050
619
6,208
6,236
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 0 / 4
8,071
621
7,677
5,197
2,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 1 / 6
7,296
561
6,346
9,216
6,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
17
18
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Apeilion
Charybdis
2
1
2
3
W
Cthulhu
BlueTheDumbo
Cthulhu
0
2
4
1
W
10
0
1
10.5
L
Susano
1
2
0
0.5
L
Hou Yi
2
3
0
0.67
L
Horus
FSSPOT
Horus
1
3
0
0.33
L
Kuzenbo
ImMapBlind
Kuzenbo
0
5
2
0.2
W
4
0
4
6
W
1
1
6
4
L
Morgan Le Fay
Àñgèl
Morgan Le Fay
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
37,427
52,934
Taken
40,739
25,624
Mitigated
20,672
16,994
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Apeilion
Charybdis
8,604
5,283
0
4,148
8,165
2,723
524
973
7,192
0
61,281
W
Cthulhu
BlueTheDumbo
Cthulhu
8,592
1,139
0
4,854
11,925
6,431
0
0
11,238
48,500
1,220
W
6,208
1,610
0
690
6,236
2,621
0
829
5,407
0
56,124
L
Susano
3,827
724
0
4,501
8,309
2,485
0
1,691
6,618
0
53,022
L
Hou Yi
6,539
3,235
0
1,726
8,981
2,769
0
2,158
6,823
0
43,893
L
Horus
FSSPOT
Horus
6,767
3,141
198
4,880
13,752
7,351
0
8,088
5,664
0
42,153
L
Kuzenbo
ImMapBlind
Kuzenbo
3,846
1,477
0
4,372
14,832
11,180
0
7,093
7,739
20,610
1,917
W
7,677
1,151
129
2,368
5,197
2,090
0
2,272
2,925
77,075
0
W
6,346
292
0
2,346
9,216
6,807
0
1,804
7,412
22,384
0
L
Morgan Le Fay
Àñgèl
Morgan Le Fay
2,625
107
0
1,317
7,060
1,839
0
3,347
3,713
40,386
583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
37,263
377
Minions Killed
438
0
Camps Cleared
0
1,314,517
Distance Traveled
1,308,568
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,701
515
111
9
0
230,397
0
W
Cthulhu
7,145
550
81
6
0
234,616
0
W
Thor
8,050
619
81
6
0
282,150
2
L
Susano
6,648
511
110
8
0
318,185
0
L
Hou Yi
6,366
490
91
7
0
227,153
0
L
Horus
6,309
485
64
5
0
265,554
4
L
Kuzenbo
6,173
475
27
2
0
257,397
0
W
Eset
8,071
621
144
11
0
276,810
2
W
Ares
7,296
561
21
2
0
284,595
6
L
Morgan Le Fay
6,104
470
85
7
0
246,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role