Player Matchup

Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AkidoTenachi
Athena
Level 163
God Stats
11W - 9L
1,522 SR
Queue Stats
191W - 180L
1,548 Elo+
Solo
Tyr
Tyr
JackBlax
Tyr
Level 107
God Stats
12W - 6L
1,615 SR
Queue Stats
103W - 87L
1,555 Elo+
Solo
Janus
Janus
Venomsett
Janus
Level 37
God Stats
2W - 0L
1,846 SR
Queue Stats
5W - 2L
1,601 Elo+
Solo
Team Averages
Level 123
1,597 SR
1,541 Elo+

VS

Team Averages
Level 130
1,716 SR
1,498 Elo+
Danzaburou
Danzaburou
Jwuq
Danzaburou
Level 140
God Stats
5W - 5L
1,851 SR
Queue Stats
287W - 287L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
Lord-_-Hermann
Nu Wa
Level 124
God Stats
10W - 10L
1,691 SR
Queue Stats
436W - 424L
1,498 Elo+
Solo
Terra
Terra
ThaChosenOne29
Terra
Level 156
God Stats
19W - 10L
1,819 SR
Queue Stats
350W - 348L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
sparvew
Heimdallr
Level 86
God Stats
15W - 15L
1,555 SR
Queue Stats
144W - 137L
1,473 Elo+
Solo
Loki
Loki
terrup987
Loki
Level 143
God Stats
79W - 57L
1,667 SR
Queue Stats
416W - 387L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 0 / 4
4,134
827
1,477
3,451
1,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
 
Anhur
7
3 / 2 / 1
4,015
803
3,677
4,972
1,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
8
6 / 0 / 2
4,925
985
2,633
4,872
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
4,074
815
1,809
4,457
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Venomsett
Janus
7
0 / 2 / 3
4,251
850
1,034
1,842
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jwuq
Danzaburou
7
0 / 0 / 0
4,049
810
2,301
3,592
824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

3
1 / 3 / 1
3,147
629
861
1,995
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 2
3,879
776
1,710
4,661
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
sparvew
Heimdallr
7
2 / 3 / 0
3,697
739
3,347
4,627
1,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
7
1 / 2 / 0
3,782
756
1,324
3,552
838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
4
4
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
4
2
W
Anhur
 
Anhur
3
2
1
1.75
W
Athena
6
0
2
7
W
0
0
0
0
L
Danzaburou
Jwuq
Danzaburou
0
0
0
0
L
1
3
1
0.5
L
0
1
2
1
W
Janus
Venomsett
Janus
0
2
3
0.75
L
Heimdallr
sparvew
Heimdallr
2
3
0
0.67
L
Loki
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,630
Damage
9,543
19,594
Taken
18,427
7,036
Mitigated
5,953
9,708
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,477
215
1,621
2,802
3,451
1,296
0
868
2,583
10,893
0
W
Anhur
 
Anhur
3,677
2,241
0
1,286
4,972
1,216
26
741
4,231
0
23,189
W
Athena
2,633
774
0
2,278
4,872
1,956
0
155
4,706
20,699
532
W
1,809
300
0
1,661
4,457
2,222
0
0
4,457
0
24,508
L
Danzaburou
Jwuq
Danzaburou
2,301
928
0
1,996
3,592
824
0
0
3,592
0
23,008
L
861
409
0
115
1,995
489
0
1,494
501
5,195
0
L
1,710
190
450
2,214
4,661
2,690
0
1,276
3,385
8,622
1,980
W
Janus
Venomsett
Janus
1,034
85
0
60
1,842
346
0
630
1,147
22,029
1,490
L
Heimdallr
sparvew
Heimdallr
3,347
1,649
0
868
4,627
1,112
0
1,051
3,576
0
17,582
L
Loki
1,324
94
0
1,077
3,552
838
0
1,163
2,389
0
20,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,399
Gold Earned
18,554
175
Minions Killed
151
0
Camps Cleared
0
607,584
Distance Traveled
514,540
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,134
827
8
2
0
106,371
0
W
Anhur
4,015
803
39
8
0
128,426
0
W
Athena
4,925
985
36
7
0
154,141
0
W
Tyr
4,074
815
48
10
0
110,321
0
L
Danzaburou
4,049
810
48
10
0
95,412
2
L
Nu Wa
3,147
629
13
3
0
53,932
0
L
Terra
3,879
776
17
3
0
116,681
0
W
Janus
4,251
850
44
9
0
108,325
0
L
Heimdallr
3,697
739
30
6
0
108,916
0
L
Loki
3,782
756
43
9
0
139,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role