Player Matchup

Chaac
Chaac
DZNNj
Chaac
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,378 Elo+
Solo
Charybdis
Charybdis
Solar Jdw
Charybdis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,444 Elo+
Party 2
Hun Batz
Hun Batz
Twofts3xgod
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,346 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bonie the bunny
Cu Chulainn
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
taleb_kh_99
Baron Samedi
Level 140
God Stats
42W - 24L
1,637 SR
Queue Stats
314W - 290L
1,512 Elo+
Solo
Team Averages
Level 110
1,527 SR
1,438 Elo+

VS

Team Averages
Level 104
1,604 SR
1,458 Elo+
Loki
Loki
Kycrane68
Loki
Level 112
God Stats
3W - 5L
1,442 SR
Queue Stats
131W - 119L
1,466 Elo+
Solo
Izanami
Izanami
Malinlechaat
Izanami
Level 88
God Stats
7W - 3L
1,642 SR
Queue Stats
108W - 100L
1,465 Elo+
Party 1
Athena
Athena
TotoRinoh
Athena
Level 65
God Stats
33W - 20L
1,622 SR
Queue Stats
112W - 123L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
hiobus
Baron Samedi
Level 125
God Stats
0W - 2L
1,726 SR
Queue Stats
88W - 71L
1,442 Elo+
Solo
Bakasura
Bakasura
iSinyz
Bakasura
Level 128
God Stats
24W - 23L
1,588 SR
Queue Stats
319W - 332L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DZNNj
Chaac
12
1 / 1 / 5
7,476
534
4,110
7,545
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Solar Jdw
Charybdis
14
2 / 0 / 1
8,221
587
4,884
6,428
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Twofts3xgod
Hun Batz
12
4 / 4 / 3
7,449
532
5,634
10,146
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
bonie the bunny
Cu Chulainn
15
7 / 0 / 0
9,746
696
9,965
8,039
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
taleb_kh_99
Baron Samedi
14
3 / 1 / 2
8,156
583
6,914
8,639
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 4 / 1
6,451
461
3,664
9,788
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
Malinlechaat
Izanami
13
1 / 3 / 0
7,269
519
4,887
8,562
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
TotoRinoh
Athena
10
0 / 4 / 4
6,448
461
2,637
8,701
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
hiobus
Baron Samedi
13
2 / 3 / 2
7,527
538
5,528
8,200
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
iSinyz
Bakasura
12
1 / 3 / 1
6,482
463
2,621
10,302
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
17
Kills
5
6
Deaths
17
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
DZNNj
Chaac
1
1
5
3.5
L
Loki
1
4
1
0.38
L
Izanami
Malinlechaat
Izanami
1
3
0
0.33
W
Charybdis
Solar Jdw
Charybdis
2
0
1
2.5
L
Athena
TotoRinoh
Athena
0
4
4
0.5
W
Hun Batz
Twofts3xgod
Hun Batz
4
4
3
1.38
W
Cu Chulainn
bonie the bunny
Cu Chulainn
7
0
0
7
L
Baron Samedi
hiobus
Baron Samedi
2
3
2
1
L
Bakasura
iSinyz
Bakasura
1
3
1
0.5
W
Baron Samedi
taleb_kh_99
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,507
Damage
19,337
40,797
Taken
45,553
20,349
Mitigated
21,376
10,973
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DZNNj
Chaac
4,110
376
0
2,080
7,545
4,503
0
1,982
5,563
0
31,595
L
Loki
3,664
754
0
4,117
9,788
2,977
0
350
9,398
0
52,593
L
Izanami
Malinlechaat
Izanami
4,887
2,562
0
2,320
8,562
2,485
0
430
8,128
0
58,910
W
Charybdis
Solar Jdw
Charybdis
4,884
1,953
0
4,268
6,428
1,953
82
230
6,198
0
63,904
L
Athena
TotoRinoh
Athena
2,637
457
0
1,099
8,701
6,901
0
1,617
6,948
8,848
1,461
W
Hun Batz
Twofts3xgod
Hun Batz
5,634
1,578
0
469
10,146
3,651
0
1,113
8,927
0
47,107
W
Cu Chulainn
bonie the bunny
Cu Chulainn
9,965
1,719
0
1,682
8,039
6,505
0
660
6,828
8,490
69,205
L
Baron Samedi
hiobus
Baron Samedi
5,528
330
117
1,719
8,200
2,623
0
4,207
3,573
41,118
1,082
L
Bakasura
iSinyz
Bakasura
2,621
1,750
0
4,423
10,302
6,390
0
660
9,642
0
23,314
W
Baron Samedi
taleb_kh_99
Baron Samedi
6,914
301
263
2,211
8,639
3,737
0
4,080
4,559
53,194
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,048
Gold Earned
34,177
496
Minions Killed
396
0
Camps Cleared
0
1,407,230
Distance Traveled
1,381,261
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,476
534
48
3
0
292,911
0
L
Loki
6,451
461
80
6
0
314,409
3
L
Izanami
7,269
519
118
8
0
269,430
0
W
Charybdis
8,221
587
125
9
0
250,429
0
L
Athena
6,448
461
17
1
0
264,721
2
W
Hun Batz
7,449
532
85
6
0
307,622
3
W
Cu Chulainn
9,746
696
136
10
0
276,052
2
L
Baron Samedi
7,527
538
100
7
0
261,570
2
L
Bakasura
6,482
463
81
6
0
271,131
0
W
Baron Samedi
8,156
583
102
7
0
280,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role