Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HirumaYaha01
Hades
Level 157
God Stats
9W - 9L
1,560 SR
Queue Stats
273W - 293L
1,447 Elo+
Party 2
Hun Batz
Hun Batz
byMurilx
Hun Batz
Level 114
God Stats
32W - 32L
1,471 SR
Queue Stats
122W - 114L
1,485 Elo+
Party 1
Poseidon
Poseidon
kelwindrake
Poseidon
Level 122
God Stats
39W - 24L
1,515 SR
Queue Stats
217W - 207L
1,472 Elo+
Party 2
Horus
Horus
z30NK
Horus
Level 23
God Stats
7W - 1L
1,500 SR
Queue Stats
39W - 41L
1,424 Elo+
Party 1
Team Averages
Level 100
1,509 SR
1,465 Elo+

VS

Team Averages
Level 138
1,539 SR
1,483 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DrSergioMoro
Khepri
Level 88
God Stats
7W - 2L
1,876 SR
Queue Stats
203W - 202L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Santidad
Ne Zha
Level 123
God Stats
6W - 10L
1,461 SR
Queue Stats
99W - 109L
1,483 Elo+
Solo
Cerberus
Cerberus
uFaelz ll
Cerberus
Level 159
God Stats
14W - 12L
1,355 SR
Queue Stats
986W - 1,033L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 0 / 1
4,840
807
2,540
2,176
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 1 / 1
4,600
767
2,424
4,888
1,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
byMurilx
Hun Batz
8
1 / 1 / 1
4,175
696
584
4,182
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
kelwindrake
Poseidon
9
1 / 0 / 2
4,592
765
1,317
1,137
287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
z30NK
Horus
8
0 / 0 / 3
4,120
687
1,893
3,852
1,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 2 / 0
4,155
693
221
3,227
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
 
Rama
7
1 / 3 / 0
3,863
644
1,219
3,680
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
6
0 / 1 / 1
3,689
615
921
2,880
1,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Santidad
Ne Zha
7
0 / 0 / 0
3,760
627
526
3,802
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
uFaelz ll
Cerberus
8
1 / 1 / 0
4,176
696
2,613
5,494
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
1
3.5
L
Janus
 
Janus
0
2
0
0
L
Rama
 
Rama
1
3
0
0.33
L
Khepri
0
1
1
0.5
W
1
1
1
1.5
L
Ne Zha
Santidad
Ne Zha
0
0
0
0
W
Hun Batz
byMurilx
Hun Batz
1
1
1
1.5
W
Poseidon
kelwindrake
Poseidon
1
0
2
2
L
Cerberus
uFaelz ll
Cerberus
1
1
0
1
W
Horus
z30NK
Horus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,758
Damage
5,500
16,235
Taken
19,083
5,836
Mitigated
6,919
7,522
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,540
849
0
417
2,176
560
0
284
1,892
0
34,267
L
Janus
 
Janus
221
47
0
881
3,227
824
0
1,199
2,028
22,266
419
L
Rama
 
Rama
1,219
724
0
916
3,680
727
0
0
3,680
0
17,002
L
Khepri
921
197
85
443
2,880
1,914
0
99
2,781
9,080
0
W
2,424
627
0
3,213
4,888
1,890
0
2,166
2,278
22,449
0
L
Ne Zha
Santidad
Ne Zha
526
78
0
2,470
3,802
897
0
0
3,802
0
17,616
W
Hun Batz
byMurilx
Hun Batz
584
0
0
2,198
4,182
1,152
0
126
4,056
0
22,962
W
Poseidon
kelwindrake
Poseidon
1,317
204
0
110
1,137
287
22
130
1,007
31,845
394
L
Cerberus
uFaelz ll
Cerberus
2,613
268
0
2,259
5,494
2,557
0
2,424
3,070
15,428
2,051
W
Horus
z30NK
Horus
1,893
998
80
1,504
3,852
1,947
0
602
3,250
0
14,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,327
Gold Earned
19,643
236
Minions Killed
177
0
Camps Cleared
0
717,403
Distance Traveled
665,354
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,840
807
56
9
0
139,183
0
L
Janus
4,155
693
52
9
0
145,497
0
L
Rama
3,863
644
40
7
0
130,505
2
L
Khepri
3,689
615
12
2
0
103,048
3
W
Hades
4,600
767
53
9
0
126,231
3
L
Ne Zha
3,760
627
38
6
0
165,552
0
W
Hun Batz
4,175
696
51
9
0
154,098
0
W
Poseidon
4,592
765
48
8
0
154,199
0
L
Cerberus
4,176
696
35
6
0
120,752
0
W
Horus
4,120
687
28
5
0
143,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role