Player Matchup

Vulcan
Vulcan
Gold IV
AxisTrev
Vulcan
Gold IV
Level 158
God Stats
4W - 0L
1,764 SR
Queue Stats
20W - 16L
1,469 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
DaWay_i_Live
Sun Wukong
Gold IV
Level 45
God Stats
2W - 5L
1,321 SR
Queue Stats
55W - 60L
1,429 MMR
Solo
Pele
Pele
Gold IV
MKwasTaken
Pele
Gold IV
Level 58
God Stats
2W - 2L
1,799 SR
Queue Stats
127W - 125L
1,440 MMR
Solo
Fafnir
Fafnir
Silver II
OneNOnlyHD
Fafnir
Silver II
Level 142
God Stats
5W - 5L
1,344 SR
Queue Stats
28W - 29L
1,454 MMR
Solo
Danzaburou
Danzaburou
Silver II
ykfate
Danzaburou
Silver II
Level 156
God Stats
12W - 6L
1,577 SR
Queue Stats
63W - 48L
1,377 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,561 SR
1,434 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,540 SR
1,433 MMR
Fenrir
Fenrir
Gold IV
Deacon885
Fenrir
Gold IV
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
356W - 376L
1,427 MMR
Solo
Bacchus
Bacchus
Bronze IV
IlBucketzlI
Bacchus
Bronze IV
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
157W - 201L
1,417 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Lucifer9712
Gilgamesh
Gold II
Level 158
God Stats
14W - 12L
1,592 SR
Queue Stats
81W - 85L
1,636 MMR
Party 1
Scylla
Scylla
Silver III
PAISAFENIX
Scylla
Silver III
Level 129
God Stats
2W - 2L
1,540 SR
Queue Stats
17W - 25L
1,247 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
michmich66170
Xbalanque
Gold IV
Level 200
God Stats
37W - 28L
1,567 SR
Queue Stats
83W - 93L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AxisTrev
Vulcan
16
6 / 1 / 5
10,876
604
15,644
5,217
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
DaWay_i_Live
Sun Wukong
16
5 / 2 / 6
11,256
625
9,705
15,983
11,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 2 / 8
10,732
596
11,197
15,390
5,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
OneNOnlyHD
Fafnir
15
7 / 1 / 4
10,718
595
9,302
10,916
8,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ykfate
Danzaburou
17
2 / 2 / 6
10,954
609
9,564
8,358
3,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
ThothAwilixThanatosBastet

VS

Bans
AthenaThorKing ArthurKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deacon885
Fenrir
15
7 / 6 / 0
9,262
515
8,864
16,686
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
IlBucketzlI
Bacchus
12
0 / 4 / 1
7,735
430
2,945
12,061
8,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Lucifer9712
Gilgamesh
14
0 / 6 / 3
8,421
468
9,188
20,967
10,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
PAISAFENIX
Scylla
13
1 / 5 / 0
8,384
466
2,252
9,779
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
michmich66170
Xbalanque
15
0 / 5 / 1
8,244
458
6,914
13,692
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
26
Kills
8
8
Deaths
26
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AxisTrev
Vulcan
6
1
5
8.5
W
Sun Wukong
DaWay_i_Live
Sun Wukong
5
2
6
4
L
Fenrir
Deacon885
Fenrir
7
6
0
1.17
L
Bacchus
IlBucketzlI
Bacchus
0
4
1
0.13
L
Gilgamesh
Lucifer9712
Gilgamesh
0
6
3
0.25
W
6
2
8
5
W
Fafnir
OneNOnlyHD
Fafnir
7
1
4
9
L
Scylla
PAISAFENIX
Scylla
1
5
0
0.2
L
Xbalanque
michmich66170
Xbalanque
0
5
1
0.1
W
Danzaburou
ykfate
Danzaburou
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,412
Damage
30,163
55,864
Taken
73,185
30,444
Mitigated
31,913
15,434
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AxisTrev
Vulcan
15,644
140
0
395
5,217
1,819
1,105
1,994
3,183
86,509
2,530
W
Sun Wukong
DaWay_i_Live
Sun Wukong
9,705
1,404
0
3,726
15,983
11,071
488
2,154
13,785
0
70,997
L
Fenrir
Deacon885
Fenrir
8,864
1,556
0
1,712
16,686
6,690
0
3,877
12,613
0
57,587
L
Bacchus
IlBucketzlI
Bacchus
2,945
92
0
2,700
12,061
8,363
0
6,250
5,749
18,080
0
L
Gilgamesh
Lucifer9712
Gilgamesh
9,188
3,096
0
3,648
20,967
10,897
0
4,452
16,409
0
63,516
W
11,197
2,737
0
3,964
15,390
5,723
0
2,399
12,911
0
98,618
W
Fafnir
OneNOnlyHD
Fafnir
9,302
2,252
0
4,687
10,916
8,174
189
1,522
9,346
24,198
738
L
Scylla
PAISAFENIX
Scylla
2,252
123
0
2,860
9,779
2,294
0
7,565
2,214
56,353
0
L
Xbalanque
michmich66170
Xbalanque
6,914
2,148
0
3,954
13,692
3,669
0
2,617
10,745
0
74,888
W
Danzaburou
ykfate
Danzaburou
9,564
2,844
0
2,662
8,358
3,657
2,803
406
7,952
0
83,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,536
Gold Earned
42,046
542
Minions Killed
477
0
Camps Cleared
0
1,923,303
Distance Traveled
1,733,803
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,876
604
143
8
0
394,539
0
W
Sun Wukong
11,256
625
116
6
0
359,160
3
L
Fenrir
9,262
515
98
5
0
381,076
0
L
Bacchus
7,735
430
31
2
0
378,794
2
L
Gilgamesh
8,421
468
110
6
0
362,466
1
W
Pele
10,732
596
127
7
0
431,380
5
W
Fafnir
10,718
595
15
1
0
384,245
6
L
Scylla
8,384
466
115
6
0
284,610
6
L
Xbalanque
8,244
458
123
7
0
326,857
0
W
Danzaburou
10,954
609
141
8
0
353,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role