Player Matchup

Anubis
Anubis
DaimiYokeina
Anubis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,821 Elo+
Party 1
Chaac
Chaac
Hokora
Chaac
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,821 Elo+
Party 1
Anhur
Anhur
Shlimazi
Anhur
Level 156
God Stats
2W - 0L
1,698 SR
Queue Stats
15W - 6L
1,716 Elo+
Party 1
Team Averages
Level 150
1,566 SR
1,786 Elo+

VS

Team Averages
Level 123
1,654 SR
1,528 Elo+
Jing Wei
Jing Wei
AudioBubbles7
Jing Wei
Level 126
God Stats
1W - 4L
1,607 SR
Queue Stats
171W - 160L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
Momsketti
Sylvanus
Level 134
God Stats
8W - 4L
1,730 SR
Queue Stats
191W - 196L
1,540 Elo+
Solo
Jormungandr
Jormungandr
Reign4039
Jormungandr
Level 109
God Stats
57W - 43L
1,626 SR
Queue Stats
65W - 61L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 2 / 10
11,036
849
6,453
8,316
4,306
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Hokora
Chaac
15
2 / 1 / 11
10,036
772
8,820
14,156
13,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anhur
Shlimazi
Anhur
17
11 / 1 / 5
11,753
904
21,071
10,590
3,907
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AudioBubbles7
Jing Wei
15
3 / 6 / 0
9,736
749
5,624
13,375
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Momsketti
Sylvanus
16
1 / 6 / 2
9,842
757
8,657
15,584
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
Reign4039
Jormungandr
15
0 / 4 / 4
8,664
666
8,653
12,550
10,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
4
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AudioBubbles7
Jing Wei
3
6
0
0.5
W
Anubis
3
2
10
4
W
Chaac
Hokora
Chaac
2
1
11
7.5
L
Sylvanus
Momsketti
Sylvanus
1
6
2
0.33
L
Jormungandr
Reign4039
Jormungandr
0
4
4
0.5
W
Anhur
Shlimazi
Anhur
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,344
Damage
22,934
33,062
Taken
41,509
21,775
Mitigated
20,039
11,071
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AudioBubbles7
Jing Wei
5,624
4,723
0
1,278
13,375
2,697
0
1,307
12,033
0
30,211
W
Anubis
6,453
54
0
2,727
8,316
4,306
905
4,403
3,913
52,922
0
W
Chaac
Hokora
Chaac
8,820
326
0
3,744
14,156
13,562
228
8,043
6,092
0
28,378
L
Sylvanus
Momsketti
Sylvanus
8,657
3,089
1,265
4,153
15,584
7,002
0
1,379
14,147
35,445
10,125
L
Jormungandr
Reign4039
Jormungandr
8,653
772
0
1,515
12,550
10,340
0
3,846
8,695
26,751
968
W
Anhur
Shlimazi
Anhur
21,071
14,758
0
4,600
10,590
3,907
1,801
4,041
6,535
0
59,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,825
Gold Earned
28,242
204
Minions Killed
169
0
Camps Cleared
0
735,438
Distance Traveled
719,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,736
749
46
4
0
251,357
0
W
Anubis
11,036
849
104
8
0
230,994
0
W
Chaac
10,036
772
30
2
0
263,338
0
L
Sylvanus
9,842
757
82
6
0
219,504
0
L
Jormungandr
8,664
666
41
3
0
248,668
0
W
Anhur
11,753
904
70
5
0
241,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role