Player Matchup

Sun Wukong
Sun Wukong
Mr_Formal115
Sun Wukong
Level 126
God Stats
6W - 6L
1,553 SR
Queue Stats
79W - 75L
1,537 Elo+
Party 1
Medusa
Medusa
SirenShortie
Medusa
Level 71
God Stats
6W - 9L
1,576 SR
Queue Stats
59W - 53L
1,574 Elo+
Party 1
Maman Brigitte
Maman Brigitte
TheEnglishTroll
Maman Brigitte
Level 108
God Stats
3W - 4L
1,293 SR
Queue Stats
148W - 122L
1,565 Elo+
Party 1
Janus
Janus
VoltaSharK
Janus
Level 129
God Stats
6W - 6L
1,618 SR
Queue Stats
69W - 61L
1,528 Elo+
Party 1
Khepri
Khepri
kalle707
Khepri
Level 63
God Stats
7W - 11L
1,506 SR
Queue Stats
87W - 81L
1,535 Elo+
Party 1
Team Averages
Level 99
1,509 SR
1,548 Elo+

VS

Team Averages
Level 121
1,491 SR
1,515 Elo+
Cerberus
Cerberus
Hiroshima tK
Cerberus
Level 157
God Stats
1W - 0L
1,577 SR
Queue Stats
11W - 8L
1,505 Elo+
Party 2
Hercules
Hercules
JungleJon37
Hercules
Level 102
God Stats
3W - 5L
1,379 SR
Queue Stats
85W - 74L
1,572 Elo+
Solo
Danzaburou
Danzaburou
Mavroc1
Danzaburou
Level 96
God Stats
30W - 14L
1,615 SR
Queue Stats
243W - 225L
1,512 Elo+
Party 3
Lancelot
Lancelot
Slacker14
Lancelot
Level 122
God Stats
4W - 1L
1,383 SR
Queue Stats
10W - 6L
1,470 Elo+
Party 2
Yu Huang
Yu Huang
StablePanther
Yu Huang
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
432W - 412L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mr_Formal115
Sun Wukong
13
0 / 5 / 1
7,451
497
5,332
15,553
15,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
13
1 / 3 / 1
7,210
481
5,739
6,761
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
TheEnglishTroll
Maman Brigitte
13
3 / 7 / 1
8,002
533
7,554
15,203
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
12
2 / 7 / 2
7,700
513
8,704
12,308
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
kalle707
Khepri
11
0 / 2 / 3
6,420
428
3,260
9,065
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hiroshima tK
Cerberus
16
6 / 0 / 2
10,271
685
10,631
13,150
12,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
JungleJon37
Hercules
11
2 / 2 / 6
7,893
526
7,054
16,101
9,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Danzaburou
Mavroc1
Danzaburou
16
4 / 1 / 2
10,138
676
5,389
7,627
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Slacker14
Lancelot
17
9 / 1 / 4
9,638
643
10,804
10,194
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
StablePanther
Yu Huang
14
3 / 2 / 5
8,456
564
8,835
8,456
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
24
24
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Hiroshima tK
Cerberus
6
0
2
7
W
Hercules
JungleJon37
Hercules
2
2
6
2.5
W
Danzaburou
Mavroc1
Danzaburou
4
1
2
5
L
Sun Wukong
Mr_Formal115
Sun Wukong
0
5
1
0.1
L
Medusa
1
3
1
0.5
W
Lancelot
Slacker14
Lancelot
9
1
4
11
W
Yu Huang
StablePanther
Yu Huang
3
2
5
2.75
L
Maman Brigitte
TheEnglishTroll
Maman Brigitte
3
7
1
0.5
L
Janus
2
7
2
0.43
L
Khepri
kalle707
Khepri
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,589
Damage
42,713
58,890
Taken
55,528
32,759
Mitigated
31,132
13,919
Healing
19,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Hiroshima tK
Cerberus
10,631
515
0
5,722
13,150
12,756
0
1,097
12,013
67,842
3,325
W
Hercules
JungleJon37
Hercules
7,054
2,443
0
6,627
16,101
9,451
0
5,728
10,208
0
21,736
W
Danzaburou
Mavroc1
Danzaburou
5,389
2,664
0
4,315
7,627
2,432
1,175
2,475
5,074
0
79,870
L
Sun Wukong
Mr_Formal115
Sun Wukong
5,332
1,012
0
5,287
15,553
15,990
0
7,359
7,172
0
52,905
L
Medusa
5,739
1,633
0
855
6,761
2,115
0
316
6,445
0
54,361
W
Lancelot
Slacker14
Lancelot
10,804
2,158
0
730
10,194
4,109
72
4,333
5,741
0
81,375
W
Yu Huang
StablePanther
Yu Huang
8,835
419
0
2,344
8,456
2,384
120
4,790
3,296
53,883
0
L
Maman Brigitte
TheEnglishTroll
Maman Brigitte
7,554
694
0
4,153
15,203
4,891
0
2,045
13,118
56,293
573
L
Janus
8,704
403
0
1,406
12,308
3,286
0
5,817
6,441
47,223
1,854
L
Khepri
kalle707
Khepri
3,260
515
171
2,047
9,065
6,477
0
2,229
6,778
14,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
46,396
404
Minions Killed
561
0
Camps Cleared
0
1,595,999
Distance Traveled
1,622,078
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,271
685
164
11
0
312,114
7
W
Hercules
7,893
526
30
2
0
335,545
0
W
Danzaburou
10,138
676
143
10
0
280,391
0
L
Sun Wukong
7,451
497
105
7
0
287,294
2
L
Medusa
7,210
481
109
7
0
336,260
2
W
Lancelot
9,638
643
122
8
0
406,647
0
W
Yu Huang
8,456
564
102
7
0
287,381
2
L
Maman Brigitte
8,002
533
91
6
0
351,255
2
L
Janus
7,700
513
77
5
0
288,284
4
L
Khepri
6,420
428
22
1
0
332,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role