Player Matchup

Lancelot
Lancelot
Gold V
CSWesty
Lancelot
Gold V
Level 89
God Stats
4W - 14L
1,310 SR
Queue Stats
245W - 251L
1,331 MMR
Solo
Chang'e
Chang'e
Silver V
MAGICuwuGHOST
Chang'e
Silver V
Level 87
God Stats
2W - 1L
1,645 SR
Queue Stats
6W - 10L
1,362 MMR
Party 1
Neith
Neith
Silver I
flashsilver442
Neith
Silver I
Level 81
God Stats
2W - 2L
1,615 SR
Queue Stats
38W - 43L
1,278 MMR
Party 1
Bellona
Bellona
Silver I
hooooooka
Bellona
Silver I
Level 101
God Stats
2W - 3L
1,339 SR
Queue Stats
144W - 152L
1,318 MMR
Solo
Terra
Terra
Bronze III
sstrenge1
Terra
Bronze III
Level 88
God Stats
0W - 2L
1,545 SR
Queue Stats
1W - 8L
1,264 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,491 SR
1,311 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,638 SR
1,322 MMR
Ix Chel
Ix Chel
Silver II
ANCIENT_GODZ_
Ix Chel
Silver II
Level 198
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 220L
1,114 MMR
Party 2
Medusa
Medusa
Gold IV
Idonotevenknow
Medusa
Gold IV
Level 69
God Stats
16W - 15L
1,540 SR
Queue Stats
120W - 133L
1,340 MMR
Solo
Aphrodite
Aphrodite
Gold III
Shadepr1nce
Aphrodite
Gold III
Level 175
God Stats
3W - 0L
1,915 SR
Queue Stats
56W - 59L
1,498 MMR
Party 2
Hercules
Hercules
Gold III
TheSkywalker398
Hercules
Gold III
Level 129
God Stats
54W - 56L
1,524 SR
Queue Stats
463W - 461L
1,343 MMR
Solo
Loki
Loki
Gold V
lilxarixl
Loki
Gold V
Level 155
God Stats
7W - 2L
1,709 SR
Queue Stats
89W - 110L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CSWesty
Lancelot
12
1 / 3 / 2
7,445
465
8,142
10,830
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Chang'e
13
0 / 5 / 1
7,349
459
5,495
14,631
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 2
8,977
561
11,248
10,846
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
hooooooka
Bellona
14
1 / 3 / 0
8,208
513
7,152
15,959
20,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
sstrenge1
Terra
11
1 / 5 / 2
7,417
464
5,009
16,049
10,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AresDanzaburouThorSun WukongThanatos

VS

Bans
Cu ChulainnAh PuchMartichorasNikeVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
3 / 0 / 7
8,562
535
13,416
9,237
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 3 / 2
9,459
591
9,595
12,200
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Shadepr1nce
Aphrodite
13
0 / 0 / 13
8,517
532
6,557
11,680
9,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
17
6 / 0 / 4
10,816
676
16,878
16,933
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Loki
15
4 / 2 / 6
8,652
541
6,169
14,071
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
21
21
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
3
0
7
6.5
L
Lancelot
CSWesty
Lancelot
1
3
2
0.67
W
8
3
2
3
L
Chang'e
0
5
1
0.1
W
Aphrodite
Shadepr1nce
Aphrodite
0
0
13
6.5
W
Hercules
6
0
4
8
L
2
5
2
0.6
L
Bellona
hooooooka
Bellona
1
3
0
0.33
W
Loki
4
2
6
3.5
L
Terra
sstrenge1
Terra
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,046
Damage
52,615
68,315
Taken
64,121
43,311
Mitigated
33,692
15,798
Healing
36,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
13,416
995
1,147
2,129
9,237
4,202
624
3,821
5,368
60,128
797
L
Lancelot
CSWesty
Lancelot
8,142
1,161
0
1,433
10,830
4,390
0
3,468
7,012
0
52,301
W
9,595
5,341
0
2,162
12,200
4,252
1,064
1,060
11,140
0
59,637
L
Chang'e
5,495
281
1,197
4,049
14,631
3,896
0
8,709
5,259
47,072
1,125
W
Aphrodite
Shadepr1nce
Aphrodite
6,557
829
7,046
8,508
11,680
9,735
108
3,911
7,718
20,018
0
W
Hercules
16,878
7,980
0
9,428
16,933
10,711
932
441
15,813
0
97,987
L
11,248
4,317
0
1,847
10,846
4,255
372
422
10,372
0
74,785
L
Bellona
hooooooka
Bellona
7,152
1,724
0
2,200
15,959
20,060
0
940
14,171
0
51,987
W
Loki
6,169
1,320
0
5,669
14,071
4,792
0
1,260
12,721
0
64,365
L
Terra
sstrenge1
Terra
5,009
348
2,389
2,683
16,049
10,710
0
5,011
10,688
22,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
46,006
438
Minions Killed
465
0
Camps Cleared
0
1,632,562
Distance Traveled
1,711,412
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,562
535
101
6
0
333,110
3
L
Lancelot
7,445
465
88
6
0
396,789
0
W
Medusa
9,459
591
86
5
0
310,242
0
L
Chang'e
7,349
459
86
5
0
308,172
2
W
Aphrodite
8,517
532
30
2
0
336,429
4
W
Hercules
10,816
676
148
9
0
341,808
0
L
Neith
8,977
561
127
8
0
282,043
0
L
Bellona
8,208
513
104
7
0
290,085
0
W
Loki
8,652
541
100
6
0
389,823
3
L
Terra
7,417
464
33
2
0
355,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role