Player Matchup

Ares
Ares
Alan53
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dimidla
Danzaburou
Level 32
God Stats
2W - 4L
1,184 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Nemesis
Nemesis
Samura137987
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Vulcan
Vulcan
TreeFitty420
Vulcan
Level 81
God Stats
35W - 35L
1,565 SR
Queue Stats
307W - 333L
1,391 Elo+
Solo
Mercury
Mercury
milesyerba
Mercury
Level 67
God Stats
7W - 5L
1,663 SR
Queue Stats
108W - 115L
1,399 Elo+
Solo
Team Averages
Level 47
1,482 SR
1,458 Elo+

VS

Team Averages
Level 52
1,599 SR
1,494 Elo+
Odin
Odin
GoleMisGore
Odin
Level 85
God Stats
8W - 2L
1,724 SR
Queue Stats
347W - 133L
1,686 Elo+
Party 2
Mulan
Mulan
GreenieNinety4
Mulan
Level 27
God Stats
8W - 6L
1,602 SR
Queue Stats
23W - 40L
1,347 Elo+
Party 3
Sol
Sol
Luky luke9062
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,376 Elo+
Solo
Anubis
Anubis
Schimo92
Anubis
Level 48
God Stats
89W - 26L
1,726 SR
Queue Stats
299W - 113L
1,684 Elo+
Party 2
Hachiman
Hachiman
WigwamdaMexican
Hachiman
Level 32
God Stats
27W - 35L
1,444 SR
Queue Stats
38W - 63L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Alan53
Ares
13
2 / 5 / 1
8,462
1,209
3,533
14,169
15,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Dimidla
Danzaburou
12
0 / 0 / 2
7,409
1,058
3,816
2,268
952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
Samura137987
Nemesis
12
0 / 4 / 1
7,026
1,004
3,062
7,069
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
13
1 / 3 / 2
8,047
1,150
8,477
6,395
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
milesyerba
Mercury
12
0 / 0 / 0
6,549
936
0
0
0
Team 1 Tickets

248

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
7,791
1,113
5,679
6,370
5,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 7
8,179
1,168
3,974
5,070
2,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 4
7,495
1,071
4,005
3,711
1,087
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Schimo92
Anubis
14
7 / 0 / 4
9,853
1,408
8,734
3,126
1,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
14
1 / 0 / 8
8,093
1,156
5,314
4,040
1,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
12
12
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
Alan53
Ares
2
5
1
0.5
L
Danzaburou
Dimidla
Danzaburou
0
0
2
1
W
1
0
9
5.5
W
2
1
7
5.5
W
1
2
4
1.5
L
Nemesis
Samura137987
Nemesis
0
4
1
0.13
W
Anubis
Schimo92
Anubis
7
0
4
9
L
Vulcan
1
3
2
0.67
W
Hachiman
1
0
8
5
L
Mercury
milesyerba
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,888
Damage
27,706
29,901
Taken
22,317
22,068
Mitigated
11,344
2,556
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Alan53
Ares
3,533
389
0
1,014
14,169
15,787
0
6,381
7,539
8,838
0
L
Danzaburou
Dimidla
Danzaburou
3,816
1,090
0
466
2,268
952
0
67
2,112
0
23,904
W
5,679
1,589
0
1,203
6,370
5,330
0
3,073
3,297
0
7,185
W
3,974
508
0
810
5,070
2,493
0
2,653
2,417
0
7,698
W
4,005
1,046
0
333
3,711
1,087
0
2,479
1,232
13,160
0
L
Nemesis
Samura137987
Nemesis
3,062
493
0
601
7,069
2,806
0
3,470
3,599
0
6,006
W
Anubis
Schimo92
Anubis
8,734
152
375
1,841
3,126
1,168
0
1,967
1,159
47,245
996
L
Vulcan
8,477
299
167
308
6,395
2,523
0
2,715
3,587
32,053
0
W
Hachiman
5,314
3,154
0
830
4,040
1,266
0
1,838
2,202
0
23,550
L
Mercury
milesyerba
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,493
Gold Earned
41,411
122
Minions Killed
174
4
Camps Cleared
8
529,480
Distance Traveled
701,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,462
1,209
6
1
1
136,070
0
L
Danzaburou
7,409
1,058
52
7
0
109,401
0
W
Odin
7,791
1,113
3
0
0
154,272
0
W
Mulan
8,179
1,168
20
3
1
153,956
0
W
Sol
7,495
1,071
23
3
0
126,154
0
L
Nemesis
7,026
1,004
9
1
2
134,009
0
W
Anubis
9,853
1,408
91
13
2
128,737
0
L
Vulcan
8,047
1,150
55
8
1
150,000
0
W
Hachiman
8,093
1,156
37
5
5
138,775
0
L
Mercury
6,549
936
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role