Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DreamTurnip
Xbalanque
Level 100
God Stats
4W - 6L
1,636 SR
Queue Stats
290W - 274L
1,519 Elo+
Party 1
Surtr
Surtr
Gibox
Surtr
Level 86
God Stats
13W - 16L
1,417 SR
Queue Stats
416W - 401L
1,558 Elo+
Solo
Tiamat
Tiamat
SirenSys7
Tiamat
Level 67
God Stats
6W - 9L
1,249 SR
Queue Stats
253W - 229L
1,545 Elo+
Party 1
Team Averages
Level 120
1,460 SR
1,524 Elo+

VS

Team Averages
Level 127
1,503 SR
1,522 Elo+
Nox
Nox
 
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AcTB-White-Husky
Tsukuyomi
Level 97
God Stats
8W - 5L
1,743 SR
Queue Stats
242W - 251L
1,587 Elo+
Party 2
Kuzenbo
Kuzenbo
hmd741
Kuzenbo
Level 147
God Stats
8W - 8L
1,486 SR
Queue Stats
989W - 1,060L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lokio11gandia
Morgan Le Fay
Level 203
God Stats
3W - 2L
1,505 SR
Queue Stats
299W - 318L
1,524 Elo+
Solo
Sol
Sol
stl83power
Sol
Level 66
God Stats
1W - 1L
1,282 SR
Queue Stats
75W - 96L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 2 / 8
8,053
1,150
2,739
8,515
10,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
 
Merlin
12
4 / 1 / 5
7,026
1,004
6,806
4,160
1,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
DreamTurnip
Xbalanque
11
2 / 3 / 6
6,657
951
7,668
6,519
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Gibox
Surtr
12
4 / 2 / 6
6,952
993
4,487
14,392
8,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Tiamat
SirenSys7
Tiamat
12
2 / 2 / 7
6,741
963
5,669
5,187
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 3 / 4
7,257
1,037
3,685
5,224
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
10
0 / 3 / 4
5,586
798
3,972
5,311
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kuzenbo
hmd741
Kuzenbo
11
1 / 2 / 3
6,600
943
4,223
8,255
9,709
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
lokio11gandia
Morgan Le Fay
13
3 / 2 / 5
7,024
1,003
8,059
5,852
2,553
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 3
5,628
804
5,703
6,053
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
14
Kills
8
10
Deaths
14
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
8
3
W
Merlin
 
Merlin
4
1
5
6.5
L
Nox
 
Nox
4
3
4
2
L
Tsukuyomi
0
3
4
0.67
W
Xbalanque
DreamTurnip
Xbalanque
2
3
6
1.67
W
Surtr
Gibox
Surtr
4
2
6
3.5
W
Tiamat
SirenSys7
Tiamat
2
2
7
2.75
L
Kuzenbo
hmd741
Kuzenbo
1
2
3
1.25
L
Morgan Le Fay
lokio11gandia
Morgan Le Fay
3
2
5
2.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,369
Damage
25,642
38,773
Taken
30,695
25,268
Mitigated
18,793
16,097
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,739
542
1,540
2,520
8,515
10,173
65
2,986
5,529
7,615
123
W
Merlin
 
Merlin
6,806
23
685
1,145
4,160
1,663
200
2,934
1,226
22,843
522
L
Nox
 
Nox
3,685
254
301
830
5,224
2,323
0
3,324
1,900
8,973
468
L
Tsukuyomi
3,972
263
400
543
5,311
2,131
0
2,461
2,850
0
9,002
W
Xbalanque
DreamTurnip
Xbalanque
7,668
2,159
583
622
6,519
2,614
0
3,314
3,205
0
17,190
W
Surtr
Gibox
Surtr
4,487
653
511
6,127
14,392
8,049
26
7,474
6,918
319
8,861
W
Tiamat
SirenSys7
Tiamat
5,669
26
1,012
1,352
5,187
2,769
38
3,737
1,450
8,932
1,028
L
Kuzenbo
hmd741
Kuzenbo
4,223
1,255
0
2,366
8,255
9,709
24
3,305
4,950
6,604
0
L
Morgan Le Fay
lokio11gandia
Morgan Le Fay
8,059
533
1,018
2,071
5,852
2,553
0
3,057
2,795
20,015
903
L
5,703
1,046
86
1,359
6,053
2,077
0
2,698
3,355
10,917
943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
32,095
88
Minions Killed
82
0
Camps Cleared
0
759,994
Distance Traveled
680,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,053
1,150
4
1
0
149,214
0
W
Merlin
7,026
1,004
35
5
0
143,212
0
L
Nox
7,257
1,037
20
3
0
156,226
0
L
Tsukuyomi
5,586
798
8
1
0
120,672
0
W
Xbalanque
6,657
951
29
4
0
154,563
0
W
Surtr
6,952
993
17
2
0
153,327
0
W
Tiamat
6,741
963
3
0
0
159,678
0
L
Kuzenbo
6,600
943
1
0
0
118,100
0
L
Morgan Le Fay
7,024
1,003
32
5
0
164,737
0
L
Sol
5,628
804
21
3
0
121,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role