Player Matchup

Ravana
Ravana
ApoloTheAce
Ravana
Level 157
God Stats
5W - 6L
1,670 SR
Queue Stats
147W - 111L
1,635 Elo+
Party 1
King Arthur
King Arthur
Dαηιєℓ
King Arthur
Level 75
God Stats
67W - 26L
1,784 SR
Queue Stats
193W - 119L
1,658 Elo+
Party 1
Chang'e
Chang'e
INVlXIBLE
Chang'e
Level 86
God Stats
2W - 1L
1,549 SR
Queue Stats
177W - 194L
1,414 Elo+
Party 3
Geb
Geb
lll P U N O lll
Geb
Level 153
God Stats
16W - 4L
1,809 SR
Queue Stats
17W - 11L
1,743 Elo+
Solo
Anhur
Anhur
shomboltala-_-
Anhur
Level 109
God Stats
11W - 4L
1,926 SR
Queue Stats
313W - 314L
1,461 Elo+
Party 3
Team Averages
Level 116
1,748 SR
1,582 Elo+

VS

Team Averages
Level 154
1,627 SR
1,569 Elo+
Horus
Horus
AdamsCorleone
Horus
Level 152
God Stats
122W - 103L
1,598 SR
Queue Stats
425W - 405L
1,569 Elo+
Party 2
Martichoras
Martichoras
Armorfo
Martichoras
Level 157
God Stats
6W - 7L
1,592 SR
Queue Stats
188W - 184L
1,582 Elo+
Solo
Ix Chel
Ix Chel
ChR1sT0pH3r72
Ix Chel
Level 159
God Stats
3W - 1L
1,646 SR
Queue Stats
142W - 143L
1,597 Elo+
Party 2
Cabrakan
Cabrakan
ScottishSpells
Cabrakan
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 109L
1,593 Elo+
Solo
Ne Zha
Ne Zha
sSaaphire
Ne Zha
Level 145
God Stats
6W - 4L
1,797 SR
Queue Stats
129W - 141L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
2 / 0 / 0
4,375
729
2,158
3,288
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

King Arthur
Dαηιєℓ
King Arthur
9
3 / 0 / 0
5,152
859
2,212
3,628
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
INVlXIBLE
Chang'e
7
0 / 3 / 1
3,824
637
1,071
3,763
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 2 / 0
3,552
592
1,281
4,123
1,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,330
555
1,155
3,341
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 3
3,463
577
2,710
3,112
1,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Martichoras
Armorfo
Martichoras
7
1 / 0 / 0
4,102
684
1,963
2,180
674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
8
2 / 1 / 1
4,194
699
2,423
2,659
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
4
0 / 2 / 0
2,919
487
632
2,735
1,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
sSaaphire
Ne Zha
7
3 / 2 / 0
3,973
662
1,725
4,594
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
5
Kills
6
6
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
Ravana
2
0
0
2
L
Martichoras
Armorfo
Martichoras
1
0
0
1
L
Ix Chel
2
1
1
2.5
W
King Arthur
Dαηιєℓ
King Arthur
3
0
0
3
W
Chang'e
INVlXIBLE
Chang'e
0
3
1
0.17
L
Cabrakan
0
2
0
0
W
0
2
0
0
L
Ne Zha
sSaaphire
Ne Zha
3
2
0
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,877
Damage
9,453
18,143
Taken
15,280
6,628
Mitigated
5,018
5,401
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,710
986
80
1,372
3,112
1,046
0
405
2,707
0
7,744
W
Ravana
2,158
521
0
571
3,288
1,067
0
729
2,497
0
26,326
L
Martichoras
Armorfo
Martichoras
1,963
1,013
0
1,034
2,180
674
0
876
1,304
0
27,704
L
Ix Chel
2,423
541
188
571
2,659
706
0
792
1,867
16,961
535
W
King Arthur
Dαηιєℓ
King Arthur
2,212
547
0
1,000
3,628
2,092
0
632
2,996
0
33,127
W
Chang'e
INVlXIBLE
Chang'e
1,071
0
128
915
3,763
958
0
1,318
2,303
15,377
0
L
Cabrakan
632
77
0
1,011
2,735
1,202
0
0
2,735
6,318
0
W
1,281
66
0
1,642
4,123
1,853
0
0
3,949
6,626
0
L
Ne Zha
sSaaphire
Ne Zha
1,725
648
0
944
4,594
1,390
0
279
4,315
0
20,390
W
1,155
706
0
1,145
3,341
658
0
0
3,196
0
16,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,233
Gold Earned
18,651
181
Minions Killed
131
0
Camps Cleared
0
634,134
Distance Traveled
529,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,463
577
8
1
0
124,452
0
W
Ravana
4,375
729
57
10
0
158,945
0
L
Martichoras
4,102
684
39
7
0
95,518
0
L
Ix Chel
4,194
699
32
5
0
115,567
0
W
King Arthur
5,152
859
53
9
0
127,549
0
W
Chang'e
3,824
637
31
5
0
118,150
0
L
Cabrakan
2,919
487
8
1
0
49,561
0
W
Geb
3,552
592
6
1
0
125,834
0
L
Ne Zha
3,973
662
44
7
0
144,521
0
W
Anhur
3,330
555
34
6
0
103,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role