Player Matchup

Camazotz
Camazotz
Gold IV
 
Camazotz
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
CannotBeUsed777
Janus
Gold III
Level 101
God Stats
6W - 7L
1,506 SR
Queue Stats
294W - 304L
1,532 MMR
Solo
Geb
Geb
Gold III
InfiniteRegress-
Geb
Gold III
Level 152
God Stats
20W - 23L
1,446 SR
Queue Stats
543W - 544L
1,528 MMR
Solo
Medusa
Medusa
Gold III
LongPiano
Medusa
Gold III
Level 143
God Stats
18W - 24L
1,523 SR
Queue Stats
164W - 164L
1,512 MMR
Solo
Xing Tian
Xing Tian
Bronze III
reimarkable
Xing Tian
Bronze III
Level 111
God Stats
1W - 1L
1,792 SR
Queue Stats
1W - 1L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,553 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,516 SR
1,478 MMR
Martichoras
Martichoras
Gold I
 
Martichoras
Gold I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold II
LoneWolf xSafix
Surtr
Gold II
Level 147
God Stats
13W - 10L
1,566 SR
Queue Stats
234W - 234L
1,512 MMR
Party 1
Raijin
Raijin
Gold IV
Ptrollodactyl
Raijin
Gold IV
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 87L
1,505 MMR
Solo
Artemis
Artemis
Gold III
Vosek
Artemis
Gold III
Level 145
God Stats
3W - 3L
1,533 SR
Queue Stats
89W - 84L
1,525 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
zell181
Kumbhakarna
Gold IV
Level 155
God Stats
15W - 12L
1,481 SR
Queue Stats
302W - 307L
1,347 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
2 / 4 / 2
7,795
487
8,311
17,353
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 5 / 1
7,155
447
5,542
8,253
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 1
6,746
422
5,932
13,550
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
LongPiano
Medusa
13
3 / 5 / 0
8,101
506
7,845
12,171
3,530
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
reimarkable
Xing Tian
12
1 / 1 / 1
7,232
452
4,260
11,446
5,881
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BacchusThanatosAgniThorHercules

VS

Bans
LancelotMorgan Le FayAh Muzen CabBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
4 / 0 / 3
9,513
595
6,812
7,096
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

15
4 / 0 / 4
8,928
558
9,859
10,107
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

16
3 / 3 / 3
9,933
621
11,972
11,784
5,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Vosek
Artemis
17
5 / 3 / 3
9,543
596
12,305
11,145
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
zell181
Kumbhakarna
14
4 / 0 / 7
9,359
585
5,230
13,776
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
20
20
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
4
2
0.75
W
Martichoras
 
Martichoras
4
0
3
5.5
L
0
5
1
0.1
L
0
5
1
0.1
W
4
0
4
6
L
Medusa
LongPiano
Medusa
3
5
0
0.6
W
3
3
3
1.5
W
Artemis
Vosek
Artemis
5
3
3
2.17
L
Xing Tian
reimarkable
Xing Tian
1
1
1
1.5
W
Kumbhakarna
zell181
Kumbhakarna
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,890
Damage
46,178
62,773
Taken
53,908
28,235
Mitigated
29,793
10,619
Healing
22,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
8,311
2,436
0
4,688
17,353
6,483
0
4,026
13,327
0
72,967
W
Martichoras
 
Martichoras
6,812
1,355
0
4,067
7,096
3,105
1,469
3,009
3,931
0
71,577
L
5,542
234
0
750
8,253
2,706
0
2,622
5,631
51,177
682
L
5,932
748
0
1,911
13,550
9,635
0
4,328
9,222
19,479
1,124
W
9,859
4,415
0
4,253
10,107
5,268
93
2,177
7,852
4,243
77,452
L
Medusa
LongPiano
Medusa
7,845
2,850
0
2,218
12,171
3,530
0
1,510
10,661
0
56,958
W
11,972
1,259
0
5,926
11,784
5,558
0
4,837
6,835
75,719
1,311
W
Artemis
Vosek
Artemis
12,305
6,110
0
4,614
11,145
4,439
789
461
10,684
0
78,225
L
Xing Tian
reimarkable
Xing Tian
4,260
89
0
1,052
11,446
5,881
198
5,285
6,161
39,898
1,635
W
Kumbhakarna
zell181
Kumbhakarna
5,230
617
0
3,912
13,776
11,423
0
4,363
9,157
29,133
1,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
47,276
435
Minions Killed
526
0
Camps Cleared
0
1,534,105
Distance Traveled
1,557,602
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,795
487
105
7
0
313,952
0
W
Martichoras
9,513
595
121
8
0
337,326
8
L
Janus
7,155
447
109
7
0
298,367
1
L
Geb
6,746
422
23
1
0
281,314
6
W
Surtr
8,928
558
127
8
0
377,896
1
L
Medusa
8,101
506
121
8
0
303,249
3
W
Raijin
9,933
621
133
8
0
237,771
3
W
Artemis
9,543
596
116
7
0
284,772
3
L
Xing Tian
7,232
452
77
5
0
337,223
0
W
Kumbhakarna
9,359
585
29
2
0
319,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role