Player Matchup

Danzaburou
Danzaburou
NJTALLMAN13
Danzaburou
Level 108
God Stats
272W - 277L
1,464 SR
Queue Stats
273W - 280L
1,407 Elo+
Solo
Merlin
Merlin
jennaSyde666
Merlin
Level 47
God Stats
17W - 22L
1,482 SR
Queue Stats
92W - 105L
1,341 Elo+
Solo
Charon
Charon
xScubaStevez
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,386 Elo+
Solo
Team Averages
Level 74
1,482 SR
1,378 Elo+

VS

Team Averages
Level 51
1,423 SR
1,343 Elo+
Chang'e
Chang'e
EllaBee33
Chang'e
Level 84
God Stats
223W - 184L
1,546 SR
Queue Stats
420W - 426L
1,368 Elo+
Solo
Surtr
Surtr
MykeyStrong
Surtr
Level 40
God Stats
6W - 6L
1,224 SR
Queue Stats
72W - 76L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
yuiuiyt
Erlang Shen
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 41L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NJTALLMAN13
Danzaburou
17
3 / 5 / 1
11,485
676
13,445
18,616
8,316
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
1 / 2 / 2
10,952
644
7,400
16,509
14,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
11
0 / 1 / 3
9,066
533
3,541
4,337
2,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EllaBee33
Chang'e
18
4 / 2 / 4
12,352
727
16,923
16,277
6,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
3 / 2 / 5
12,450
732
8,111
11,825
15,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
yuiuiyt
Erlang Shen
15
0 / 0 / 5
10,911
642
5,725
16,289
14,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
7
8
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EllaBee33
Chang'e
4
2
4
3
W
3
2
5
2.75
L
Danzaburou
NJTALLMAN13
Danzaburou
3
5
1
0.7
L
Merlin
1
2
2
1
L
Charon
0
1
3
1.5
W
Erlang Shen
yuiuiyt
Erlang Shen
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,386
Damage
30,759
39,462
Taken
44,391
25,041
Mitigated
36,358
4,346
Healing
18,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EllaBee33
Chang'e
16,923
258
2,440
8,216
16,277
6,431
1,681
4,628
11,649
65,186
2,006
W
8,111
2,574
0
2,519
11,825
15,604
279
3,478
8,347
1,329
41,399
L
Danzaburou
NJTALLMAN13
Danzaburou
13,445
4,852
0
2,598
18,616
8,316
58
9,414
9,178
0
70,376
L
Merlin
7,400
554
0
1,748
16,509
14,142
0
6,335
10,141
50,093
0
L
Charon
3,541
786
0
0
4,337
2,583
0
1,108
3,209
13,322
165
W
Erlang Shen
yuiuiyt
Erlang Shen
5,725
2,996
0
5,800
16,289
14,323
831
3,208
13,081
0
44,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,503
Gold Earned
35,713
208
Minions Killed
193
0
Camps Cleared
0
720,577
Distance Traveled
971,897
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,352
727
80
5
0
355,338
1
W
Surtr
12,450
732
67
4
0
248,556
0
L
Danzaburou
11,485
676
118
7
0
294,454
3
L
Merlin
10,952
644
69
4
0
286,272
3
L
Charon
9,066
533
21
1
0
139,851
0
W
Erlang Shen
10,911
642
46
3
0
368,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role