Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JustaClip
Horus
Level 124
God Stats
0W - 2L
1,782 SR
Queue Stats
149W - 151L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
Luna_Holidayy
Kukulkan
Level 126
God Stats
4W - 3L
1,782 SR
Queue Stats
143W - 127L
1,522 Elo+
Solo
Cthulhu
Cthulhu
SaltyNutters
Cthulhu
Level 121
God Stats
81W - 71L
1,642 SR
Queue Stats
147W - 135L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zu3sG00se
Tsukuyomi
Level 153
God Stats
5W - 5L
1,734 SR
Queue Stats
57W - 61L
1,502 Elo+
Party 1
Team Averages
Level 135
1,688 SR
1,529 Elo+

VS

Team Averages
Level 106
1,546 SR
1,537 Elo+
Surtr
Surtr
ConB823
Surtr
Level 154
God Stats
11W - 8L
1,511 SR
Queue Stats
257W - 279L
1,486 Elo+
Party 2
Bellona
Bellona
MrGhilliePanda
Bellona
Level 88
God Stats
6W - 4L
1,637 SR
Queue Stats
156W - 139L
1,545 Elo+
Solo
Bacchus
Bacchus
Whal881eBro
Bacchus
Level 145
God Stats
2W - 0L
1,750 SR
Queue Stats
56W - 58L
1,518 Elo+
Party 2
Thanatos
Thanatos
ZodiaconRules
Thanatos
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,607 Elo+
Solo
Tiamat
Tiamat
sevward
Tiamat
Level 109
God Stats
2W - 2L
1,334 SR
Queue Stats
97W - 82L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
2
0 / 1 / 0
2,635
527
1,389
1,725
364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
JustaClip
Horus
5
0 / 4 / 0
3,030
606
879
4,872
2,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Luna_Holidayy
Kukulkan
6
0 / 0 / 1
3,265
653
360
1,477
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
SaltyNutters
Cthulhu
7
1 / 1 / 2
4,129
826
2,394
3,964
1,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Zu3sG00se
Tsukuyomi
6
2 / 2 / 0
3,482
696
1,533
3,919
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ConB823
Surtr
7
5 / 0 / 2
4,579
916
3,368
3,112
1,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
1 / 1 / 0
4,091
818
1,807
4,505
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Whal881eBro
Bacchus
6
2 / 0 / 5
4,424
885
1,935
3,792
2,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ZodiaconRules
Thanatos
5
0 / 3 / 0
3,077
615
817
3,919
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
sevward
Tiamat
6
0 / 1 / 0
3,586
717
903
2,070
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Surtr
ConB823
Surtr
5
0
2
6
L
Horus
JustaClip
Horus
0
4
0
0
L
Kukulkan
Luna_Holidayy
Kukulkan
0
0
1
0.5
W
1
1
0
1
L
Cthulhu
SaltyNutters
Cthulhu
1
1
2
2
W
Bacchus
Whal881eBro
Bacchus
2
0
5
4.5
W
Thanatos
ZodiaconRules
Thanatos
0
3
0
0
L
Tsukuyomi
Zu3sG00se
Tsukuyomi
2
2
0
1
W
Tiamat
sevward
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,555
Damage
8,830
15,957
Taken
17,398
6,014
Mitigated
7,733
6,092
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,389
421
0
565
1,725
364
0
457
1,183
0
6,055
W
Surtr
ConB823
Surtr
3,368
2,100
0
1,535
3,112
1,365
55
0
3,112
348
19,076
L
Horus
JustaClip
Horus
879
466
0
932
4,872
2,695
0
1,194
3,535
0
8,470
L
Kukulkan
Luna_Holidayy
Kukulkan
360
45
0
723
1,477
357
0
843
634
9,812
457
W
1,807
852
0
2,165
4,505
1,951
0
1,459
2,762
0
20,762
L
Cthulhu
SaltyNutters
Cthulhu
2,394
99
0
2,071
3,964
1,708
0
0
3,964
22,882
0
W
Bacchus
Whal881eBro
Bacchus
1,935
535
0
1,430
3,792
2,616
0
0
3,792
8,160
2,432
W
Thanatos
ZodiaconRules
Thanatos
817
225
0
1,503
3,919
1,034
0
657
3,223
0
11,033
L
Tsukuyomi
Zu3sG00se
Tsukuyomi
1,533
678
0
1,801
3,919
890
0
350
3,493
0
16,331
W
Tiamat
sevward
Tiamat
903
0
0
797
2,070
767
0
266
1,804
16,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,541
Gold Earned
19,757
114
Minions Killed
155
0
Camps Cleared
0
487,720
Distance Traveled
563,691
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,635
527
9
2
0
42,099
0
W
Surtr
4,579
916
36
7
0
106,501
0
L
Horus
3,030
606
13
3
0
118,562
0
L
Kukulkan
3,265
653
24
5
0
85,022
3
W
Bellona
4,091
818
50
10
0
113,830
0
L
Cthulhu
4,129
826
38
8
0
111,571
0
W
Bacchus
4,424
885
9
2
0
107,450
0
W
Thanatos
3,077
615
21
4
0
127,882
0
L
Tsukuyomi
3,482
696
30
6
0
130,466
0
W
Tiamat
3,586
717
39
8
0
108,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role