Player Matchup

Neith
Neith
Cleanup187
Neith
Level 89
God Stats
23W - 29L
1,740 SR
Queue Stats
231W - 228L
1,468 Elo+
Solo
Eset
Eset
QTCosmicKill
Eset
Level 65
God Stats
2W - 5L
1,219 SR
Queue Stats
84W - 93L
1,309 Elo+
Solo
Bacchus
Bacchus
ogronjon
Bacchus
Level 58
God Stats
13W - 8L
1,751 SR
Queue Stats
126W - 134L
1,351 Elo+
Solo
Team Averages
Level 71
1,570 SR
1,376 Elo+

VS

Team Averages
Level 56
1,506 SR
1,179 Elo+
Lancelot
Lancelot
GloryLenny
Lancelot
Level 4
God Stats
0W - 3L
1,192 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 1
Zhong Kui
Zhong Kui
Smokin x TK
Zhong Kui
Level 69
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 1
Bellona
Bellona
abbym_0214
Bellona
Level 96
God Stats
11W - 8L
1,521 SR
Queue Stats
203W - 201L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 0 / 5
7,718
772
4,791
5,318
1,584
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 3
8,165
817
5,158
6,263
1,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ogronjon
Bacchus
12
3 / 0 / 4
7,652
765
6,859
9,536
8,466
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GloryLenny
Lancelot
11
0 / 3 / 0
6,424
642
5,222
7,335
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zhong Kui
Smokin x TK
Zhong Kui
13
1 / 4 / 0
7,086
709
9,217
10,219
6,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bellona
abbym_0214
Bellona
8
0 / 0 / 0
6,195
620
2,048
4,538
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
7
Kills
1
1
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
5
4.5
L
Lancelot
GloryLenny
Lancelot
0
3
0
0
W
2
1
3
3.5
L
Zhong Kui
Smokin x TK
Zhong Kui
1
4
0
0.25
L
Bellona
abbym_0214
Bellona
0
0
0
0
W
Bacchus
ogronjon
Bacchus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,808
Damage
16,487
21,117
Taken
22,092
11,937
Mitigated
15,107
3,734
Healing
2,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,791
1,628
0
2,076
5,318
1,584
611
1,563
3,230
0
20,063
L
Lancelot
GloryLenny
Lancelot
5,222
798
0
938
7,335
5,500
0
4,018
3,317
0
16,314
W
5,158
251
189
780
6,263
1,887
230
1,808
4,014
30,375
734
L
Zhong Kui
Smokin x TK
Zhong Kui
9,217
1,436
0
1,096
10,219
6,452
0
4,639
5,553
27,254
0
L
Bellona
abbym_0214
Bellona
2,048
175
0
264
4,538
3,155
0
2,394
2,144
0
14,761
W
Bacchus
ogronjon
Bacchus
6,859
641
0
689
9,536
8,466
96
4,948
3,639
12,723
1,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,535
Gold Earned
19,705
112
Minions Killed
88
0
Camps Cleared
0
556,862
Distance Traveled
465,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,718
772
35
4
0
176,897
0
L
Lancelot
6,424
642
19
2
0
176,841
0
W
Eset
8,165
817
55
6
0
172,232
0
L
Zhong Kui
7,086
709
47
5
0
171,853
0
L
Bellona
6,195
620
22
2
0
117,175
0
W
Bacchus
7,652
765
22
2
0
207,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role