Player Matchup

Bellona
Bellona
Bersekertt
Bellona
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
231W - 217L
1,519 Elo+
Solo
Arachne
Arachne
MaiqTheLiar-39
Arachne
Level 166
God Stats
4W - 12L
1,345 SR
Queue Stats
632W - 610L
1,513 Elo+
Solo
Medusa
Medusa
YaBoiBloo
Medusa
Level 43
God Stats
2W - 2L
1,234 SR
Queue Stats
42W - 44L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
monkeybx
Baron Samedi
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
xPx37
Jormungandr
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 96L
1,528 Elo+
Solo
Team Averages
Level 100
1,416 SR
1,499 Elo+

VS

Team Averages
Level 103
1,596 SR
1,575 Elo+
Cthulhu
Cthulhu
EM1L14N068
Cthulhu
Level 127
God Stats
5W - 7L
1,512 SR
Queue Stats
251W - 241L
1,484 Elo+
Solo
Ne Zha
Ne Zha
Inqory
Ne Zha
Level 98
God Stats
0W - 2L
1,315 SR
Queue Stats
29W - 29L
1,498 Elo+
Solo
Danzaburou
Danzaburou
RolandoLite
Danzaburou
Level 18
God Stats
1W - 4L
1,594 SR
Queue Stats
3W - 5L
1,673 Elo+
Party 1
Vulcan
Vulcan
ScantYew9166888
Vulcan
Level 127
God Stats
25W - 8L
1,802 SR
Queue Stats
489W - 489L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
uhhnotify
Tsukuyomi
Level 145
God Stats
0W - 1L
1,755 SR
Queue Stats
3W - 5L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bersekertt
Bellona
8
0 / 1 / 0
4,342
543
3,326
7,675
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 1
3,990
499
1,062
6,523
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
YaBoiBloo
Medusa
9
4 / 2 / 3
5,377
672
4,824
4,417
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
monkeybx
Baron Samedi
10
2 / 0 / 0
5,182
648
3,617
4,551
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
xPx37
Jormungandr
8
2 / 1 / 4
5,071
634
2,568
6,301
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EM1L14N068
Cthulhu
9
1 / 0 / 0
5,321
665
4,175
4,978
2,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ne Zha
Inqory
Ne Zha
5
0 / 3 / 0
3,905
488
909
4,217
1,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
RolandoLite
Danzaburou
8
0 / 2 / 2
4,494
562
3,677
4,280
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 0
4,395
549
3,745
4,071
1,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
uhhnotify
Tsukuyomi
10
4 / 1 / 0
5,449
681
5,592
6,570
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
5
5
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bersekertt
Bellona
0
1
0
0
L
Cthulhu
EM1L14N068
Cthulhu
1
0
0
1
L
Ne Zha
Inqory
Ne Zha
0
3
0
0
W
0
1
1
0.5
L
Danzaburou
RolandoLite
Danzaburou
0
2
2
0.5
L
0
2
0
0
W
Medusa
YaBoiBloo
Medusa
4
2
3
2.75
W
Baron Samedi
monkeybx
Baron Samedi
2
0
0
2
L
Tsukuyomi
uhhnotify
Tsukuyomi
4
1
0
4
W
Jormungandr
xPx37
Jormungandr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,397
Damage
18,098
29,467
Taken
24,116
12,549
Mitigated
8,705
10,030
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bersekertt
Bellona
3,326
1,682
0
3,080
7,675
4,655
0
3,973
3,702
0
22,931
L
Cthulhu
EM1L14N068
Cthulhu
4,175
946
0
2,207
4,978
2,619
0
0
4,978
28,226
1,352
L
Ne Zha
Inqory
Ne Zha
909
247
0
1,149
4,217
1,819
0
1,583
2,634
0
7,089
W
1,062
805
0
2,035
6,523
1,875
0
749
5,774
0
18,484
L
Danzaburou
RolandoLite
Danzaburou
3,677
1,784
0
1,184
4,280
1,193
0
477
3,803
0
20,447
L
3,745
39
0
1,232
4,071
1,108
0
2,341
1,730
20,958
0
W
Medusa
YaBoiBloo
Medusa
4,824
2,074
0
864
4,417
1,093
357
223
4,194
0
23,654
W
Baron Samedi
monkeybx
Baron Samedi
3,617
451
0
1,390
4,551
1,300
0
2,773
1,778
25,322
700
L
Tsukuyomi
uhhnotify
Tsukuyomi
5,592
1,467
0
2,703
6,570
1,966
0
1,605
4,965
0
31,002
W
Jormungandr
xPx37
Jormungandr
2,568
1,070
0
2,661
6,301
3,626
0
0
6,301
19,410
1,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,962
Gold Earned
23,564
205
Minions Killed
210
0
Camps Cleared
0
855,047
Distance Traveled
898,416
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,342
543
40
5
0
163,705
0
L
Cthulhu
5,321
665
74
9
0
192,055
3
L
Ne Zha
3,905
488
6
1
0
136,835
0
W
Arachne
3,990
499
32
4
0
209,215
0
L
Danzaburou
4,494
562
40
5
0
183,547
0
L
Vulcan
4,395
549
37
5
0
175,105
4
W
Medusa
5,377
672
42
5
0
165,920
0
W
Baron Samedi
5,182
648
55
7
0
165,051
0
L
Tsukuyomi
5,449
681
53
7
0
210,874
4
W
Jormungandr
5,071
634
36
5
0
151,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role