Player Matchup

Ah Puch
Ah Puch
Gold IV
Destroy all2000
Ah Puch
Gold IV
Level 173
God Stats
8W - 4L
1,665 SR
Queue Stats
235W - 241L
1,345 MMR
Solo
Cernunnos
Cernunnos
Silver II
GroveMother
Cernunnos
Silver II
Level 120
God Stats
6W - 6L
1,431 SR
Queue Stats
117W - 121L
1,313 MMR
Solo
Khepri
Khepri
Gold IV
KingTreveus
Khepri
Gold IV
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 67L
1,303 MMR
Party 2
Mulan
Mulan
Gold IV
StrawberryLoki
Mulan
Gold IV
Level 158
God Stats
7W - 4L
1,138 SR
Queue Stats
52W - 46L
1,365 MMR
Party 2
Cthulhu
Cthulhu
Silver IV
TonicZero
Cthulhu
Silver IV
Level 47
God Stats
11W - 4L
1,609 SR
Queue Stats
20W - 13L
1,356 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,469 SR
1,336 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,456 SR
1,336 MMR
Raijin
Raijin
Silver II
ANCIENT_GODZ_
Raijin
Silver II
Level 198
God Stats
1W - 2L
1,253 SR
Queue Stats
206W - 220L
1,160 MMR
Party 1
Charybdis
Charybdis
Silver I
DABOSS6911
Charybdis
Silver I
Level 120
God Stats
3W - 3L
1,497 SR
Queue Stats
31W - 31L
1,354 MMR
Solo
Anubis
Anubis
Gold V
Hosty-1
Anubis
Gold V
Level 129
God Stats
4W - 11L
1,446 SR
Queue Stats
314W - 321L
1,311 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
IamPers0n
Sun Wukong
Gold IV
Level 109
God Stats
1W - 2L
1,286 SR
Queue Stats
89W - 90L
1,311 MMR
Solo
Terra
Terra
Gold III
Shadepr1nce
Terra
Gold III
Level 175
God Stats
4W - 4L
1,797 SR
Queue Stats
56W - 59L
1,544 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
8,999
562
8,883
6,964
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cernunnos
GroveMother
Cernunnos
16
4 / 2 / 4
9,375
586
9,499
9,691
3,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
14
2 / 2 / 9
8,390
524
3,457
10,796
7,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
11 / 1 / 2
9,495
593
13,314
11,288
4,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
TonicZero
Cthulhu
15
2 / 2 / 0
9,391
587
9,489
11,298
11,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AnhurLancelotAwilixAgni

VS

Bans
ThanatosHerculesMedusaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,399
525
5,263
8,120
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DABOSS6911
Charybdis
14
3 / 7 / 1
8,204
513
8,583
14,080
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Hosty-1
Anubis
15
2 / 7 / 2
8,000
500
9,019
14,159
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
IamPers0n
Sun Wukong
14
1 / 1 / 2
8,551
534
5,413
11,865
7,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
0 / 2 / 1
6,358
397
2,586
10,670
7,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
21
Kills
8
8
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Charybdis
DABOSS6911
Charybdis
3
7
1
0.5
W
2
1
1
2.5
W
Cernunnos
GroveMother
Cernunnos
4
2
4
3
L
Anubis
Hosty-1
Anubis
2
7
2
0.43
L
Sun Wukong
IamPers0n
Sun Wukong
1
1
2
2
W
Khepri
2
2
9
3.25
L
0
2
1
0.25
W
11
1
2
12
W
Cthulhu
TonicZero
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,642
Damage
30,864
50,037
Taken
58,894
28,879
Mitigated
28,615
16,319
Healing
15,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,263
441
0
1,440
8,120
2,684
0
4,546
3,574
48,829
0
L
Charybdis
DABOSS6911
Charybdis
8,583
3,775
0
3,394
14,080
4,419
0
1,159
12,921
0
62,807
W
8,883
371
0
1,729
6,964
1,586
0
4,866
1,768
68,360
165
W
Cernunnos
GroveMother
Cernunnos
9,499
4,732
0
5,346
9,691
3,407
0
915
8,776
0
73,568
L
Anubis
Hosty-1
Anubis
9,019
405
0
4,455
14,159
6,170
0
4,284
9,875
76,323
0
L
Sun Wukong
IamPers0n
Sun Wukong
5,413
1,714
0
3,777
11,865
7,792
0
7,415
4,450
0
59,984
W
Khepri
3,457
552
0
1,445
10,796
7,736
8
2,726
7,917
20,679
1,402
L
2,586
398
451
2,269
10,670
7,550
0
3,793
6,877
7,518
203
W
13,314
465
0
3,342
11,288
4,998
0
5,038
6,051
0
72,132
W
Cthulhu
TonicZero
Cthulhu
9,489
1,066
0
4,457
11,298
11,152
0
2,583
8,675
72,148
3,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,650
Gold Earned
39,512
529
Minions Killed
503
0
Camps Cleared
0
1,645,372
Distance Traveled
1,570,319
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,399
525
112
7
0
310,238
6
L
Charybdis
8,204
513
114
7
0
273,290
4
W
Ah Puch
8,999
562
138
9
0
319,979
0
W
Cernunnos
9,375
586
126
8
0
308,987
2
L
Anubis
8,000
500
130
8
0
301,994
2
L
Sun Wukong
8,551
534
127
8
0
340,761
8
W
Khepri
8,390
524
30
2
0
335,295
4
L
Terra
6,358
397
20
1
0
344,036
8
W
Mulan
9,495
593
107
7
0
381,473
0
W
Cthulhu
9,391
587
128
8
0
299,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role