Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Dеkо
Nemesis
Level 102
God Stats
3W - 3L
1,760 SR
Queue Stats
42W - 36L
1,559 Elo+
Party 2
Zeus
Zeus
RevStrychnine16
Zeus
Level 132
God Stats
76W - 40L
1,576 SR
Queue Stats
232W - 222L
1,504 Elo+
Solo
Anubis
Anubis
josephacl
Anubis
Level 126
God Stats
38W - 56L
1,389 SR
Queue Stats
164W - 269L
1,380 Elo+
Solo
Janus
Janus
palmerlite
Janus
Level 108
God Stats
5W - 5L
1,299 SR
Queue Stats
104W - 109L
1,474 Elo+
Solo
Team Averages
Level 110
1,505 SR
1,483 Elo+

VS

Team Averages
Level 122
1,492 SR
1,451 Elo+
Anubis
Anubis
DerProktologe
Anubis
Level 155
God Stats
146W - 152L
1,555 SR
Queue Stats
512W - 513L
1,508 Elo+
Solo
Cupid
Cupid
EppoLoco
Cupid
Level 107
God Stats
27W - 33L
1,687 SR
Queue Stats
519W - 469L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
LMS_Lukestar247
Sun Wukong
Level 112
God Stats
2W - 1L
1,712 SR
Queue Stats
291W - 334L
1,421 Elo+
Party 1
Atlas
Atlas
Mizukagejames
Atlas
Level 108
God Stats
1W - 4L
1,111 SR
Queue Stats
101W - 107L
1,409 Elo+
Solo
Ah Puch
Ah Puch
ObviousChief
Ah Puch
Level 126
God Stats
48W - 32L
1,397 SR
Queue Stats
692W - 730L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 3 / 1
7,154
550
5,466
7,475
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
Dеkо
Nemesis
14
2 / 1 / 3
7,307
562
4,007
9,088
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 0
8,339
641
6,694
4,055
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
josephacl
Anubis
14
3 / 4 / 2
7,787
599
8,262
10,772
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
13
2 / 2 / 7
6,994
538
4,025
6,740
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
5,432
418
1,295
3,077
919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cupid
EppoLoco
Cupid
14
4 / 6 / 1
7,464
574
7,149
11,408
3,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
LMS_Lukestar247
Sun Wukong
11
1 / 4 / 1
6,176
475
5,504
11,487
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 3
7,500
577
5,321
9,665
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
ObviousChief
Ah Puch
13
1 / 2 / 1
6,967
536
4,470
6,623
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
15
Kills
10
10
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
3
1
1.17
L
1
2
0
0.5
W
Nemesis
Dеkо
Nemesis
2
1
3
3.5
L
Cupid
EppoLoco
Cupid
4
6
1
0.75
L
Sun Wukong
LMS_Lukestar247
Sun Wukong
1
4
1
0.38
L
3
1
3
4.5
L
Ah Puch
ObviousChief
Ah Puch
1
2
1
0.75
W
5
0
0
5
W
Anubis
josephacl
Anubis
3
4
2
1
W
Janus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,454
Damage
23,739
38,130
Taken
42,260
14,452
Mitigated
16,671
9,030
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,466
3,025
0
2,520
7,475
2,193
1,019
425
7,050
0
45,652
L
1,295
114
0
1,331
3,077
919
0
1,433
1,644
17,674
1,056
W
Nemesis
Dеkо
Nemesis
4,007
934
0
312
9,088
3,619
0
1,822
7,176
0
62,006
L
Cupid
EppoLoco
Cupid
7,149
3,777
283
3,984
11,408
3,337
495
2,741
8,365
0
53,504
L
Sun Wukong
LMS_Lukestar247
Sun Wukong
5,504
2,011
0
4,074
11,487
4,647
0
4,881
6,490
0
34,394
L
5,321
1,658
19
1,473
9,665
6,081
0
5,318
4,253
32,435
0
L
Ah Puch
ObviousChief
Ah Puch
4,470
68
0
1,324
6,623
1,687
0
4,030
2,593
47,093
0
W
6,694
280
0
478
4,055
1,065
648
1,506
2,435
48,831
1,109
W
Anubis
josephacl
Anubis
8,262
675
0
4,345
10,772
4,241
223
6,067
4,603
48,016
0
W
Janus
4,025
652
0
1,375
6,740
3,334
0
891
5,789
31,598
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,581
Gold Earned
33,539
469
Minions Killed
318
0
Camps Cleared
0
1,345,429
Distance Traveled
1,136,284
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,154
550
95
7
0
220,593
0
L
Anubis
5,432
418
37
3
0
64,265
0
W
Nemesis
7,307
562
101
8
0
370,664
2
L
Cupid
7,464
574
85
7
0
241,748
0
L
Sun Wukong
6,176
475
65
5
0
289,334
0
L
Atlas
7,500
577
46
4
0
255,792
0
L
Ah Puch
6,967
536
85
7
0
285,145
0
W
Zeus
8,339
641
139
11
0
274,189
6
W
Anubis
7,787
599
79
6
0
209,854
2
W
Janus
6,994
538
55
4
0
270,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role