Player Matchup

Achilles
Achilles
FreezeFlow
Achilles
Level 112
God Stats
0W - 4L
1,214 SR
Queue Stats
241W - 223L
1,449 Elo+
Party 3
Chaac
Chaac
MadKnight___
Chaac
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 125L
1,463 Elo+
Party 2
Khepri
Khepri
Qualzar
Khepri
Level 107
God Stats
7W - 8L
1,270 SR
Queue Stats
432W - 465L
1,533 Elo+
Solo
Agni
Agni
itsAR3NA
Agni
Level 106
God Stats
3W - 8L
1,472 SR
Queue Stats
182W - 200L
1,444 Elo+
Party 2
Nut
Nut
СлепойГлаз
Nut
Level 107
God Stats
15W - 13L
1,515 SR
Queue Stats
159W - 138L
1,460 Elo+
Party 3
Team Averages
Level 106
1,394 SR
1,470 Elo+

VS

Team Averages
Level 114
1,448 SR
1,467 Elo+
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Ohh_Kr4zZy-
Agni
Level 128
God Stats
17W - 16L
1,508 SR
Queue Stats
267W - 286L
1,463 Elo+
Party 1
Skadi
Skadi
TheMechanicc92
Skadi
Level 121
God Stats
29W - 43L
1,313 SR
Queue Stats
209W - 232L
1,391 Elo+
Party 4
Bacchus
Bacchus
ramiinn
Bacchus
Level 66
God Stats
6W - 10L
1,403 SR
Queue Stats
91W - 116L
1,448 Elo+
Party 4
Loki
Loki
xShizZLeRz
Loki
Level 145
God Stats
72W - 78L
1,513 SR
Queue Stats
727W - 727L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FreezeFlow
Achilles
12
5 / 3 / 1
7,155
596
6,102
9,787
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 2
6,276
523
3,104
9,709
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Qualzar
Khepri
6
0 / 4 / 1
4,869
406
1,233
5,573
2,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
12
0 / 3 / 1
6,434
536
2,644
7,872
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 2
6,661
555
5,335
7,856
2,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 2 / 1
6,687
557
5,785
7,984
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 2
7,515
626
5,637
6,176
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 2 / 0
7,302
609
7,821
7,655
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ramiinn
Bacchus
10
0 / 0 / 9
6,368
531
3,820
7,726
6,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 4
6,645
554
3,148
7,856
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
15
15
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
2
1
0.75
L
Achilles
FreezeFlow
Achilles
5
3
1
1.83
L
0
2
2
0.5
W
3
2
2
2
L
Khepri
Qualzar
Khepri
0
4
1
0.13
W
7
2
0
3.5
L
Agni
0
3
1
0.17
W
Bacchus
ramiinn
Bacchus
0
0
9
4.5
W
4
1
4
6
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,418
Damage
26,211
40,797
Taken
37,397
15,672
Mitigated
16,999
10,969
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,785
627
0
2,444
7,984
4,039
121
0
7,984
0
46,523
L
Achilles
FreezeFlow
Achilles
6,102
1,617
0
837
9,787
3,863
0
1,536
8,168
0
45,261
L
3,104
343
0
3,137
9,709
4,230
0
1,043
8,101
0
38,433
W
5,637
337
0
1,460
6,176
1,815
0
1,639
4,309
58,697
0
L
Khepri
Qualzar
Khepri
1,233
85
561
954
5,573
2,818
0
892
4,681
10,229
0
W
7,821
2,546
0
2,019
7,655
2,238
588
796
6,859
0
55,920
L
Agni
2,644
84
0
2,389
7,872
2,313
0
4,425
3,447
43,209
0
W
Bacchus
ramiinn
Bacchus
3,820
509
140
3,602
7,726
6,806
303
325
7,401
15,297
561
W
3,148
915
0
3,908
7,856
2,101
0
830
6,967
0
43,037
L
5,335
3,126
0
3,091
7,856
2,448
0
1,550
6,306
0
46,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
34,517
346
Minions Killed
372
0
Camps Cleared
0
1,071,499
Distance Traveled
1,199,020
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,687
557
87
7
0
226,597
0
L
Achilles
7,155
596
69
6
0
287,210
1
L
Chaac
6,276
523
80
7
0
213,047
0
W
Agni
7,515
626
115
10
0
236,670
3
L
Khepri
4,869
406
7
1
0
120,799
2
W
Skadi
7,302
609
81
7
0
217,309
0
L
Agni
6,434
536
93
8
0
233,181
0
W
Bacchus
6,368
531
18
2
0
242,912
0
W
Loki
6,645
554
71
6
0
275,532
2
L
Nut
6,661
555
97
8
0
217,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role