Player Matchup

Ra
Ra
Platinum I
 
Ra
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
 
Cu Chulainn
Diamond V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
DoublеCast
Kuzenbo
Diamond IV
Level 129
God Stats
30W - 27L
1,622 SR
Queue Stats
189W - 199L
2,218 MMR
Solo
Jing Wei
Jing Wei
Platinum II
Lisamauste
Jing Wei
Platinum II
Level 122
God Stats
7W - 6L
1,587 SR
Queue Stats
29W - 23L
1,943 MMR
Solo
Nemesis
Nemesis
Platinum II
atmvsss
Nemesis
Platinum II
Level 48
God Stats
6W - 2L
1,945 SR
Queue Stats
268W - 258L
1,995 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,631 SR
1,831 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,577 SR
1,915 MMR
Cthulhu
Cthulhu
Diamond IV
 
Cthulhu
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
AceK33
Anhur
Diamond III
Level 158
God Stats
23W - 15L
1,592 SR
Queue Stats
73W - 53L
1,993 MMR
Solo
Cliodhna
Cliodhna
Diamond III
Giga-Rat
Cliodhna
Diamond III
Level 106
God Stats
40W - 33L
1,652 SR
Queue Stats
252W - 241L
2,254 MMR
Solo
Vulcan
Vulcan
Platinum IV
SirRuko
Vulcan
Platinum IV
Level 159
God Stats
7W - 8L
1,481 SR
Queue Stats
350W - 346L
1,868 MMR
Party 1
Horus
Horus
Platinum I
Thevege
Horus
Platinum I
Level 159
God Stats
32W - 19L
1,658 SR
Queue Stats
320W - 309L
1,957 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 4 / 2
6,982
537
3,382
6,341
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
 
Cu Chulainn
12
0 / 4 / 0
6,875
529
5,609
14,602
9,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
DoublеCast
Kuzenbo
9
0 / 0 / 1
6,054
466
1,950
4,702
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Lisamauste
Jing Wei
12
2 / 3 / 0
7,349
565
2,924
6,946
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
atmvsss
Nemesis
9
1 / 2 / 1
5,862
451
4,775
9,123
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
MulanSkadiAo KuangSusano

VS

Bans
LokiAresMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 0 / 4
9,140
703
9,587
8,542
7,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
AceK33
Anhur
16
2 / 2 / 1
9,134
703
5,740
7,512
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Giga-Rat
Cliodhna
15
6 / 2 / 4
8,437
649
9,134
10,990
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vulcan
SirRuko
Vulcan
14
0 / 0 / 2
8,208
631
1,911
3,762
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Thevege
Horus
12
3 / 1 / 4
7,539
580
4,349
10,178
5,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
2
0.5
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
Cthulhu
 
Cthulhu
2
0
4
4
W
Anhur
AceK33
Anhur
2
2
1
1.25
L
Kuzenbo
DoublеCast
Kuzenbo
0
0
1
0.5
W
Cliodhna
Giga-Rat
Cliodhna
6
2
4
4
L
Jing Wei
Lisamauste
Jing Wei
2
3
0
0.67
W
Vulcan
SirRuko
Vulcan
0
0
2
1
W
Horus
Thevege
Horus
3
1
4
5
L
Nemesis
atmvsss
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,640
Damage
30,721
41,714
Taken
40,984
16,393
Mitigated
20,673
9,841
Healing
18,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,382
441
372
1,092
6,341
1,269
0
1,275
4,901
50,523
0
L
Cu Chulainn
 
Cu Chulainn
5,609
382
0
3,742
14,602
9,114
0
5,821
7,770
2,544
51,379
W
Cthulhu
 
Cthulhu
9,587
266
42
3,898
8,542
7,749
0
666
7,834
56,102
2,182
W
Anhur
AceK33
Anhur
5,740
2,298
0
4,025
7,512
2,761
148
1,119
6,337
0
83,461
L
Kuzenbo
DoublеCast
Kuzenbo
1,950
774
0
1,566
4,702
2,578
0
291
4,379
15,723
0
W
Cliodhna
Giga-Rat
Cliodhna
9,134
624
0
6,661
10,990
3,305
370
1,234
9,556
0
66,644
L
Jing Wei
Lisamauste
Jing Wei
2,924
2,191
0
1,605
6,946
971
0
0
6,946
0
46,709
W
Vulcan
SirRuko
Vulcan
1,911
221
0
929
3,762
1,126
0
753
2,813
60,010
581
W
Horus
Thevege
Horus
4,349
1,638
504
2,215
10,178
5,732
30
1,618
8,409
0
20,658
L
Nemesis
atmvsss
Nemesis
4,775
2,140
0
1,464
9,123
2,461
0
2,128
6,815
0
36,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
42,458
436
Minions Killed
542
0
Camps Cleared
0
1,287,593
Distance Traveled
1,423,461
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,982
537
124
10
0
288,012
2
L
Cu Chulainn
6,875
529
108
8
0
282,078
1
W
Cthulhu
9,140
703
136
10
0
278,111
3
W
Anhur
9,134
703
152
12
0
255,101
1
L
Kuzenbo
6,054
466
25
2
0
215,451
0
W
Cliodhna
8,437
649
108
8
0
328,492
0
L
Jing Wei
7,349
565
117
9
0
251,350
4
W
Vulcan
8,208
631
122
9
0
282,090
4
W
Horus
7,539
580
24
2
0
279,667
3
L
Nemesis
5,862
451
62
5
0
250,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role