Player Matchup

Yemoja
Yemoja
Bavage
Yemoja
Level 49
God Stats
1W - 2L
1,135 SR
Queue Stats
23W - 13L
1,496 Elo+
Party 2
Yu Huang
Yu Huang
BradQM
Yu Huang
Level 148
God Stats
1W - 0L
1,451 SR
Queue Stats
33W - 36L
1,454 Elo+
Party 1
Fenrir
Fenrir
CFE15
Fenrir
Level 147
God Stats
4W - 2L
1,567 SR
Queue Stats
72W - 72L
1,504 Elo+
Solo
Chiron
Chiron
H2O_YOYO
Chiron
Level 40
God Stats
3W - 3L
1,418 SR
Queue Stats
33W - 48L
1,416 Elo+
Party 1
Achilles
Achilles
lalalalalalalada
Achilles
Level 49
God Stats
1W - 0L
1,804 SR
Queue Stats
10W - 3L
1,665 Elo+
Party 2
Team Averages
Level 87
1,475 SR
1,507 Elo+

VS

Team Averages
Level 132
1,479 SR
1,572 Elo+
Charybdis
Charybdis
GrubyMefisto
Charybdis
Level 147
God Stats
16W - 11L
1,596 SR
Queue Stats
142W - 141L
1,509 Elo+
Solo
Fenrir
Fenrir
King-Helge2822
Fenrir
Level 89
God Stats
1W - 2L
1,224 SR
Queue Stats
284W - 278L
1,463 Elo+
Solo
Discordia
Discordia
MajeedPlays
Discordia
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,799 Elo+
Solo
Anubis
Anubis
NewNappl
Anubis
Level 122
God Stats
42W - 40L
1,572 SR
Queue Stats
116W - 98L
1,554 Elo+
Solo
Maui
Maui
snoopy2124
Maui
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bavage
Yemoja
13
0 / 1 / 4
8,198
482
4,988
10,793
5,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yu Huang
BradQM
Yu Huang
16
1 / 2 / 3
9,867
580
7,876
8,290
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
CFE15
Fenrir
17
8 / 4 / 1
10,104
594
8,034
17,249
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
H2O_YOYO
Chiron
13
0 / 4 / 0
7,603
447
3,771
12,874
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
3 / 4 / 1
8,582
505
8,852
15,926
15,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrubyMefisto
Charybdis
12
0 / 4 / 1
8,213
483
7,463
12,371
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
3 / 3 / 1
7,411
436
4,344
9,288
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
MajeedPlays
Discordia
16
3 / 2 / 3
9,509
559
10,310
8,401
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
NewNappl
Anubis
17
7 / 2 / 1
10,199
600
16,942
10,886
5,164
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 8
8,741
514
3,911
11,335
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
12
Kills
15
15
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bavage
Yemoja
0
1
4
2
W
Yu Huang
BradQM
Yu Huang
1
2
3
1.25
W
Fenrir
CFE15
Fenrir
8
4
1
2.13
L
Charybdis
GrubyMefisto
Charybdis
0
4
1
0.13
W
Chiron
H2O_YOYO
Chiron
0
4
0
0
L
3
3
1
1.17
L
Discordia
MajeedPlays
Discordia
3
2
3
2.25
L
Anubis
NewNappl
Anubis
7
2
1
3.75
W
3
4
1
0.88
L
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,521
Damage
42,970
65,132
Taken
52,281
34,080
Mitigated
23,866
16,331
Healing
18,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bavage
Yemoja
4,988
1,013
3,250
2,721
10,793
5,935
0
7,899
2,772
24,063
0
W
Yu Huang
BradQM
Yu Huang
7,876
342
0
1,465
8,290
2,539
445
4,999
2,809
83,723
836
W
Fenrir
CFE15
Fenrir
8,034
2,696
0
1,954
17,249
6,926
0
5,744
11,175
0
64,951
L
Charybdis
GrubyMefisto
Charybdis
7,463
3,856
0
5,017
12,371
3,725
0
426
11,176
0
54,062
W
Chiron
H2O_YOYO
Chiron
3,771
998
408
3,251
12,874
3,555
531
7,069
5,769
0
59,411
L
4,344
1,244
0
3,726
9,288
3,228
0
1,537
7,751
0
44,350
L
Discordia
MajeedPlays
Discordia
10,310
440
0
1,458
8,401
2,543
29
4,438
3,915
64,753
0
L
Anubis
NewNappl
Anubis
16,942
715
0
6,045
10,886
5,164
809
3,383
7,454
86,594
3,247
W
8,852
1,591
0
3,282
15,926
15,125
245
4,152
11,652
0
44,621
L
3,911
854
0
2,704
11,335
9,206
0
3,008
8,087
18,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,354
Gold Earned
44,073
461
Minions Killed
456
0
Camps Cleared
0
1,610,041
Distance Traveled
1,404,388
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,198
482
33
2
0
316,938
7
W
Yu Huang
9,867
580
173
10
0
341,235
4
W
Fenrir
10,104
594
93
5
0
348,510
1
L
Charybdis
8,213
483
95
6
0
201,417
0
W
Chiron
7,603
447
92
5
0
299,784
4
L
Fenrir
7,411
436
71
4
0
266,323
3
L
Discordia
9,509
559
127
7
0
321,922
5
L
Anubis
10,199
600
131
8
0
309,548
0
W
Achilles
8,582
505
70
4
0
303,574
0
L
Maui
8,741
514
32
2
0
305,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role