Player Matchup

Cupid
Cupid
Malecore5
Cupid
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 99L
1,431 Elo+
Solo
Hun Batz
Hun Batz
Poinkies
Hun Batz
Level 138
God Stats
4W - 4L
1,661 SR
Queue Stats
113W - 133L
1,472 Elo+
Party 1
Hades
Hades
Tim_of_Timopia
Hades
Level 149
God Stats
1W - 4L
1,702 SR
Queue Stats
203W - 191L
1,543 Elo+
Solo
Bacchus
Bacchus
skyvic5232
Bacchus
Level 114
God Stats
5W - 5L
1,827 SR
Queue Stats
45W - 40L
1,480 Elo+
Solo
Sol
Sol
xKoiDivaX
Sol
Level 134
God Stats
4W - 2L
1,845 SR
Queue Stats
108W - 110L
1,473 Elo+
Party 1
Team Averages
Level 121
1,707 SR
1,480 Elo+

VS

Team Averages
Level 104
1,409 SR
1,444 Elo+
Gilgamesh
Gilgamesh
ChunLiBigThighs
Gilgamesh
Level 60
God Stats
4W - 3L
1,576 SR
Queue Stats
143W - 157L
1,492 Elo+
Solo
Geb
Geb
FarmHeroGirl
Geb
Level 108
God Stats
6W - 3L
1,511 SR
Queue Stats
141W - 120L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grease_N_GoHome
Morgan Le Fay
Level 142
God Stats
0W - 3L
1,326 SR
Queue Stats
243W - 219L
1,515 Elo+
Solo
Heimdallr
Heimdallr
SergeantWayne
Heimdallr
Level 124
God Stats
0W - 4L
1,140 SR
Queue Stats
13W - 16L
1,257 Elo+
Solo
Arachne
Arachne
little-monste678
Arachne
Level 88
God Stats
26W - 22L
1,491 SR
Queue Stats
136W - 119L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Malecore5
Cupid
17
3 / 3 / 4
10,323
543
9,554
13,665
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Poinkies
Hun Batz
18
7 / 1 / 7
10,372
546
13,233
14,280
5,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 2 / 7
10,088
531
7,415
12,828
11,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
skyvic5232
Bacchus
13
3 / 2 / 9
9,146
481
6,915
14,326
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 3 / 3
10,737
565
10,000
13,808
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChunLiBigThighs
Gilgamesh
12
1 / 4 / 1
8,078
425
5,341
12,496
9,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 2
8,630
454
7,354
18,314
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Morgan Le Fay
Grease_N_GoHome
Morgan Le Fay
15
3 / 4 / 3
9,121
480
11,342
10,003
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SergeantWayne
Heimdallr
14
2 / 5 / 3
8,818
464
10,319
10,610
3,679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 6 / 1
9,361
493
7,039
18,552
7,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
23
Kills
11
11
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChunLiBigThighs
Gilgamesh
1
4
1
0.38
L
1
5
2
0.4
L
Morgan Le Fay
Grease_N_GoHome
Morgan Le Fay
3
4
3
1.13
W
Cupid
Malecore5
Cupid
3
3
4
1.67
W
Hun Batz
Poinkies
Hun Batz
7
1
7
10.5
L
Heimdallr
SergeantWayne
Heimdallr
2
5
3
0.7
W
3
2
7
3.25
L
4
6
1
0.75
W
Bacchus
skyvic5232
Bacchus
3
2
9
3.75
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,117
Damage
41,395
68,907
Taken
69,975
42,446
Mitigated
37,858
33,076
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChunLiBigThighs
Gilgamesh
5,341
1,215
0
1,496
12,496
9,256
0
6,727
5,769
10,121
33,144
L
7,354
1,144
0
5,385
18,314
14,121
0
4,024
14,290
42,556
0
L
Morgan Le Fay
Grease_N_GoHome
Morgan Le Fay
11,342
120
0
972
10,003
3,294
0
3,303
6,700
41,274
0
W
Cupid
Malecore5
Cupid
9,554
5,693
279
7,187
13,665
5,140
222
3,409
10,230
0
89,118
W
Hun Batz
Poinkies
Hun Batz
13,233
3,330
0
6,359
14,280
5,578
0
4,657
9,195
0
94,337
L
Heimdallr
SergeantWayne
Heimdallr
10,319
5,266
0
3,297
10,610
3,679
0
3,683
6,927
0
57,970
W
7,415
764
399
6,178
12,828
11,198
586
2,429
10,303
56,253
847
L
7,039
4,587
0
5,208
18,552
7,508
0
5,994
12,558
0
66,520
W
Bacchus
skyvic5232
Bacchus
6,915
1,181
0
5,225
14,326
16,096
138
3,994
10,196
23,905
1,865
W
10,000
4,276
0
7,449
13,808
4,434
0
4,781
8,375
81,873
807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,666
Gold Earned
44,008
562
Minions Killed
401
0
Camps Cleared
0
1,938,556
Distance Traveled
1,727,519
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,078
425
59
3
0
322,794
0
L
Geb
8,630
454
65
3
0
357,054
0
L
Morgan Le Fay
9,121
480
53
3
0
340,952
4
W
Cupid
10,323
543
170
9
0
379,334
0
W
Hun Batz
10,372
546
139
7
0
450,681
1
L
Heimdallr
8,818
464
104
5
0
349,522
5
W
Hades
10,088
531
113
6
0
316,327
0
L
Arachne
9,361
493
120
6
0
357,197
2
W
Bacchus
9,146
481
21
1
0
415,083
0
W
Sol
10,737
565
119
6
0
377,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role