Player Matchup

Osiris
Osiris
Gontui
Osiris
Level 129
God Stats
1W - 2L
1,658 SR
Queue Stats
68W - 32L
1,684 Elo+
Party 1
Zhong Kui
Zhong Kui
Kylllin
Zhong Kui
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
Tanak
Sylvanus
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 58L
1,596 Elo+
Party 1
Team Averages
Level 131
1,553 SR
1,620 Elo+

VS

Team Averages
Level 153
1,477 SR
1,510 Elo+
Skadi
Skadi
Sergent Demon
Skadi
Level 142
God Stats
1W - 2L
1,399 SR
Queue Stats
76W - 79L
1,534 Elo+
Solo
Eset
Eset
SlashGashGaga
Eset
Level 159
God Stats
43W - 49L
1,589 SR
Queue Stats
223W - 230L
1,492 Elo+
Solo
Chaac
Chaac
sasmii
Chaac
Level 159
God Stats
1W - 2L
1,442 SR
Queue Stats
99W - 119L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gontui
Osiris
13
6 / 0 / 8
8,625
958
8,973
11,344
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Kylllin
Zhong Kui
12
5 / 2 / 10
8,394
933
9,691
9,013
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Tanak
Sylvanus
14
5 / 1 / 10
8,446
938
5,401
9,435
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,589
732
8,659
7,506
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 7 / 3
6,246
694
6,002
8,203
2,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
sasmii
Chaac
10
2 / 4 / 0
6,646
738
5,195
11,686
13,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Gontui
Osiris
6
0
8
10
W
Zhong Kui
Kylllin
Zhong Kui
5
2
10
5
L
1
5
2
0.4
L
0
7
3
0.21
W
Sylvanus
Tanak
Sylvanus
5
1
10
10
L
Chaac
sasmii
Chaac
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,065
Damage
19,856
29,792
Taken
27,395
24,229
Mitigated
17,849
12,355
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Gontui
Osiris
8,973
2,232
0
2,215
11,344
10,496
993
1,714
9,603
0
25,177
W
Zhong Kui
Kylllin
Zhong Kui
9,691
3,493
0
3,794
9,013
6,367
817
2,196
6,799
34,254
4,400
L
8,659
2,162
0
370
7,506
2,166
0
3,775
3,273
0
25,606
L
6,002
353
393
1,429
8,203
2,457
0
4,243
3,521
17,531
410
W
Sylvanus
Tanak
Sylvanus
5,401
2,139
1,983
4,363
9,435
7,366
792
2,332
7,058
16,396
585
L
Chaac
sasmii
Chaac
5,195
659
0
2,757
11,686
13,226
0
5,600
5,474
365
19,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
19,481
111
Minions Killed
96
0
Camps Cleared
0
506,339
Distance Traveled
456,521
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,625
958
31
3
0
189,955
0
W
Zhong Kui
8,394
933
57
6
0
159,498
0
L
Skadi
6,589
732
43
5
0
160,762
1
L
Eset
6,246
694
27
3
0
136,423
0
W
Sylvanus
8,446
938
23
3
0
156,886
0
L
Chaac
6,646
738
26
3
0
159,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role