Player Matchup

Nut
Nut
Silver IV
SimonRomlie
Nut
Silver IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,429 MMR
Solo
Cthulhu
Cthulhu
Silver I
dannymartmart
Cthulhu
Silver I
Level 154
God Stats
9W - 7L
1,616 SR
Queue Stats
19W - 18L
1,500 MMR
Solo
Athena
Athena
Gold II
fomania
Athena
Gold II
Level 172
God Stats
4W - 3L
1,570 SR
Queue Stats
254W - 253L
1,479 MMR
Solo
Loki
Loki
Bronze III
vICeloPelo
Loki
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,487 MMR
Party 2
Medusa
Medusa
Bronze III
vIDonald
Medusa
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,544 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,537 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,665 SR
1,494 MMR
Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Bronze III
DaRuthless
Thor
Bronze III
Level 159
God Stats
1W - 0L
1,440 SR
Queue Stats
17W - 17L
1,502 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Elsamoussa
Zhong Kui
Silver II
Level 149
God Stats
2W - 1L
1,791 SR
Queue Stats
28W - 33L
1,509 MMR
Solo
Chang'e
Chang'e
Silver III
NotFalchion
Chang'e
Silver III
Level 65
God Stats
10W - 7L
1,709 SR
Queue Stats
175W - 169L
1,453 MMR
Party 1
Achilles
Achilles
Silver II
人影烛火跃婆娑
Achilles
Silver II
Level 156
God Stats
4W - 5L
1,884 SR
Queue Stats
6W - 9L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,163
478
3,525
10,128
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

Cthulhu
15
1 / 1 / 0
8,634
576
4,623
7,736
5,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
fomania
Athena
10
0 / 4 / 1
6,412
427
2,935
15,370
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 7 / 1
6,350
423
4,442
12,785
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
vIDonald
Medusa
12
0 / 5 / 0
6,865
458
3,898
11,082
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothSusanoAresBastet

VS

Bans
ArachneYemojaAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 0 / 7
8,464
564
8,652
5,656
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
5 / 0 / 6
8,505
567
7,064
9,225
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
Elsamoussa
Zhong Kui
14
1 / 0 / 1
8,423
562
3,973
8,292
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
NotFalchion
Chang'e
16
9 / 0 / 6
10,028
669
14,582
8,484
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 1 / 9
7,551
503
6,966
13,880
10,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
21
21
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
7
5.5
W
5
0
6
8
W
Zhong Kui
Elsamoussa
Zhong Kui
1
0
1
1.5
W
Chang'e
NotFalchion
Chang'e
9
0
6
12
L
0
4
0
0
L
Cthulhu
1
1
0
1
L
Athena
fomania
Athena
0
4
1
0.13
L
0
7
1
0.07
L
Medusa
vIDonald
Medusa
0
5
0
0
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,423
Damage
41,237
57,101
Taken
45,537
25,548
Mitigated
25,690
15,555
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,652
3,210
0
2,032
5,656
2,107
1,439
457
5,199
0
72,951
W
7,064
1,988
0
1,002
9,225
3,595
0
664
8,561
0
66,592
W
Zhong Kui
Elsamoussa
Zhong Kui
3,973
855
0
5,706
8,292
6,680
83
3,179
5,113
56,202
2,267
W
Chang'e
NotFalchion
Chang'e
14,582
758
1,900
5,478
8,484
2,675
832
644
7,840
77,226
1,296
L
3,525
2,168
0
4,078
10,128
2,647
0
4,157
5,602
0
57,004
L
Cthulhu
4,623
96
135
2,394
7,736
5,474
0
3,088
3,929
64,131
2,265
L
Athena
fomania
Athena
2,935
928
0
2,440
15,370
11,195
0
4,235
10,739
19,828
0
L
4,442
1,026
0
3,771
12,785
2,922
0
3,928
8,567
0
43,171
L
Medusa
vIDonald
Medusa
3,898
909
0
2,737
11,082
3,310
0
1,002
10,031
0
51,554
W
6,966
1,538
0
4,153
13,880
10,633
45
3,130
10,750
0
32,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
42,971
443
Minions Killed
520
0
Camps Cleared
0
1,405,191
Distance Traveled
1,454,247
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,464
564
112
7
0
272,052
0
W
Thor
8,505
567
103
7
0
306,340
1
W
Zhong Kui
8,423
562
119
8
0
252,568
0
W
Chang'e
10,028
669
140
9
0
302,872
0
L
Nut
7,163
478
112
7
0
267,174
2
L
Cthulhu
8,634
576
124
8
0
269,254
3
L
Athena
6,412
427
32
2
0
298,694
5
L
Loki
6,350
423
75
5
0
289,621
0
L
Medusa
6,865
458
100
7
0
280,448
1
W
Achilles
7,551
503
46
3
0
320,415
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role