Player Matchup

Horus
Horus
GoingBuzzard457
Horus
Level 142
God Stats
9W - 8L
1,527 SR
Queue Stats
315W - 351L
1,374 Elo+
Solo
Terra
Terra
IXxSatoruxXI
Terra
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
174W - 157L
1,408 Elo+
Solo
Medusa
Medusa
Mariohd7_YTB
Medusa
Level 100
God Stats
5W - 4L
1,414 SR
Queue Stats
104W - 91L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
Probable_Nym
Nu Wa
Level 148
God Stats
6W - 9L
1,446 SR
Queue Stats
306W - 303L
1,499 Elo+
Solo
Mercury
Mercury
TIM21YT
Mercury
Level 69
God Stats
5W - 4L
1,832 SR
Queue Stats
93W - 75L
1,489 Elo+
Party 1
Team Averages
Level 113
1,544 SR
1,453 Elo+

VS

Team Averages
Level 88
1,456 SR
1,412 Elo+
Da Ji
Da Ji
CommanderWeeb
Da Ji
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 41L
1,461 Elo+
Solo
Bacchus
Bacchus
IMMORTALSOLD1ER
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,393 Elo+
Party 2
Chang'e
Chang'e
MANA x 819
Chang'e
Level 90
God Stats
16W - 16L
1,393 SR
Queue Stats
508W - 548L
1,428 Elo+
Solo
Danzaburou
Danzaburou
SweatySoldier
Danzaburou
Level 104
God Stats
0W - 2L
1,600 SR
Queue Stats
11W - 13L
1,437 Elo+
Solo
Bellona
Bellona
andressp74
Bellona
Level 29
God Stats
3W - 10L
1,289 SR
Queue Stats
5W - 12L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,313
631
4,690
6,043
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 0 / 8
5,876
588
1,753
7,193
4,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Medusa
9
9 / 1 / 1
6,333
633
10,565
8,098
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 2
6,706
671
6,449
3,520
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TIM21YT
Mercury
11
3 / 0 / 3
6,112
611
1,809
5,921
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,638
564
5,339
6,993
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 1
4,556
456
3,543
7,512
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
MANA x 819
Chang'e
9
0 / 3 / 0
4,856
486
1,444
6,905
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
SweatySoldier
Danzaburou
7
0 / 8 / 1
4,423
442
3,899
8,087
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
andressp74
Bellona
8
0 / 0 / 0
4,649
465
2,275
7,715
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
0
0
0
0
L
0
3
1
0.17
W
0
0
8
4
L
Chang'e
MANA x 819
Chang'e
0
3
0
0
W
Medusa
9
1
1
9.5
W
4
1
2
5
L
Danzaburou
SweatySoldier
Danzaburou
0
8
1
0.06
W
Mercury
TIM21YT
Mercury
3
0
3
4.5
L
Bellona
andressp74
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
16,500
30,775
Taken
37,212
12,300
Mitigated
16,368
8,752
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,339
1,264
0
0
6,993
2,470
0
1,057
5,769
0
35,912
W
4,690
1,701
0
1,535
6,043
2,392
0
0
6,043
0
42,357
L
3,543
418
0
2,054
7,512
5,129
0
1,368
6,099
11,148
0
W
1,753
703
1,993
2,964
7,193
4,167
124
1,496
5,697
11,209
0
L
Chang'e
MANA x 819
Chang'e
1,444
50
40
1,853
6,905
1,312
0
4,225
2,415
28,196
0
W
Medusa
10,565
3,627
0
856
8,098
2,695
644
2,047
6,051
0
41,331
W
6,449
1,110
0
500
3,520
1,006
122
1,232
2,288
43,102
224
L
Danzaburou
SweatySoldier
Danzaburou
3,899
1,126
172
725
8,087
2,112
0
618
7,437
0
21,769
W
Mercury
TIM21YT
Mercury
1,809
1,216
0
904
5,921
2,040
0
212
5,709
0
42,445
L
Bellona
andressp74
Bellona
2,275
771
0
3,205
7,715
5,345
0
261
7,394
0
21,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,340
Gold Earned
24,122
306
Minions Killed
190
0
Camps Cleared
0
942,897
Distance Traveled
986,218
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,638
564
67
7
0
222,746
0
W
Horus
6,313
631
79
8
0
168,925
0
L
Bacchus
4,556
456
8
1
0
195,027
0
W
Terra
5,876
588
23
2
0
192,324
2
L
Chang'e
4,856
486
53
5
0
172,623
0
W
Medusa
6,333
633
48
5
0
175,214
0
W
Nu Wa
6,706
671
74
7
0
186,618
0
L
Danzaburou
4,423
442
30
3
0
200,467
0
W
Mercury
6,112
611
82
8
0
219,816
0
L
Bellona
4,649
465
32
3
0
195,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role