Player Matchup

Vulcan
Vulcan
Silver II
I__Am__War
Vulcan
Silver II
Level 84
God Stats
55W - 50L
1,482 SR
Queue Stats
72W - 84L
910 MMR
Solo
Hercules
Hercules
Silver V
Qcastor
Hercules
Silver V
Level 156
God Stats
7W - 13L
1,365 SR
Queue Stats
445W - 570L
622 MMR
Solo
Hou Yi
Hou Yi
Gold V
smurfer5000
Hou Yi
Gold V
Level 101
God Stats
36W - 42L
1,370 SR
Queue Stats
243W - 307L
1,118 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,406 SR
883 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,368 SR
869 MMR
Bacchus
Bacchus
Bronze IV
Skiper_Cz
Bacchus
Bronze IV
Level 120
God Stats
0W - 2L
1,678 SR
Queue Stats
7W - 18L
1,274 MMR
Solo
Medusa
Medusa
Bronze II
fikafrioai
Medusa
Bronze II
Level 156
God Stats
27W - 61L
1,219 SR
Queue Stats
151W - 223L
353 MMR
Solo
Discordia
Discordia
Silver V
zitoune973
Discordia
Silver V
Level 44
God Stats
1W - 8L
1,207 SR
Queue Stats
91W - 133L
981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
I__Am__War
Vulcan
17
7 / 0 / 1
11,031
735
15,632
8,358
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Qcastor
Hercules
12
0 / 1 / 2
8,836
589
1,142
6,844
5,745
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
16
6 / 5 / 2
10,646
710
10,844
12,013
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothAchillesAgniCthulhuAres

VS

Bans
SurtrCharybdisAtlasNe ZhaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Skiper_Cz
Bacchus
16
0 / 0 / 5
9,833
656
9,616
11,143
10,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
fikafrioai
Medusa
14
4 / 8 / 1
10,111
674
2,636
12,704
3,291
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
zitoune973
Discordia
14
2 / 5 / 3
9,804
654
6,760
10,437
2,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
13
Kills
6
6
Deaths
13
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
I__Am__War
Vulcan
7
0
1
7.5
W
Hercules
Qcastor
Hercules
0
1
2
1
L
Bacchus
Skiper_Cz
Bacchus
0
0
5
2.5
L
Medusa
fikafrioai
Medusa
4
8
1
0.56
W
Hou Yi
6
5
2
1.4
L
Discordia
zitoune973
Discordia
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,618
Damage
19,012
27,215
Taken
34,284
13,089
Mitigated
16,144
4,705
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
I__Am__War
Vulcan
15,632
0
0
951
8,358
3,164
516
5,146
3,200
55,113
0
W
Hercules
Qcastor
Hercules
1,142
175
0
2,664
6,844
5,745
170
4,139
2,705
0
11,700
L
Bacchus
Skiper_Cz
Bacchus
9,616
857
0
1,656
11,143
10,467
203
6,518
4,193
32,387
3,841
L
Medusa
fikafrioai
Medusa
2,636
1,498
54
709
12,704
3,291
964
4,674
7,646
0
37,256
W
Hou Yi
10,844
3,246
0
1,090
12,013
4,180
973
6,278
5,717
0
36,834
L
Discordia
zitoune973
Discordia
6,760
52
0
1,288
10,437
2,386
0
3,611
6,572
23,565
27

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
29,748
142
Minions Killed
154
0
Camps Cleared
0
738,952
Distance Traveled
766,211
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,031
735
83
6
0
325,503
1
W
Hercules
8,836
589
14
1
0
185,676
4
L
Bacchus
9,833
656
57
4
0
301,130
2
L
Medusa
10,111
674
59
4
0
213,355
3
W
Hou Yi
10,646
710
45
3
0
227,773
0
L
Discordia
9,804
654
38
3
0
251,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role