Player Matchup

Geb
Geb
Ancsis
Geb
Level 87
God Stats
9W - 5L
1,702 SR
Queue Stats
57W - 59L
1,487 Elo+
Party 2
Mulan
Mulan
Dartnn
Mulan
Level 66
God Stats
33W - 34L
1,445 SR
Queue Stats
287W - 309L
1,468 Elo+
Solo
Anhur
Anhur
Krisigaming1119
Anhur
Level 87
God Stats
2W - 1L
1,474 SR
Queue Stats
64W - 62L
1,483 Elo+
Party 2
Poseidon
Poseidon
Riddikel01
Poseidon
Level 157
God Stats
3W - 1L
1,291 SR
Queue Stats
132W - 116L
1,524 Elo+
Solo
Kali
Kali
fuszfusz
Kali
Level 117
God Stats
1W - 3L
1,123 SR
Queue Stats
59W - 60L
1,473 Elo+
Party 2
Team Averages
Level 103
1,407 SR
1,487 Elo+

VS

Team Averages
Level 85
1,519 SR
1,488 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DDProphet
Danzaburou
Level 99
God Stats
23W - 24L
1,331 SR
Queue Stats
258W - 252L
1,539 Elo+
Solo
Mulan
Mulan
GARYTHESNAIL59
Mulan
Level 82
God Stats
4W - 5L
1,529 SR
Queue Stats
51W - 51L
1,457 Elo+
Party 1
Yu Huang
Yu Huang
Tempest-8-
Yu Huang
Level 108
God Stats
1W - 1L
1,736 SR
Queue Stats
52W - 60L
1,465 Elo+
Solo
Bacchus
Bacchus
Ur Mum4642
Bacchus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 75L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ancsis
Geb
9
0 / 1 / 3
5,841
531
2,209
6,242
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Dartnn
Mulan
13
3 / 0 / 1
7,794
709
5,330
6,894
4,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
2 / 0 / 1
6,356
578
4,493
6,978
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Riddikel01
Poseidon
12
3 / 2 / 1
7,567
688
2,703
4,001
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
10
3 / 2 / 2
6,321
575
3,810
9,318
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
4 / 3 / 0
6,106
555
6,686
10,574
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
DDProphet
Danzaburou
9
1 / 2 / 0
5,236
476
6,113
6,354
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 3 / 0
4,558
414
1,230
4,887
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
Tempest-8-
Yu Huang
8
0 / 3 / 1
4,620
420
1,134
4,260
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Ur Mum4642
Bacchus
10
0 / 0 / 1
5,034
458
3,601
4,425
3,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
5
5
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
3
0
1.33
W
Geb
Ancsis
Geb
0
1
3
1.5
L
Danzaburou
DDProphet
Danzaburou
1
2
0
0.5
W
Mulan
Dartnn
Mulan
3
0
1
3.5
L
0
3
0
0
W
2
0
1
2.5
W
Poseidon
Riddikel01
Poseidon
3
2
1
1.75
L
Yu Huang
Tempest-8-
Yu Huang
0
3
1
0.17
L
Bacchus
Ur Mum4642
Bacchus
0
0
1
0.5
W
Kali
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,545
Damage
18,764
33,433
Taken
30,500
14,711
Mitigated
11,752
11,388
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,686
3,021
0
1,724
10,574
3,692
0
1,237
9,200
0
36,637
W
Geb
Ancsis
Geb
2,209
131
0
2,246
6,242
4,064
0
1,423
4,819
9,598
0
L
Danzaburou
DDProphet
Danzaburou
6,113
2,864
0
2,304
6,354
1,560
0
1,137
5,217
0
37,378
W
Mulan
Dartnn
Mulan
5,330
1,461
0
3,500
6,894
4,194
0
535
6,359
0
57,238
L
1,230
207
0
495
4,887
1,496
0
379
4,359
0
14,673
W
4,493
1,120
0
3,026
6,978
2,014
0
1,568
5,410
0
48,563
W
Poseidon
Riddikel01
Poseidon
2,703
470
0
373
4,001
961
232
646
3,355
52,805
1,193
L
Yu Huang
Tempest-8-
Yu Huang
1,134
77
0
799
4,260
1,222
0
1,173
3,038
21,512
0
L
Bacchus
Ur Mum4642
Bacchus
3,601
470
0
584
4,425
3,782
0
958
3,467
24,716
1,186
W
Kali
3,810
2,258
0
2,243
9,318
3,478
0
410
8,908
0
40,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,879
Gold Earned
25,554
402
Minions Killed
228
0
Camps Cleared
0
1,093,805
Distance Traveled
903,915
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,106
555
64
6
0
214,388
0
W
Geb
5,841
531
7
1
0
241,946
7
L
Danzaburou
5,236
476
57
5
0
202,192
0
W
Mulan
7,794
709
106
10
0
200,557
1
L
Mulan
4,558
414
32
3
0
94,277
1
W
Anhur
6,356
578
112
10
0
205,652
0
W
Poseidon
7,567
688
107
10
0
220,079
0
L
Yu Huang
4,620
420
32
3
0
153,769
0
L
Bacchus
5,034
458
43
4
0
239,289
2
W
Kali
6,321
575
70
6
0
225,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role